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-rw-r--r--src/hexen/i_sound.h90
1 files changed, 0 insertions, 90 deletions
diff --git a/src/hexen/i_sound.h b/src/hexen/i_sound.h
deleted file mode 100644
index 8878ccf6..00000000
--- a/src/hexen/i_sound.h
+++ /dev/null
@@ -1,90 +0,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 1993-1996 Id Software, Inc.
-// Copyright(C) 1993-2008 Raven Software
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-//-----------------------------------------------------------------------------
-#ifndef __SOUND__
-#define __SOUND__
-
-#define SND_TICRATE 140 // tic rate for updating sound
-#define SND_MAXSONGS 40 // max number of songs in game
-#define SND_SAMPLERATE 11025 // sample rate of sound effects
-
-typedef enum
-{
- snd_none,
- snd_PC,
- snd_Adlib,
- snd_SB,
- snd_PAS,
- snd_GUS,
- snd_MPU,
- snd_MPU2,
- snd_MPU3,
- snd_AWE,
- snd_CDMUSIC,
- NUM_SCARDS
-} cardenum_t;
-
-void I_PauseSong(int handle);
-void I_ResumeSong(int handle);
-void I_SetMusicVolume(int volume);
-void I_SetSfxVolume(int volume);
-int I_RegisterSong(void *data);
-void I_UnRegisterSong(int handle);
-int I_QrySongPlaying(int handle);
-void I_StopSong(int handle);
-void I_PlaySong(int handle, int looping);
-int I_GetSfxLumpNum(sfxinfo_t * sound);
-int I_StartSound(int id, void *data, int vol, int sep, int pitch,
- int priority);
-void I_StopSound(int handle);
-int I_SoundIsPlaying(int handle);
-void I_UpdateSoundParams(int handle, int vol, int sep, int pitch);
-void I_sndArbitrateCards(void);
-void I_StartupSound(void);
-void I_ShutdownSound(void);
-void I_SetChannels(int channels);
-
-#endif
-
-#ifndef __ICDMUS__
-#define __ICDMUS__
-
-#define CDERR_NOTINSTALLED 10 // MSCDEX not installed
-#define CDERR_NOAUDIOSUPPORT 11 // CD-ROM Doesn't support audio
-#define CDERR_NOAUDIOTRACKS 12 // Current CD has no audio tracks
-#define CDERR_BADDRIVE 20 // Bad drive number
-#define CDERR_BADTRACK 21 // Bad track number
-#define CDERR_IOCTLBUFFMEM 22 // Not enough low memory for IOCTL
-#define CDERR_DEVREQBASE 100 // DevReq errors
-
-extern int cd_Error;
-
-int I_CDMusInit(void);
-int I_CDMusPlay(int track);
-int I_CDMusStop(void);
-int I_CDMusResume(void);
-int I_CDMusSetVolume(int volume);
-int I_CDMusFirstTrack(void);
-int I_CDMusLastTrack(void);
-int I_CDMusTrackLength(int track);
-
-#endif