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-rw-r--r--src/hexen/p_plats.c284
1 files changed, 284 insertions, 0 deletions
diff --git a/src/hexen/p_plats.c b/src/hexen/p_plats.c
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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 1993-2008 Raven Software
+// Copyright(C) 2008 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
+
+
+#include "h2def.h"
+#include "m_random.h"
+#include "i_system.h"
+#include "p_local.h"
+
+plat_t *activeplats[MAXPLATS];
+
+//==================================================================
+//
+// Move a plat up and down
+//
+//==================================================================
+void T_PlatRaise(plat_t * plat)
+{
+ result_e res;
+
+ switch (plat->status)
+ {
+ case PLAT_UP:
+ res = T_MovePlane(plat->sector, plat->speed,
+ plat->high, plat->crush, 0, 1);
+ if (res == RES_CRUSHED && (!plat->crush))
+ {
+ plat->count = plat->wait;
+ plat->status = PLAT_DOWN;
+ SN_StartSequence((mobj_t *) & plat->sector->soundorg,
+ SEQ_PLATFORM + plat->sector->seqType);
+ }
+ else if (res == RES_PASTDEST)
+ {
+ plat->count = plat->wait;
+ plat->status = PLAT_WAITING;
+ SN_StopSequence((mobj_t *) & plat->sector->soundorg);
+ switch (plat->type)
+ {
+ case PLAT_DOWNWAITUPSTAY:
+ case PLAT_DOWNBYVALUEWAITUPSTAY:
+ P_RemoveActivePlat(plat);
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+ case PLAT_DOWN:
+ res =
+ T_MovePlane(plat->sector, plat->speed, plat->low, false, 0,
+ -1);
+ if (res == RES_PASTDEST)
+ {
+ plat->count = plat->wait;
+ plat->status = PLAT_WAITING;
+ switch (plat->type)
+ {
+ case PLAT_UPWAITDOWNSTAY:
+ case PLAT_UPBYVALUEWAITDOWNSTAY:
+ P_RemoveActivePlat(plat);
+ break;
+ default:
+ break;
+ }
+ SN_StopSequence((mobj_t *) & plat->sector->soundorg);
+ }
+ break;
+ case PLAT_WAITING:
+ if (!--plat->count)
+ {
+ if (plat->sector->floorheight == plat->low)
+ plat->status = PLAT_UP;
+ else
+ plat->status = PLAT_DOWN;
+ SN_StartSequence((mobj_t *) & plat->sector->soundorg,
+ SEQ_PLATFORM + plat->sector->seqType);
+ }
+// case PLAT_IN_STASIS:
+// break;
+ }
+}
+
+//==================================================================
+//
+// Do Platforms
+// "amount" is only used for SOME platforms.
+//
+//==================================================================
+int EV_DoPlat(line_t * line, byte * args, plattype_e type, int amount)
+{
+ plat_t *plat;
+ int secnum;
+ int rtn;
+ sector_t *sec;
+
+ secnum = -1;
+ rtn = 0;
+
+/*
+ //
+ // Activate all <type> plats that are in_stasis
+ //
+ switch(type)
+ {
+ case PLAT_PERPETUALRAISE:
+ P_ActivateInStasis(args[0]);
+ break;
+ default:
+ break;
+ }
+*/
+
+ while ((secnum = P_FindSectorFromTag(args[0], secnum)) >= 0)
+ {
+ sec = &sectors[secnum];
+ if (sec->specialdata)
+ continue;
+
+ //
+ // Find lowest & highest floors around sector
+ //
+ rtn = 1;
+ plat = Z_Malloc(sizeof(*plat), PU_LEVSPEC, 0);
+ P_AddThinker(&plat->thinker);
+
+ plat->type = type;
+ plat->sector = sec;
+ plat->sector->specialdata = plat;
+ plat->thinker.function = T_PlatRaise;
+ plat->crush = false;
+ plat->tag = args[0];
+ plat->speed = args[1] * (FRACUNIT / 8);
+ switch (type)
+ {
+ case PLAT_DOWNWAITUPSTAY:
+ plat->low = P_FindLowestFloorSurrounding(sec) + 8 * FRACUNIT;
+ if (plat->low > sec->floorheight)
+ plat->low = sec->floorheight;
+ plat->high = sec->floorheight;
+ plat->wait = args[2];
+ plat->status = PLAT_DOWN;
+ break;
+ case PLAT_DOWNBYVALUEWAITUPSTAY:
+ plat->low = sec->floorheight - args[3] * 8 * FRACUNIT;
+ if (plat->low > sec->floorheight)
+ plat->low = sec->floorheight;
+ plat->high = sec->floorheight;
+ plat->wait = args[2];
+ plat->status = PLAT_DOWN;
+ break;
+ case PLAT_UPWAITDOWNSTAY:
+ plat->high = P_FindHighestFloorSurrounding(sec);
+ if (plat->high < sec->floorheight)
+ plat->high = sec->floorheight;
+ plat->low = sec->floorheight;
+ plat->wait = args[2];
+ plat->status = PLAT_UP;
+ break;
+ case PLAT_UPBYVALUEWAITDOWNSTAY:
+ plat->high = sec->floorheight + args[3] * 8 * FRACUNIT;
+ if (plat->high < sec->floorheight)
+ plat->high = sec->floorheight;
+ plat->low = sec->floorheight;
+ plat->wait = args[2];
+ plat->status = PLAT_UP;
+ break;
+ case PLAT_PERPETUALRAISE:
+ plat->low = P_FindLowestFloorSurrounding(sec) + 8 * FRACUNIT;
+ if (plat->low > sec->floorheight)
+ plat->low = sec->floorheight;
+ plat->high = P_FindHighestFloorSurrounding(sec);
+ if (plat->high < sec->floorheight)
+ plat->high = sec->floorheight;
+ plat->wait = args[2];
+ plat->status = P_Random() & 1;
+ break;
+ }
+ P_AddActivePlat(plat);
+ SN_StartSequence((mobj_t *) & sec->soundorg,
+ SEQ_PLATFORM + sec->seqType);
+ }
+ return rtn;
+}
+
+#if 0
+void P_ActivateInStasis(int tag)
+{
+ int i;
+
+ for (i = 0; i < MAXPLATS; i++)
+ if (activeplats[i] &&
+ (activeplats[i])->tag == tag &&
+ (activeplats[i])->status == PLAT_IN_STASIS)
+ {
+ (activeplats[i])->status = (activeplats[i])->oldstatus;
+ (activeplats[i])->thinker.function = T_PlatRaise;
+ }
+}
+#endif
+
+void EV_StopPlat(line_t * line, byte * args)
+{
+ int i;
+
+ for (i = 0; i < MAXPLATS; i++)
+ {
+ activeplats[i]->tag = args[0];
+
+ if (activeplats[i]->tag != 0)
+ {
+ activeplats[i]->sector->specialdata = NULL;
+ P_TagFinished(activeplats[i]->sector->tag);
+ P_RemoveThinker(&activeplats[i]->thinker);
+ activeplats[i] = NULL;
+
+ return;
+ }
+ }
+
+/*
+ int j;
+
+ for (j = 0;j < MAXPLATS;j++)
+ {
+ if (activeplats[j] && ((activeplats[j])->status != PLAT_IN_STASIS) &&
+ ((activeplats[j])->tag == args[0]))
+ {
+ (activeplats[j])->oldstatus = (activeplats[j])->status;
+ (activeplats[j])->status = PLAT_IN_STASIS;
+ (activeplats[j])->thinker.function = NULL;
+ SN_StopSequence((mobj_t *)&(activeplats[j])->sector->soundorg);
+ }
+ }
+*/
+}
+
+void P_AddActivePlat(plat_t * plat)
+{
+ int i;
+ for (i = 0; i < MAXPLATS; i++)
+ if (activeplats[i] == NULL)
+ {
+ activeplats[i] = plat;
+ return;
+ }
+ I_Error("P_AddActivePlat: no more plats!");
+}
+
+void P_RemoveActivePlat(plat_t * plat)
+{
+ int i;
+ for (i = 0; i < MAXPLATS; i++)
+ if (plat == activeplats[i])
+ {
+ (activeplats[i])->sector->specialdata = NULL;
+ P_TagFinished(plat->sector->tag);
+ P_RemoveThinker(&(activeplats[i])->thinker);
+ activeplats[i] = NULL;
+ return;
+ }
+ I_Error("P_RemoveActivePlat: can't find plat!");
+}