diff options
Diffstat (limited to 'src/heretic/p_enemy.c')
-rw-r--r-- | src/heretic/p_enemy.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/heretic/p_enemy.c b/src/heretic/p_enemy.c index 3f752195..376704fe 100644 --- a/src/heretic/p_enemy.c +++ b/src/heretic/p_enemy.c @@ -1245,7 +1245,7 @@ void A_MummyAttack2(mobj_t * actor) void A_MummyFX1Seek(mobj_t * actor) { - P_SeekerMissile(actor, ANG1 * 10, ANG1 * 20); + P_SeekerMissile(actor, ANG1_X * 10, ANG1_X * 20); } //---------------------------------------------------------------------------- @@ -1326,8 +1326,8 @@ void A_Srcr1Attack(mobj_t * actor) { momz = mo->momz; angle = mo->angle; - P_SpawnMissileAngle(actor, MT_SRCRFX1, angle - ANG1 * 3, momz); - P_SpawnMissileAngle(actor, MT_SRCRFX1, angle + ANG1 * 3, momz); + P_SpawnMissileAngle(actor, MT_SRCRFX1, angle - ANG1_X * 3, momz); + P_SpawnMissileAngle(actor, MT_SRCRFX1, angle + ANG1_X * 3, momz); } if (actor->health < actor->info->spawnhealth / 3) { // Maybe attack again @@ -1892,7 +1892,7 @@ void A_WhirlwindSeek(mobj_t * actor) { return; } - P_SeekerMissile(actor, ANG1 * 10, ANG1 * 30); + P_SeekerMissile(actor, ANG1_X * 10, ANG1_X * 30); } //---------------------------------------------------------------------------- |