diff options
Diffstat (limited to 'src/hexen/r_draw.c')
-rw-r--r-- | src/hexen/r_draw.c | 566 |
1 files changed, 566 insertions, 0 deletions
diff --git a/src/hexen/r_draw.c b/src/hexen/r_draw.c new file mode 100644 index 00000000..a4bb2403 --- /dev/null +++ b/src/hexen/r_draw.c @@ -0,0 +1,566 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 1993-2008 Raven Software +// Copyright(C) 2008 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- + + +#include "h2def.h" +#include "i_system.h" +#include "i_video.h" +#include "r_local.h" +#include "v_video.h" + +/* + +All drawing to the view buffer is accomplished in this file. The other refresh +files only know about ccordinates, not the architecture of the frame buffer. + +*/ + +byte *viewimage; +int viewwidth, scaledviewwidth, viewheight, viewwindowx, viewwindowy; +byte *ylookup[MAXHEIGHT]; +int columnofs[MAXWIDTH]; +//byte translations[3][256]; // color tables for different players + +/* +================== += += R_DrawColumn += += Source is the top of the column to scale += +================== +*/ + +lighttable_t *dc_colormap; +int dc_x; +int dc_yl; +int dc_yh; +fixed_t dc_iscale; +fixed_t dc_texturemid; +byte *dc_source; // first pixel in a column (possibly virtual) + +int dccount; // just for profiling + +void R_DrawColumn(void) +{ + int count; + byte *dest; + fixed_t frac, fracstep; + + count = dc_yh - dc_yl; + if (count < 0) + return; + +#ifdef RANGECHECK + if ((unsigned) dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) + I_Error("R_DrawColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); +#endif + + dest = ylookup[dc_yl] + columnofs[dc_x]; + + fracstep = dc_iscale; + frac = dc_texturemid + (dc_yl - centery) * fracstep; + + do + { + *dest = dc_colormap[dc_source[(frac >> FRACBITS) & 127]]; + dest += SCREENWIDTH; + frac += fracstep; + } + while (count--); +} + +void R_DrawColumnLow(void) +{ + int count; + byte *dest; + fixed_t frac, fracstep; + + count = dc_yh - dc_yl; + if (count < 0) + return; + +#ifdef RANGECHECK + if ((unsigned) dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) + I_Error("R_DrawColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); +// dccount++; +#endif + + dest = ylookup[dc_yl] + columnofs[dc_x]; + + fracstep = dc_iscale; + frac = dc_texturemid + (dc_yl - centery) * fracstep; + + do + { + *dest = dc_colormap[dc_source[(frac >> FRACBITS) & 127]]; + dest += SCREENWIDTH; + frac += fracstep; + } + while (count--); +} + +void R_DrawTLColumn(void) +{ + int count; + byte *dest; + fixed_t frac, fracstep; + + if (!dc_yl) + dc_yl = 1; + if (dc_yh == viewheight - 1) + dc_yh = viewheight - 2; + + count = dc_yh - dc_yl; + if (count < 0) + return; + +#ifdef RANGECHECK + if ((unsigned) dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) + I_Error("R_DrawTLColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); +#endif + + dest = ylookup[dc_yl] + columnofs[dc_x]; + + fracstep = dc_iscale; + frac = dc_texturemid + (dc_yl - centery) * fracstep; + + do + { + *dest = tinttable[*dest + + (dc_colormap[dc_source[(frac >> FRACBITS) & 127]] << + 8)]; + dest += SCREENWIDTH; + frac += fracstep; + } + while (count--); +} + +//============================================================================ +// +// R_DrawAltTLColumn +// +//============================================================================ + +void R_DrawAltTLColumn(void) +{ + int count; + byte *dest; + fixed_t frac, fracstep; + + if (!dc_yl) + dc_yl = 1; + if (dc_yh == viewheight - 1) + dc_yh = viewheight - 2; + + count = dc_yh - dc_yl; + if (count < 0) + return; + +#ifdef RANGECHECK + if ((unsigned) dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) + I_Error("R_DrawAltTLColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); +#endif + + dest = ylookup[dc_yl] + columnofs[dc_x]; + + fracstep = dc_iscale; + frac = dc_texturemid + (dc_yl - centery) * fracstep; + + do + { + *dest = tinttable[((*dest) << 8) + + dc_colormap[dc_source[(frac >> FRACBITS) & 127]]]; + dest += SCREENWIDTH; + frac += fracstep; + } + while (count--); +} + +/* +======================== += += R_DrawTranslatedColumn += +======================== +*/ + +byte *dc_translation; +byte *translationtables; + +void R_DrawTranslatedColumn(void) +{ + int count; + byte *dest; + fixed_t frac, fracstep; + + count = dc_yh - dc_yl; + if (count < 0) + return; + +#ifdef RANGECHECK + if ((unsigned) dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) + I_Error("R_DrawColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); +#endif + + dest = ylookup[dc_yl] + columnofs[dc_x]; + + fracstep = dc_iscale; + frac = dc_texturemid + (dc_yl - centery) * fracstep; + + do + { + *dest = dc_colormap[dc_translation[dc_source[frac >> FRACBITS]]]; + dest += SCREENWIDTH; + frac += fracstep; + } + while (count--); +} + +//============================================================================ +// +// R_DrawTranslatedTLColumn +// +//============================================================================ + +void R_DrawTranslatedTLColumn(void) +{ + int count; + byte *dest; + fixed_t frac, fracstep; + + count = dc_yh - dc_yl; + if (count < 0) + return; + +#ifdef RANGECHECK + if ((unsigned) dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) + I_Error("R_DrawColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); +#endif + + dest = ylookup[dc_yl] + columnofs[dc_x]; + + fracstep = dc_iscale; + frac = dc_texturemid + (dc_yl - centery) * fracstep; + + do + { + *dest = tinttable[((*dest) << 8) + + + dc_colormap[dc_translation + [dc_source[frac >> FRACBITS]]]]; + dest += SCREENWIDTH; + frac += fracstep; + } + while (count--); +} + +//============================================================================ +// +// R_DrawTranslatedAltTLColumn +// +//============================================================================ + +/* +void R_DrawTranslatedAltTLColumn (void) +{ + int count; + byte *dest; + fixed_t frac, fracstep; + + count = dc_yh - dc_yl; + if (count < 0) + return; + +#ifdef RANGECHECK + if ((unsigned)dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT) + I_Error ("R_DrawColumn: %i to %i at %i", dc_yl, dc_yh, dc_x); +#endif + + dest = ylookup[dc_yl] + columnofs[dc_x]; + + fracstep = dc_iscale; + frac = dc_texturemid + (dc_yl-centery)*fracstep; + + do + { + *dest = tinttable[*dest + +(dc_colormap[dc_translation[dc_source[frac>>FRACBITS]]]<<8)]; + dest += SCREENWIDTH; + frac += fracstep; + } while (count--); +} +*/ + +//-------------------------------------------------------------------------- +// +// PROC R_InitTranslationTables +// +//-------------------------------------------------------------------------- + +void R_InitTranslationTables(void) +{ + int i; + byte *transLump; + int lumpnum; + + V_LoadTintTable(); + + // Allocate translation tables + translationtables = Z_Malloc(256 * 3 * (MAXPLAYERS - 1), PU_STATIC, 0); + + for (i = 0; i < 3 * (MAXPLAYERS - 1); i++) + { + lumpnum = W_GetNumForName("trantbl0") + i; + transLump = W_CacheLumpNum(lumpnum, PU_STATIC); + memcpy(translationtables + i * 256, transLump, 256); + W_ReleaseLumpNum(lumpnum); + } +} + +/* +================ += += R_DrawSpan += +================ +*/ + +int ds_y; +int ds_x1; +int ds_x2; +lighttable_t *ds_colormap; +fixed_t ds_xfrac; +fixed_t ds_yfrac; +fixed_t ds_xstep; +fixed_t ds_ystep; +byte *ds_source; // start of a 64*64 tile image + +int dscount; // just for profiling + +void R_DrawSpan(void) +{ + fixed_t xfrac, yfrac; + byte *dest; + int count, spot; + +#ifdef RANGECHECK + if (ds_x2 < ds_x1 || ds_x1 < 0 || ds_x2 >= SCREENWIDTH + || (unsigned) ds_y > SCREENHEIGHT) + I_Error("R_DrawSpan: %i to %i at %i", ds_x1, ds_x2, ds_y); +// dscount++; +#endif + + xfrac = ds_xfrac; + yfrac = ds_yfrac; + + dest = ylookup[ds_y] + columnofs[ds_x1]; + count = ds_x2 - ds_x1; + do + { + spot = ((yfrac >> (16 - 6)) & (63 * 64)) + ((xfrac >> 16) & 63); + *dest++ = ds_colormap[ds_source[spot]]; + xfrac += ds_xstep; + yfrac += ds_ystep; + } + while (count--); +} + +void R_DrawSpanLow(void) +{ + fixed_t xfrac, yfrac; + byte *dest; + int count, spot; + +#ifdef RANGECHECK + if (ds_x2 < ds_x1 || ds_x1 < 0 || ds_x2 >= SCREENWIDTH + || (unsigned) ds_y > SCREENHEIGHT) + I_Error("R_DrawSpan: %i to %i at %i", ds_x1, ds_x2, ds_y); +// dscount++; +#endif + + xfrac = ds_xfrac; + yfrac = ds_yfrac; + + dest = ylookup[ds_y] + columnofs[ds_x1]; + count = ds_x2 - ds_x1; + do + { + spot = ((yfrac >> (16 - 6)) & (63 * 64)) + ((xfrac >> 16) & 63); + *dest++ = ds_colormap[ds_source[spot]]; + xfrac += ds_xstep; + yfrac += ds_ystep; + } + while (count--); +} + + + +/* +================ += += R_InitBuffer += +================= +*/ + +void R_InitBuffer(int width, int height) +{ + int i; + + viewwindowx = (SCREENWIDTH - width) >> 1; + for (i = 0; i < width; i++) + columnofs[i] = viewwindowx + i; + if (width == SCREENWIDTH) + viewwindowy = 0; + else + viewwindowy = (SCREENHEIGHT - SBARHEIGHT - height) >> 1; + for (i = 0; i < height; i++) + ylookup[i] = I_VideoBuffer + (i + viewwindowy) * SCREENWIDTH; +} + + +/* +================== += += R_DrawViewBorder += += Draws the border around the view for different size windows +================== +*/ + +boolean BorderNeedRefresh; + +void R_DrawViewBorder(void) +{ + byte *src, *dest; + int x, y; + + if (scaledviewwidth == SCREENWIDTH) + return; + + src = W_CacheLumpName("F_022", PU_CACHE); + dest = I_VideoBuffer; + + for (y = 0; y < SCREENHEIGHT - SBARHEIGHT; y++) + { + for (x = 0; x < SCREENWIDTH / 64; x++) + { + memcpy(dest, src + ((y & 63) << 6), 64); + dest += 64; + } + if (SCREENWIDTH & 63) + { + memcpy(dest, src + ((y & 63) << 6), SCREENWIDTH & 63); + dest += (SCREENWIDTH & 63); + } + } + for (x = viewwindowx; x < viewwindowx + viewwidth; x += 16) + { + V_DrawPatch(x, viewwindowy - 4, W_CacheLumpName("bordt", PU_CACHE)); + V_DrawPatch(x, viewwindowy + viewheight, W_CacheLumpName("bordb", + PU_CACHE)); + } + for (y = viewwindowy; y < viewwindowy + viewheight; y += 16) + { + V_DrawPatch(viewwindowx - 4, y, W_CacheLumpName("bordl", PU_CACHE)); + V_DrawPatch(viewwindowx + viewwidth, y, W_CacheLumpName("bordr", + PU_CACHE)); + } + V_DrawPatch(viewwindowx - 4, viewwindowy - 4, W_CacheLumpName("bordtl", + PU_CACHE)); + V_DrawPatch(viewwindowx + viewwidth, viewwindowy - 4, + W_CacheLumpName("bordtr", PU_CACHE)); + V_DrawPatch(viewwindowx + viewwidth, viewwindowy + viewheight, + W_CacheLumpName("bordbr", PU_CACHE)); + V_DrawPatch(viewwindowx - 4, viewwindowy + viewheight, + W_CacheLumpName("bordbl", PU_CACHE)); +} + +/* +================== += += R_DrawTopBorder += += Draws the top border around the view for different size windows +================== +*/ + +boolean BorderTopRefresh; + +void R_DrawTopBorder(void) +{ + byte *src, *dest; + int x, y; + + if (scaledviewwidth == SCREENWIDTH) + return; + +/* if(gamemode == shareware) + { + src = W_CacheLumpName ("FLOOR04", PU_CACHE); + } + else + { + src = W_CacheLumpName ("FLAT513", PU_CACHE); + } +*/ + src = W_CacheLumpName("F_022", PU_CACHE); + dest = I_VideoBuffer; + + for (y = 0; y < 34; y++) + { + for (x = 0; x < SCREENWIDTH / 64; x++) + { + memcpy(dest, src + ((y & 63) << 6), 64); + dest += 64; + } + if (SCREENWIDTH & 63) + { + memcpy(dest, src + ((y & 63) << 6), SCREENWIDTH & 63); + dest += (SCREENWIDTH & 63); + } + } + if (viewwindowy < 35) + { + for (x = viewwindowx; x < viewwindowx + viewwidth; x += 16) + { + V_DrawPatch(x, viewwindowy - 4, + W_CacheLumpName("bordt", PU_CACHE)); + } + V_DrawPatch(viewwindowx - 4, viewwindowy, W_CacheLumpName("bordl", + PU_CACHE)); + V_DrawPatch(viewwindowx + viewwidth, viewwindowy, + W_CacheLumpName("bordr", PU_CACHE)); + V_DrawPatch(viewwindowx - 4, viewwindowy + 16, + W_CacheLumpName("bordl", PU_CACHE)); + V_DrawPatch(viewwindowx + viewwidth, viewwindowy + 16, + W_CacheLumpName("bordr", PU_CACHE)); + + V_DrawPatch(viewwindowx - 4, viewwindowy - 4, + W_CacheLumpName("bordtl", PU_CACHE)); + V_DrawPatch(viewwindowx + viewwidth, viewwindowy - 4, + W_CacheLumpName("bordtr", PU_CACHE)); + } +} |