diff options
Diffstat (limited to 'src/hexen/i_sound.h')
-rw-r--r-- | src/hexen/i_sound.h | 158 |
1 files changed, 90 insertions, 68 deletions
diff --git a/src/hexen/i_sound.h b/src/hexen/i_sound.h index d4466978..8878ccf6 100644 --- a/src/hexen/i_sound.h +++ b/src/hexen/i_sound.h @@ -1,68 +1,90 @@ -#ifndef __SOUND__
-#define __SOUND__
-
-#define SND_TICRATE 140 // tic rate for updating sound
-#define SND_MAXSONGS 40 // max number of songs in game
-#define SND_SAMPLERATE 11025 // sample rate of sound effects
-
-typedef enum
-{
- snd_none,
- snd_PC,
- snd_Adlib,
- snd_SB,
- snd_PAS,
- snd_GUS,
- snd_MPU,
- snd_MPU2,
- snd_MPU3,
- snd_AWE,
- snd_CDMUSIC,
- NUM_SCARDS
-} cardenum_t;
-
-void I_PauseSong(int handle);
-void I_ResumeSong(int handle);
-void I_SetMusicVolume(int volume);
-void I_SetSfxVolume(int volume);
-int I_RegisterSong(void *data);
-void I_UnRegisterSong(int handle);
-int I_QrySongPlaying(int handle);
-void I_StopSong(int handle);
-void I_PlaySong(int handle, int looping);
-int I_GetSfxLumpNum(sfxinfo_t *sound);
-int I_StartSound (int id, void *data, int vol, int sep, int pitch, int priority);
-void I_StopSound(int handle);
-int I_SoundIsPlaying(int handle);
-void I_UpdateSoundParams(int handle, int vol, int sep, int pitch);
-void I_sndArbitrateCards(void);
-void I_StartupSound (void);
-void I_ShutdownSound (void);
-void I_SetChannels(int channels);
-
-#endif
-
-#ifndef __ICDMUS__
-#define __ICDMUS__
-
-#define CDERR_NOTINSTALLED 10 // MSCDEX not installed
-#define CDERR_NOAUDIOSUPPORT 11 // CD-ROM Doesn't support audio
-#define CDERR_NOAUDIOTRACKS 12 // Current CD has no audio tracks
-#define CDERR_BADDRIVE 20 // Bad drive number
-#define CDERR_BADTRACK 21 // Bad track number
-#define CDERR_IOCTLBUFFMEM 22 // Not enough low memory for IOCTL
-#define CDERR_DEVREQBASE 100 // DevReq errors
-
-extern int cd_Error;
-
-int I_CDMusInit(void);
-int I_CDMusPlay(int track);
-int I_CDMusStop(void);
-int I_CDMusResume(void);
-int I_CDMusSetVolume(int volume);
-int I_CDMusFirstTrack(void);
-int I_CDMusLastTrack(void);
-int I_CDMusTrackLength(int track);
-
-#endif
-
+// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 1993-2008 Raven Software +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- +#ifndef __SOUND__ +#define __SOUND__ + +#define SND_TICRATE 140 // tic rate for updating sound +#define SND_MAXSONGS 40 // max number of songs in game +#define SND_SAMPLERATE 11025 // sample rate of sound effects + +typedef enum +{ + snd_none, + snd_PC, + snd_Adlib, + snd_SB, + snd_PAS, + snd_GUS, + snd_MPU, + snd_MPU2, + snd_MPU3, + snd_AWE, + snd_CDMUSIC, + NUM_SCARDS +} cardenum_t; + +void I_PauseSong(int handle); +void I_ResumeSong(int handle); +void I_SetMusicVolume(int volume); +void I_SetSfxVolume(int volume); +int I_RegisterSong(void *data); +void I_UnRegisterSong(int handle); +int I_QrySongPlaying(int handle); +void I_StopSong(int handle); +void I_PlaySong(int handle, int looping); +int I_GetSfxLumpNum(sfxinfo_t * sound); +int I_StartSound(int id, void *data, int vol, int sep, int pitch, + int priority); +void I_StopSound(int handle); +int I_SoundIsPlaying(int handle); +void I_UpdateSoundParams(int handle, int vol, int sep, int pitch); +void I_sndArbitrateCards(void); +void I_StartupSound(void); +void I_ShutdownSound(void); +void I_SetChannels(int channels); + +#endif + +#ifndef __ICDMUS__ +#define __ICDMUS__ + +#define CDERR_NOTINSTALLED 10 // MSCDEX not installed +#define CDERR_NOAUDIOSUPPORT 11 // CD-ROM Doesn't support audio +#define CDERR_NOAUDIOTRACKS 12 // Current CD has no audio tracks +#define CDERR_BADDRIVE 20 // Bad drive number +#define CDERR_BADTRACK 21 // Bad track number +#define CDERR_IOCTLBUFFMEM 22 // Not enough low memory for IOCTL +#define CDERR_DEVREQBASE 100 // DevReq errors + +extern int cd_Error; + +int I_CDMusInit(void); +int I_CDMusPlay(int track); +int I_CDMusStop(void); +int I_CDMusResume(void); +int I_CDMusSetVolume(int volume); +int I_CDMusFirstTrack(void); +int I_CDMusLastTrack(void); +int I_CDMusTrackLength(int track); + +#endif |