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-rw-r--r--src/heretic/p_ceilng.c389
1 files changed, 207 insertions, 182 deletions
diff --git a/src/heretic/p_ceilng.c b/src/heretic/p_ceilng.c
index 21803035..5ce9d82c 100644
--- a/src/heretic/p_ceilng.c
+++ b/src/heretic/p_ceilng.c
@@ -1,3 +1,25 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 1993-2008 Raven Software
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
#include "DoomDef.h"
#include "P_local.h"
@@ -6,231 +28,234 @@
//==================================================================
//==================================================================
//
-// CEILINGS
+// CEILINGS
//
//==================================================================
//==================================================================
-ceiling_t *activeceilings[MAXCEILINGS];
+ceiling_t *activeceilings[MAXCEILINGS];
//==================================================================
//
-// T_MoveCeiling
+// T_MoveCeiling
//
//==================================================================
-void T_MoveCeiling (ceiling_t *ceiling)
+void T_MoveCeiling(ceiling_t * ceiling)
{
- result_e res;
-
- switch(ceiling->direction)
- {
- case 0: // IN STASIS
- break;
- case 1: // UP
- res = T_MovePlane(ceiling->sector,ceiling->speed,
- ceiling->topheight,false,1,ceiling->direction);
- if(!(leveltime&7))
- S_StartSound((mobj_t *)&ceiling->sector->soundorg, sfx_dormov);
- if (res == pastdest)
- switch(ceiling->type)
- {
- case raiseToHighest:
- P_RemoveActiveCeiling(ceiling);
- break;
- case fastCrushAndRaise:
- case crushAndRaise:
- ceiling->direction = -1;
- break;
- default:
- break;
- }
- break;
- case -1: // DOWN
- res = T_MovePlane(ceiling->sector,ceiling->speed,
- ceiling->bottomheight,ceiling->crush,1,ceiling->direction);
- if (!(leveltime&7))
- S_StartSound((mobj_t *)&ceiling->sector->soundorg,sfx_dormov);
- if (res == pastdest)
- switch(ceiling->type)
- {
- case crushAndRaise:
- ceiling->speed = CEILSPEED;
- case fastCrushAndRaise:
- ceiling->direction = 1;
- break;
- case lowerAndCrush:
- case lowerToFloor:
- P_RemoveActiveCeiling(ceiling);
- break;
- default:
- break;
- }
- else
- if (res == crushed)
- switch(ceiling->type)
- {
- case crushAndRaise:
- case lowerAndCrush:
- ceiling->speed = CEILSPEED / 8;
- break;
- default:
- break;
- }
- break;
- }
+ result_e res;
+
+ switch (ceiling->direction)
+ {
+ case 0: // IN STASIS
+ break;
+ case 1: // UP
+ res = T_MovePlane(ceiling->sector, ceiling->speed,
+ ceiling->topheight, false, 1,
+ ceiling->direction);
+ if (!(leveltime & 7))
+ S_StartSound((mobj_t *) & ceiling->sector->soundorg,
+ sfx_dormov);
+ if (res == pastdest)
+ switch (ceiling->type)
+ {
+ case raiseToHighest:
+ P_RemoveActiveCeiling(ceiling);
+ break;
+ case fastCrushAndRaise:
+ case crushAndRaise:
+ ceiling->direction = -1;
+ break;
+ default:
+ break;
+ }
+ break;
+ case -1: // DOWN
+ res = T_MovePlane(ceiling->sector, ceiling->speed,
+ ceiling->bottomheight, ceiling->crush, 1,
+ ceiling->direction);
+ if (!(leveltime & 7))
+ S_StartSound((mobj_t *) & ceiling->sector->soundorg,
+ sfx_dormov);
+ if (res == pastdest)
+ switch (ceiling->type)
+ {
+ case crushAndRaise:
+ ceiling->speed = CEILSPEED;
+ case fastCrushAndRaise:
+ ceiling->direction = 1;
+ break;
+ case lowerAndCrush:
+ case lowerToFloor:
+ P_RemoveActiveCeiling(ceiling);
+ break;
+ default:
+ break;
+ }
+ else if (res == crushed)
+ switch (ceiling->type)
+ {
+ case crushAndRaise:
+ case lowerAndCrush:
+ ceiling->speed = CEILSPEED / 8;
+ break;
+ default:
+ break;
+ }
+ break;
+ }
}
//==================================================================
//
-// EV_DoCeiling
-// Move a ceiling up/down and all around!
+// EV_DoCeiling
+// Move a ceiling up/down and all around!
//
//==================================================================
-int EV_DoCeiling (line_t *line, ceiling_e type)
+int EV_DoCeiling(line_t * line, ceiling_e type)
{
- int secnum,rtn;
- sector_t *sec;
- ceiling_t *ceiling;
-
- secnum = -1;
- rtn = 0;
-
- //
- // Reactivate in-stasis ceilings...for certain types.
- //
- switch(type)
- {
- case fastCrushAndRaise:
- case crushAndRaise:
- P_ActivateInStasisCeiling(line);
- default:
- break;
- }
-
- while ((secnum = P_FindSectorFromLineTag(line,secnum)) >= 0)
- {
- sec = &sectors[secnum];
- if (sec->specialdata)
- continue;
-
- //
- // new door thinker
- //
- rtn = 1;
- ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVSPEC, 0);
- P_AddThinker (&ceiling->thinker);
- sec->specialdata = ceiling;
- ceiling->thinker.function = T_MoveCeiling;
- ceiling->sector = sec;
- ceiling->crush = false;
- switch(type)
- {
- case fastCrushAndRaise:
- ceiling->crush = true;
- ceiling->topheight = sec->ceilingheight;
- ceiling->bottomheight = sec->floorheight + (8*FRACUNIT);
- ceiling->direction = -1;
- ceiling->speed = CEILSPEED * 2;
- break;
- case crushAndRaise:
- ceiling->crush = true;
- ceiling->topheight = sec->ceilingheight;
- case lowerAndCrush:
- case lowerToFloor:
- ceiling->bottomheight = sec->floorheight;
- if (type != lowerToFloor)
- ceiling->bottomheight += 8*FRACUNIT;
- ceiling->direction = -1;
- ceiling->speed = CEILSPEED;
- break;
- case raiseToHighest:
- ceiling->topheight = P_FindHighestCeilingSurrounding(sec);
- ceiling->direction = 1;
- ceiling->speed = CEILSPEED;
- break;
- }
-
- ceiling->tag = sec->tag;
- ceiling->type = type;
- P_AddActiveCeiling(ceiling);
- }
- return rtn;
+ int secnum, rtn;
+ sector_t *sec;
+ ceiling_t *ceiling;
+
+ secnum = -1;
+ rtn = 0;
+
+ //
+ // Reactivate in-stasis ceilings...for certain types.
+ //
+ switch (type)
+ {
+ case fastCrushAndRaise:
+ case crushAndRaise:
+ P_ActivateInStasisCeiling(line);
+ default:
+ break;
+ }
+
+ while ((secnum = P_FindSectorFromLineTag(line, secnum)) >= 0)
+ {
+ sec = &sectors[secnum];
+ if (sec->specialdata)
+ continue;
+
+ //
+ // new door thinker
+ //
+ rtn = 1;
+ ceiling = Z_Malloc(sizeof(*ceiling), PU_LEVSPEC, 0);
+ P_AddThinker(&ceiling->thinker);
+ sec->specialdata = ceiling;
+ ceiling->thinker.function = T_MoveCeiling;
+ ceiling->sector = sec;
+ ceiling->crush = false;
+ switch (type)
+ {
+ case fastCrushAndRaise:
+ ceiling->crush = true;
+ ceiling->topheight = sec->ceilingheight;
+ ceiling->bottomheight = sec->floorheight + (8 * FRACUNIT);
+ ceiling->direction = -1;
+ ceiling->speed = CEILSPEED * 2;
+ break;
+ case crushAndRaise:
+ ceiling->crush = true;
+ ceiling->topheight = sec->ceilingheight;
+ case lowerAndCrush:
+ case lowerToFloor:
+ ceiling->bottomheight = sec->floorheight;
+ if (type != lowerToFloor)
+ ceiling->bottomheight += 8 * FRACUNIT;
+ ceiling->direction = -1;
+ ceiling->speed = CEILSPEED;
+ break;
+ case raiseToHighest:
+ ceiling->topheight = P_FindHighestCeilingSurrounding(sec);
+ ceiling->direction = 1;
+ ceiling->speed = CEILSPEED;
+ break;
+ }
+
+ ceiling->tag = sec->tag;
+ ceiling->type = type;
+ P_AddActiveCeiling(ceiling);
+ }
+ return rtn;
}
//==================================================================
//
-// Add an active ceiling
+// Add an active ceiling
//
//==================================================================
-void P_AddActiveCeiling(ceiling_t *c)
+void P_AddActiveCeiling(ceiling_t * c)
{
- int i;
- for (i = 0; i < MAXCEILINGS;i++)
- if (activeceilings[i] == NULL)
- {
- activeceilings[i] = c;
- return;
- }
+ int i;
+ for (i = 0; i < MAXCEILINGS; i++)
+ if (activeceilings[i] == NULL)
+ {
+ activeceilings[i] = c;
+ return;
+ }
}
//==================================================================
//
-// Remove a ceiling's thinker
+// Remove a ceiling's thinker
//
//==================================================================
-void P_RemoveActiveCeiling(ceiling_t *c)
+void P_RemoveActiveCeiling(ceiling_t * c)
{
- int i;
-
- for (i = 0;i < MAXCEILINGS;i++)
- if (activeceilings[i] == c)
- {
- activeceilings[i]->sector->specialdata = NULL;
- P_RemoveThinker (&activeceilings[i]->thinker);
- activeceilings[i] = NULL;
- break;
- }
+ int i;
+
+ for (i = 0; i < MAXCEILINGS; i++)
+ if (activeceilings[i] == c)
+ {
+ activeceilings[i]->sector->specialdata = NULL;
+ P_RemoveThinker(&activeceilings[i]->thinker);
+ activeceilings[i] = NULL;
+ break;
+ }
}
//==================================================================
//
-// Restart a ceiling that's in-stasis
+// Restart a ceiling that's in-stasis
//
//==================================================================
-void P_ActivateInStasisCeiling(line_t *line)
+void P_ActivateInStasisCeiling(line_t * line)
{
- int i;
-
- for (i = 0;i < MAXCEILINGS;i++)
- if (activeceilings[i] && (activeceilings[i]->tag == line->tag) &&
- (activeceilings[i]->direction == 0))
- {
- activeceilings[i]->direction = activeceilings[i]->olddirection;
- activeceilings[i]->thinker.function = T_MoveCeiling;
- }
+ int i;
+
+ for (i = 0; i < MAXCEILINGS; i++)
+ if (activeceilings[i] && (activeceilings[i]->tag == line->tag) &&
+ (activeceilings[i]->direction == 0))
+ {
+ activeceilings[i]->direction = activeceilings[i]->olddirection;
+ activeceilings[i]->thinker.function = T_MoveCeiling;
+ }
}
//==================================================================
//
-// EV_CeilingCrushStop
-// Stop a ceiling from crushing!
+// EV_CeilingCrushStop
+// Stop a ceiling from crushing!
//
//==================================================================
-int EV_CeilingCrushStop(line_t *line)
+int EV_CeilingCrushStop(line_t * line)
{
- int i;
- int rtn;
-
- rtn = 0;
- for (i = 0;i < MAXCEILINGS;i++)
- if (activeceilings[i] && (activeceilings[i]->tag == line->tag) &&
- (activeceilings[i]->direction != 0))
- {
- activeceilings[i]->olddirection = activeceilings[i]->direction;
- activeceilings[i]->thinker.function = NULL;
- activeceilings[i]->direction = 0; // in-stasis
- rtn = 1;
- }
-
- return rtn;
+ int i;
+ int rtn;
+
+ rtn = 0;
+ for (i = 0; i < MAXCEILINGS; i++)
+ if (activeceilings[i] && (activeceilings[i]->tag == line->tag) &&
+ (activeceilings[i]->direction != 0))
+ {
+ activeceilings[i]->olddirection = activeceilings[i]->direction;
+ activeceilings[i]->thinker.function = NULL;
+ activeceilings[i]->direction = 0; // in-stasis
+ rtn = 1;
+ }
+
+ return rtn;
}