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-rw-r--r--src/heretic/r_plane.c472
1 files changed, 472 insertions, 0 deletions
diff --git a/src/heretic/r_plane.c b/src/heretic/r_plane.c
new file mode 100644
index 00000000..61a32f1c
--- /dev/null
+++ b/src/heretic/r_plane.c
@@ -0,0 +1,472 @@
+// R_planes.c
+
+#include "DoomDef.h"
+#include "R_local.h"
+
+planefunction_t floorfunc, ceilingfunc;
+
+//
+// sky mapping
+//
+int skyflatnum;
+int skytexture;
+int skytexturemid;
+fixed_t skyiscale;
+
+//
+// opening
+//
+
+visplane_t visplanes[MAXVISPLANES], *lastvisplane;
+visplane_t *floorplane, *ceilingplane;
+
+short openings[MAXOPENINGS], *lastopening;
+
+//
+// clip values are the solid pixel bounding the range
+// floorclip starts out SCREENHEIGHT
+// ceilingclip starts out -1
+//
+short floorclip[SCREENWIDTH];
+short ceilingclip[SCREENWIDTH];
+
+//
+// spanstart holds the start of a plane span
+// initialized to 0 at start
+//
+int spanstart[SCREENHEIGHT];
+int spanstop[SCREENHEIGHT];
+
+//
+// texture mapping
+//
+lighttable_t **planezlight;
+fixed_t planeheight;
+
+fixed_t yslope[SCREENHEIGHT];
+fixed_t distscale[SCREENWIDTH];
+fixed_t basexscale, baseyscale;
+
+fixed_t cachedheight[SCREENHEIGHT];
+fixed_t cacheddistance[SCREENHEIGHT];
+fixed_t cachedxstep[SCREENHEIGHT];
+fixed_t cachedystep[SCREENHEIGHT];
+
+
+/*
+================
+=
+= R_InitSkyMap
+=
+= Called whenever the view size changes
+=
+================
+*/
+
+void R_InitSkyMap (void)
+{
+ skyflatnum = R_FlatNumForName ("F_SKY1");
+ skytexturemid = 200*FRACUNIT;
+ skyiscale = FRACUNIT;
+}
+
+
+/*
+====================
+=
+= R_InitPlanes
+=
+= Only at game startup
+====================
+*/
+
+void R_InitPlanes (void)
+{
+}
+
+
+/*
+================
+=
+= R_MapPlane
+=
+global vars:
+
+planeheight
+ds_source
+basexscale
+baseyscale
+viewx
+viewy
+
+BASIC PRIMITIVE
+================
+*/
+
+void R_MapPlane (int y, int x1, int x2)
+{
+ angle_t angle;
+ fixed_t distance, length;
+ unsigned index;
+
+#ifdef RANGECHECK
+ if (x2 < x1 || x1<0 || x2>=viewwidth || (unsigned)y>viewheight)
+ I_Error ("R_MapPlane: %i, %i at %i",x1,x2,y);
+#endif
+
+ if (planeheight != cachedheight[y])
+ {
+ cachedheight[y] = planeheight;
+ distance = cacheddistance[y] = FixedMul (planeheight, yslope[y]);
+
+ ds_xstep = cachedxstep[y] = FixedMul (distance,basexscale);
+ ds_ystep = cachedystep[y] = FixedMul (distance,baseyscale);
+ }
+ else
+ {
+ distance = cacheddistance[y];
+ ds_xstep = cachedxstep[y];
+ ds_ystep = cachedystep[y];
+ }
+
+ length = FixedMul (distance,distscale[x1]);
+ angle = (viewangle + xtoviewangle[x1])>>ANGLETOFINESHIFT;
+ ds_xfrac = viewx + FixedMul(finecosine[angle], length);
+ ds_yfrac = -viewy - FixedMul(finesine[angle], length);
+
+ if (fixedcolormap)
+ ds_colormap = fixedcolormap;
+ else
+ {
+ index = distance >> LIGHTZSHIFT;
+ if (index >= MAXLIGHTZ )
+ index = MAXLIGHTZ-1;
+ ds_colormap = planezlight[index];
+ }
+
+ ds_y = y;
+ ds_x1 = x1;
+ ds_x2 = x2;
+
+ spanfunc (); // high or low detail
+}
+
+//=============================================================================
+
+/*
+====================
+=
+= R_ClearPlanes
+=
+= At begining of frame
+====================
+*/
+
+void R_ClearPlanes (void)
+{
+ int i;
+ angle_t angle;
+
+//
+// opening / clipping determination
+//
+ for (i=0 ; i<viewwidth ; i++)
+ {
+ floorclip[i] = viewheight;
+ ceilingclip[i] = -1;
+ }
+
+ lastvisplane = visplanes;
+ lastopening = openings;
+
+//
+// texture calculation
+//
+ memset (cachedheight, 0, sizeof(cachedheight));
+ angle = (viewangle-ANG90)>>ANGLETOFINESHIFT; // left to right mapping
+
+ // scale will be unit scale at SCREENWIDTH/2 distance
+ basexscale = FixedDiv (finecosine[angle],centerxfrac);
+ baseyscale = -FixedDiv (finesine[angle],centerxfrac);
+}
+
+
+
+/*
+===============
+=
+= R_FindPlane
+=
+===============
+*/
+
+visplane_t *R_FindPlane(fixed_t height, int picnum,
+ int lightlevel, int special)
+{
+ visplane_t *check;
+
+ if(picnum == skyflatnum)
+ {
+ // all skies map together
+ height = 0;
+ lightlevel = 0;
+ }
+
+ for(check = visplanes; check < lastvisplane; check++)
+ {
+ if(height == check->height
+ && picnum == check->picnum
+ && lightlevel == check->lightlevel
+ && special == check->special)
+ break;
+ }
+
+ if(check < lastvisplane)
+ {
+ return(check);
+ }
+
+ if(lastvisplane-visplanes == MAXVISPLANES)
+ {
+ I_Error("R_FindPlane: no more visplanes");
+ }
+
+ lastvisplane++;
+ check->height = height;
+ check->picnum = picnum;
+ check->lightlevel = lightlevel;
+ check->special = special;
+ check->minx = SCREENWIDTH;
+ check->maxx = -1;
+ memset(check->top,0xff,sizeof(check->top));
+ return(check);
+}
+
+/*
+===============
+=
+= R_CheckPlane
+=
+===============
+*/
+
+visplane_t *R_CheckPlane (visplane_t *pl, int start, int stop)
+{
+ int intrl, intrh;
+ int unionl, unionh;
+ int x;
+
+ if (start < pl->minx)
+ {
+ intrl = pl->minx;
+ unionl = start;
+ }
+ else
+ {
+ unionl = pl->minx;
+ intrl = start;
+ }
+
+ if (stop > pl->maxx)
+ {
+ intrh = pl->maxx;
+ unionh = stop;
+ }
+ else
+ {
+ unionh = pl->maxx;
+ intrh = stop;
+ }
+
+ for (x=intrl ; x<= intrh ; x++)
+ if (pl->top[x] != 0xff)
+ break;
+
+ if (x > intrh)
+ {
+ pl->minx = unionl;
+ pl->maxx = unionh;
+ return pl; // use the same one
+ }
+
+// make a new visplane
+
+ lastvisplane->height = pl->height;
+ lastvisplane->picnum = pl->picnum;
+ lastvisplane->lightlevel = pl->lightlevel;
+ lastvisplane->special = pl->special;
+ pl = lastvisplane++;
+ pl->minx = start;
+ pl->maxx = stop;
+ memset (pl->top,0xff,sizeof(pl->top));
+
+ return pl;
+}
+
+
+
+//=============================================================================
+
+/*
+================
+=
+= R_MakeSpans
+=
+================
+*/
+
+void R_MakeSpans (int x, int t1, int b1, int t2, int b2)
+{
+ while (t1 < t2 && t1<=b1)
+ {
+ R_MapPlane (t1,spanstart[t1],x-1);
+ t1++;
+ }
+ while (b1 > b2 && b1>=t1)
+ {
+ R_MapPlane (b1,spanstart[b1],x-1);
+ b1--;
+ }
+
+ while (t2 < t1 && t2<=b2)
+ {
+ spanstart[t2] = x;
+ t2++;
+ }
+ while (b2 > b1 && b2>=t2)
+ {
+ spanstart[b2] = x;
+ b2--;
+ }
+}
+
+
+
+/*
+================
+=
+= R_DrawPlanes
+=
+= At the end of each frame
+================
+*/
+
+void R_DrawPlanes (void)
+{
+ visplane_t *pl;
+ int light;
+ int x, stop;
+ int angle;
+ byte *tempSource;
+
+ byte *dest;
+ int count;
+ fixed_t frac, fracstep;
+
+extern byte *ylookup[MAXHEIGHT];
+extern int columnofs[MAXWIDTH];
+
+#ifdef RANGECHECK
+ if (ds_p - drawsegs > MAXDRAWSEGS)
+ I_Error ("R_DrawPlanes: drawsegs overflow (%i)", ds_p - drawsegs);
+ if (lastvisplane - visplanes > MAXVISPLANES)
+ I_Error ("R_DrawPlanes: visplane overflow (%i)", lastvisplane - visplanes);
+ if (lastopening - openings > MAXOPENINGS)
+ I_Error ("R_DrawPlanes: opening overflow (%i)", lastopening - openings);
+#endif
+
+ for (pl = visplanes ; pl < lastvisplane ; pl++)
+ {
+ if (pl->minx > pl->maxx)
+ continue;
+ //
+ // sky flat
+ //
+ if (pl->picnum == skyflatnum)
+ {
+ dc_iscale = skyiscale;
+ dc_colormap = colormaps;// sky is allways drawn full bright
+ dc_texturemid = skytexturemid;
+ for (x=pl->minx ; x <= pl->maxx ; x++)
+ {
+ dc_yl = pl->top[x];
+ dc_yh = pl->bottom[x];
+ if (dc_yl <= dc_yh)
+ {
+ angle = (viewangle + xtoviewangle[x])>>ANGLETOSKYSHIFT;
+ dc_x = x;
+ dc_source = R_GetColumn(skytexture, angle);
+
+ count = dc_yh - dc_yl;
+ if (count < 0)
+ return;
+
+#ifdef RANGECHECK
+ if ((unsigned)dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT)
+ I_Error ("R_DrawColumn: %i to %i at %i", dc_yl, dc_yh, dc_x);
+#endif
+
+ dest = ylookup[dc_yl] + columnofs[dc_x];
+
+ fracstep = 1;
+ frac = (dc_texturemid>>FRACBITS) + (dc_yl-centery);
+ do
+ {
+ *dest = dc_source[frac];
+ dest += SCREENWIDTH;
+ frac += fracstep;
+ } while (count--);
+
+// colfunc ();
+ }
+ }
+ continue;
+ }
+
+ //
+ // regular flat
+ //
+ tempSource = W_CacheLumpNum(firstflat +
+ flattranslation[pl->picnum], PU_STATIC);
+
+ switch(pl->special)
+ {
+ case 25: case 26: case 27: case 28: case 29: // Scroll_North
+ ds_source = tempSource;
+ break;
+ case 20: case 21: case 22: case 23: case 24: // Scroll_East
+ ds_source = tempSource+((63-((leveltime>>1)&63))<<
+ (pl->special-20)&63);
+ //ds_source = tempSource+((leveltime>>1)&63);
+ break;
+ case 30: case 31: case 32: case 33: case 34: // Scroll_South
+ ds_source = tempSource;
+ break;
+ case 35: case 36: case 37: case 38: case 39: // Scroll_West
+ ds_source = tempSource;
+ break;
+ case 4: // Scroll_EastLavaDamage
+ ds_source = tempSource+(((63-((leveltime>>1)&63))<<3)&63);
+ break;
+ default:
+ ds_source = tempSource;
+ }
+ planeheight = abs(pl->height-viewz);
+ light = (pl->lightlevel >> LIGHTSEGSHIFT)+extralight;
+ if (light >= LIGHTLEVELS)
+ light = LIGHTLEVELS-1;
+ if (light < 0)
+ light = 0;
+ planezlight = zlight[light];
+
+ pl->top[pl->maxx+1] = 0xff;
+ pl->top[pl->minx-1] = 0xff;
+
+ stop = pl->maxx + 1;
+ for (x=pl->minx ; x<= stop ; x++)
+ R_MakeSpans (x,pl->top[x-1],pl->bottom[x-1]
+ ,pl->top[x],pl->bottom[x]);
+
+ Z_ChangeTag (tempSource, PU_CACHE);
+ }
+}