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-rw-r--r--src/hexen/am_map.h284
1 files changed, 148 insertions, 136 deletions
diff --git a/src/hexen/am_map.h b/src/hexen/am_map.h
index f37608b5..40374aee 100644
--- a/src/hexen/am_map.h
+++ b/src/hexen/am_map.h
@@ -1,143 +1,155 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 1993-2008 Raven Software
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
-//**************************************************************************
-//**
-//** am_map.h : Heretic 2 : Raven Software, Corp.
-//**
-//** $RCSfile: am_map.h,v $
-//** $Revision: 1.3 $
-//** $Date: 95/12/31 19:47:21 $
-//** $Author: bgokey $
-//**
-//**************************************************************************
-
-#ifndef __AMMAP_H__
-#define __AMMAP_H__
-
-#pragma once
-
-// For use if I do walls with outsides/insides
-#define REDS 12*8
-#define REDRANGE 1//16
-#define BLUES (256-4*16+8)
-#define BLUERANGE 1//8
-#define GREENS (33*8)
-#define GREENRANGE 1//16
-#define GRAYS (5*8)
-#define GRAYSRANGE 1//16
-#define BROWNS (14*8)
-#define BROWNRANGE 1//16
-#define YELLOWS 10*8
-#define YELLOWRANGE 1
-#define BLACK 0
-#define WHITE 4*8
-#define PARCH 13*8-1
-#define BLOODRED 177
+
+#ifndef __AMMAP_H__
+#define __AMMAP_H__
+
+#pragma once
+
+// For use if I do walls with outsides/insides
+#define REDS 12*8
+#define REDRANGE 1 //16
+#define BLUES (256-4*16+8)
+#define BLUERANGE 1 //8
+#define GREENS (33*8)
+#define GREENRANGE 1 //16
+#define GRAYS (5*8)
+#define GRAYSRANGE 1 //16
+#define BROWNS (14*8)
+#define BROWNRANGE 1 //16
+#define YELLOWS 10*8
+#define YELLOWRANGE 1
+#define BLACK 0
+#define WHITE 4*8
+#define PARCH 13*8-1
+#define BLOODRED 177
#define BLUEKEY 157
#define YELLOWKEY 137
#define GREENKEY 198
-// Automap colors
-
-#define AM_PLR1_COLOR 157 // Blue
-#define AM_PLR2_COLOR 177 // Red
-#define AM_PLR3_COLOR 137 // Yellow
-#define AM_PLR4_COLOR 198 // Green
-#define AM_PLR5_COLOR 215 // Jade
-#define AM_PLR6_COLOR 32 // White
-#define AM_PLR7_COLOR 106 // Hazel
-#define AM_PLR8_COLOR 234 // Purple
-
-#define BACKGROUND PARCH
-#define YOURCOLORS WHITE
-#define YOURRANGE 0
-#define WALLCOLORS REDS
-#define WALLRANGE REDRANGE
-#define TSWALLCOLORS GRAYS
-#define TSWALLRANGE GRAYSRANGE
-#define FDWALLCOLORS BROWNS
-#define FDWALLRANGE BROWNRANGE
-#define CDWALLCOLORS YELLOWS
-#define CDWALLRANGE YELLOWRANGE
-#define THINGCOLORS GREENS
-#define THINGRANGE GREENRANGE
-#define SECRETWALLCOLORS WALLCOLORS
-#define SECRETWALLRANGE WALLRANGE
-#define GRIDCOLORS (GRAYS + GRAYSRANGE/2)
-#define GRIDRANGE 0
-#define XHAIRCOLORS GRAYS
-
-// drawing stuff
-#define FB 0
+// Automap colors
+
+#define AM_PLR1_COLOR 157 // Blue
+#define AM_PLR2_COLOR 177 // Red
+#define AM_PLR3_COLOR 137 // Yellow
+#define AM_PLR4_COLOR 198 // Green
+#define AM_PLR5_COLOR 215 // Jade
+#define AM_PLR6_COLOR 32 // White
+#define AM_PLR7_COLOR 106 // Hazel
+#define AM_PLR8_COLOR 234 // Purple
+
+#define BACKGROUND PARCH
+#define YOURCOLORS WHITE
+#define YOURRANGE 0
+#define WALLCOLORS REDS
+#define WALLRANGE REDRANGE
+#define TSWALLCOLORS GRAYS
+#define TSWALLRANGE GRAYSRANGE
+#define FDWALLCOLORS BROWNS
+#define FDWALLRANGE BROWNRANGE
+#define CDWALLCOLORS YELLOWS
+#define CDWALLRANGE YELLOWRANGE
+#define THINGCOLORS GREENS
+#define THINGRANGE GREENRANGE
+#define SECRETWALLCOLORS WALLCOLORS
+#define SECRETWALLRANGE WALLRANGE
+#define GRIDCOLORS (GRAYS + GRAYSRANGE/2)
+#define GRIDRANGE 0
+#define XHAIRCOLORS GRAYS
+
+// drawing stuff
+#define FB 0
#define KEY_TAB 9
-#define AM_PANDOWNKEY KEY_DOWNARROW
-#define AM_PANUPKEY KEY_UPARROW
-#define AM_PANRIGHTKEY KEY_RIGHTARROW
-#define AM_PANLEFTKEY KEY_LEFTARROW
-//#define AM_PANDOWNKEY SC_DOWNARROW
-//#define AM_PANUPKEY SC_UPARROW
-//#define AM_PANRIGHTKEY SC_RIGHTARROW
-//#define AM_PANLEFTKEY SC_LEFTARROW
-
-#define AM_ZOOMINKEY '='
-//#define AM_ZOOMINKEY 13
-//#define AM_ZOOMOUTKEY 12
- #define AM_ZOOMOUTKEY '-'
-#define AM_STARTKEY KEY_TAB
-#define AM_ENDKEY KEY_TAB
-#define AM_GOBIGKEY '0'
-//#define AM_GOBIGKEY 11
-//#define AM_FOLLOWKEY 33
-//#define AM_GRIDKEY 34
-#define AM_FOLLOWKEY 'f'
-#define AM_GRIDKEY 'g'
-
-#define AM_NUMMARKPOINTS 10
-
-#define AM_MSGHEADER (('a'<<24)+('m'<<16))
-#define AM_MSGENTERED (AM_MSGHEADER | ('e'<<8))
-#define AM_MSGEXITED (AM_MSGHEADER | ('x'<<8))
-
-#define INITSCALEMTOF (.2*FRACUNIT) // scale on entry
-// how much the automap moves window per tic in frame-buffer coordinates
-#define F_PANINC 4 // moves 140 pixels in 1 second
-// how much zoom-in per tic
-#define M_ZOOMIN ((int) (1.02*FRACUNIT)) // goes to 2x in 1 second
-// how much zoom-out per tic
-#define M_ZOOMOUT ((int) (FRACUNIT/1.02)) // pulls out to 0.5x in 1 second
-
-// translates between frame-buffer and map distances
-#define FTOM(x) FixedMul(((x)<<16),scale_ftom)
-#define MTOF(x) (FixedMul((x),scale_mtof)>>16)
-// translates between frame-buffer and map coordinates
-#define CXMTOF(x) (f_x + MTOF((x)-m_x))
-#define CYMTOF(y) (f_y + (f_h - MTOF((y)-m_y)))
-
-// the following is crap
-#define LINE_NEVERSEE ML_DONTDRAW
-
-typedef struct
-{
- int x, y;
-} fpoint_t;
-
-typedef struct
-{
- fpoint_t a, b;
-} fline_t;
-
-typedef vertex_t mpoint_t;
-
-typedef struct
-{
- mpoint_t a, b;
-} mline_t;
-
-typedef struct
-{
- fixed_t slp, islp;
-} islope_t;
-
-// extern int f_x, f_y, f_w, f_h;
-
-#endif
+#define AM_PANDOWNKEY KEY_DOWNARROW
+#define AM_PANUPKEY KEY_UPARROW
+#define AM_PANRIGHTKEY KEY_RIGHTARROW
+#define AM_PANLEFTKEY KEY_LEFTARROW
+//#define AM_PANDOWNKEY SC_DOWNARROW
+//#define AM_PANUPKEY SC_UPARROW
+//#define AM_PANRIGHTKEY SC_RIGHTARROW
+//#define AM_PANLEFTKEY SC_LEFTARROW
+
+#define AM_ZOOMINKEY '='
+//#define AM_ZOOMINKEY 13
+//#define AM_ZOOMOUTKEY 12
+#define AM_ZOOMOUTKEY '-'
+#define AM_STARTKEY KEY_TAB
+#define AM_ENDKEY KEY_TAB
+#define AM_GOBIGKEY '0'
+//#define AM_GOBIGKEY 11
+//#define AM_FOLLOWKEY 33
+//#define AM_GRIDKEY 34
+#define AM_FOLLOWKEY 'f'
+#define AM_GRIDKEY 'g'
+
+#define AM_NUMMARKPOINTS 10
+
+#define AM_MSGHEADER (('a'<<24)+('m'<<16))
+#define AM_MSGENTERED (AM_MSGHEADER | ('e'<<8))
+#define AM_MSGEXITED (AM_MSGHEADER | ('x'<<8))
+
+#define INITSCALEMTOF (.2*FRACUNIT) // scale on entry
+// how much the automap moves window per tic in frame-buffer coordinates
+#define F_PANINC 4 // moves 140 pixels in 1 second
+// how much zoom-in per tic
+#define M_ZOOMIN ((int) (1.02*FRACUNIT)) // goes to 2x in 1 second
+// how much zoom-out per tic
+#define M_ZOOMOUT ((int) (FRACUNIT/1.02)) // pulls out to 0.5x in 1 second
+
+// translates between frame-buffer and map distances
+#define FTOM(x) FixedMul(((x)<<16),scale_ftom)
+#define MTOF(x) (FixedMul((x),scale_mtof)>>16)
+// translates between frame-buffer and map coordinates
+#define CXMTOF(x) (f_x + MTOF((x)-m_x))
+#define CYMTOF(y) (f_y + (f_h - MTOF((y)-m_y)))
+
+// the following is crap
+#define LINE_NEVERSEE ML_DONTDRAW
+
+typedef struct
+{
+ int x, y;
+} fpoint_t;
+
+typedef struct
+{
+ fpoint_t a, b;
+} fline_t;
+
+typedef vertex_t mpoint_t;
+
+typedef struct
+{
+ mpoint_t a, b;
+} mline_t;
+
+typedef struct
+{
+ fixed_t slp, islp;
+} islope_t;
+
+// extern int f_x, f_y, f_w, f_h;
+
+#endif