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Diffstat (limited to 'src/hexen/p_mobj.c')
-rw-r--r--src/hexen/p_mobj.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/hexen/p_mobj.c b/src/hexen/p_mobj.c
index 98f81984..b868da8c 100644
--- a/src/hexen/p_mobj.c
+++ b/src/hexen/p_mobj.c
@@ -1190,7 +1190,7 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type)
{
mobj->reactiontime = info->reactiontime;
}
- mobj->lastlook = P_Random() % MAXPLAYERS;
+ mobj->lastlook = P_Random() % maxplayers;
// Set the state, but do not use P_SetMobjState, because action
// routines can't be called yet. If the spawnstate has an action
@@ -1295,7 +1295,7 @@ void P_SpawnPlayer(mapthing_t * mthing)
fixed_t x, y, z;
mobj_t *mobj;
- if (mthing->type - 1 >= MAXPLAYERS || !playeringame[mthing->type - 1])
+ if (mthing->type - 1 >= maxplayers || !playeringame[mthing->type - 1])
{ // Not playing
return;
}
@@ -1500,7 +1500,7 @@ void P_SpawnMapThing(mapthing_t * mthing)
else if (deathmatch == false)
{ // Cooperative
spawnMask = 0;
- for (i = 0; i < MAXPLAYERS; i++)
+ for (i = 0; i < maxplayers; i++)
{
if (playeringame[i])
{