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Diffstat (limited to 'src/hexen/r_plane.c')
-rw-r--r-- | src/hexen/r_plane.c | 590 |
1 files changed, 590 insertions, 0 deletions
diff --git a/src/hexen/r_plane.c b/src/hexen/r_plane.c new file mode 100644 index 00000000..5c140ad5 --- /dev/null +++ b/src/hexen/r_plane.c @@ -0,0 +1,590 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 1993-2008 Raven Software +// Copyright(C) 2008 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- + + +// HEADER FILES ------------------------------------------------------------ + +#include "h2def.h" +#include "i_system.h" +#include "r_local.h" + +// MACROS ------------------------------------------------------------------ + +// TYPES ------------------------------------------------------------------- + +// EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- + +// PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- + +// PRIVATE FUNCTION PROTOTYPES --------------------------------------------- + +// EXTERNAL DATA DECLARATIONS ---------------------------------------------- + +extern fixed_t Sky1ScrollDelta; +extern fixed_t Sky2ScrollDelta; + +// PUBLIC DATA DEFINITIONS ------------------------------------------------- + +int Sky1Texture; +int Sky2Texture; +fixed_t Sky1ColumnOffset; +fixed_t Sky2ColumnOffset; +int skyflatnum; +int skytexturemid; +fixed_t skyiscale; +boolean DoubleSky; +planefunction_t floorfunc, ceilingfunc; + +// Opening +visplane_t visplanes[MAXVISPLANES], *lastvisplane; +visplane_t *floorplane, *ceilingplane; +short openings[MAXOPENINGS], *lastopening; + +// Clip values are the solid pixel bounding the range. +// floorclip start out SCREENHEIGHT +// ceilingclip starts out -1 +short floorclip[SCREENWIDTH]; +short ceilingclip[SCREENWIDTH]; + +// spanstart holds the start of a plane span, initialized to 0 +int spanstart[SCREENHEIGHT]; +int spanstop[SCREENHEIGHT]; + +// Texture mapping +lighttable_t **planezlight; +fixed_t planeheight; +fixed_t yslope[SCREENHEIGHT]; +fixed_t distscale[SCREENWIDTH]; +fixed_t basexscale, baseyscale; +fixed_t cachedheight[SCREENHEIGHT]; +fixed_t cacheddistance[SCREENHEIGHT]; +fixed_t cachedxstep[SCREENHEIGHT]; +fixed_t cachedystep[SCREENHEIGHT]; + +// PRIVATE DATA DEFINITIONS ------------------------------------------------ + +// CODE -------------------------------------------------------------------- + +//========================================================================== +// +// R_InitSky +// +// Called at level load. +// +//========================================================================== + +void R_InitSky(int map) +{ + Sky1Texture = P_GetMapSky1Texture(map); + Sky2Texture = P_GetMapSky2Texture(map); + Sky1ScrollDelta = P_GetMapSky1ScrollDelta(map); + Sky2ScrollDelta = P_GetMapSky2ScrollDelta(map); + Sky1ColumnOffset = 0; + Sky2ColumnOffset = 0; + DoubleSky = P_GetMapDoubleSky(map); +} + +//========================================================================== +// +// R_InitSkyMap +// +// Called whenever the view size changes. +// +//========================================================================== + +void R_InitSkyMap(void) +{ + skyflatnum = R_FlatNumForName("F_SKY"); + skytexturemid = 200 * FRACUNIT; + skyiscale = FRACUNIT; +} + +//========================================================================== +// +// R_InitPlanes +// +// Called at game startup. +// +//========================================================================== + +void R_InitPlanes(void) +{ +} + +//========================================================================== +// +// R_MapPlane +// +// Globals used: planeheight, ds_source, basexscale, baseyscale, +// viewx, viewy. +// +//========================================================================== + +void R_MapPlane(int y, int x1, int x2) +{ + angle_t angle; + fixed_t distance, length; + unsigned index; + +#ifdef RANGECHECK + if (x2 < x1 || x1 < 0 || x2 >= viewwidth || (unsigned) y > viewheight) + { + I_Error("R_MapPlane: %i, %i at %i", x1, x2, y); + } +#endif + + if (planeheight != cachedheight[y]) + { + cachedheight[y] = planeheight; + distance = cacheddistance[y] = FixedMul(planeheight, yslope[y]); + ds_xstep = cachedxstep[y] = FixedMul(distance, basexscale); + ds_ystep = cachedystep[y] = FixedMul(distance, baseyscale); + } + else + { + distance = cacheddistance[y]; + ds_xstep = cachedxstep[y]; + ds_ystep = cachedystep[y]; + } + + length = FixedMul(distance, distscale[x1]); + angle = (viewangle + xtoviewangle[x1]) >> ANGLETOFINESHIFT; + ds_xfrac = viewx + FixedMul(finecosine[angle], length); + ds_yfrac = -viewy - FixedMul(finesine[angle], length); + + if (fixedcolormap) + { + ds_colormap = fixedcolormap; + } + else + { + index = distance >> LIGHTZSHIFT; + if (index >= MAXLIGHTZ) + { + index = MAXLIGHTZ - 1; + } + ds_colormap = planezlight[index]; + } + + ds_y = y; + ds_x1 = x1; + ds_x2 = x2; + + spanfunc(); // High or low detail +} + +//========================================================================== +// +// R_ClearPlanes +// +// Called at the beginning of each frame. +// +//========================================================================== + +void R_ClearPlanes(void) +{ + int i; + angle_t angle; + + // Opening / clipping determination + for (i = 0; i < viewwidth; i++) + { + floorclip[i] = viewheight; + ceilingclip[i] = -1; + } + + lastvisplane = visplanes; + lastopening = openings; + + // Texture calculation + memset(cachedheight, 0, sizeof(cachedheight)); + angle = (viewangle - ANG90) >> ANGLETOFINESHIFT; // left to right mapping + // Scale will be unit scale at SCREENWIDTH/2 distance + basexscale = FixedDiv(finecosine[angle], centerxfrac); + baseyscale = -FixedDiv(finesine[angle], centerxfrac); +} + +//========================================================================== +// +// R_FindPlane +// +//========================================================================== + +visplane_t *R_FindPlane(fixed_t height, int picnum, + int lightlevel, int special) +{ + visplane_t *check; + + if (special < 150) + { // Don't let low specials affect search + special = 0; + } + + if (picnum == skyflatnum) + { // All skies map together + height = 0; + lightlevel = 0; + } + + for (check = visplanes; check < lastvisplane; check++) + { + if (height == check->height + && picnum == check->picnum + && lightlevel == check->lightlevel && special == check->special) + break; + } + + if (check < lastvisplane) + { + return (check); + } + + if (lastvisplane - visplanes == MAXVISPLANES) + { + I_Error("R_FindPlane: no more visplanes"); + } + + lastvisplane++; + check->height = height; + check->picnum = picnum; + check->lightlevel = lightlevel; + check->special = special; + check->minx = SCREENWIDTH; + check->maxx = -1; + memset(check->top, 0xff, sizeof(check->top)); + return (check); +} + +//========================================================================== +// +// R_CheckPlane +// +//========================================================================== + +visplane_t *R_CheckPlane(visplane_t * pl, int start, int stop) +{ + int intrl, intrh; + int unionl, unionh; + int x; + + if (start < pl->minx) + { + intrl = pl->minx; + unionl = start; + } + else + { + unionl = pl->minx; + intrl = start; + } + if (stop > pl->maxx) + { + intrh = pl->maxx; + unionh = stop; + } + else + { + unionh = pl->maxx; + intrh = stop; + } + + for (x = intrl; x <= intrh; x++) + { + if (pl->top[x] != 0xff) + { + break; + } + } + + if (x > intrh) + { + pl->minx = unionl; + pl->maxx = unionh; + return pl; // use the same visplane + } + + // Make a new visplane + lastvisplane->height = pl->height; + lastvisplane->picnum = pl->picnum; + lastvisplane->lightlevel = pl->lightlevel; + lastvisplane->special = pl->special; + pl = lastvisplane++; + pl->minx = start; + pl->maxx = stop; + memset(pl->top, 0xff, sizeof(pl->top)); + + return pl; +} + +//========================================================================== +// +// R_MakeSpans +// +//========================================================================== + +void R_MakeSpans(int x, int t1, int b1, int t2, int b2) +{ + while (t1 < t2 && t1 <= b1) + { + R_MapPlane(t1, spanstart[t1], x - 1); + t1++; + } + while (b1 > b2 && b1 >= t1) + { + R_MapPlane(b1, spanstart[b1], x - 1); + b1--; + } + while (t2 < t1 && t2 <= b2) + { + spanstart[t2] = x; + t2++; + } + while (b2 > b1 && b2 >= t2) + { + spanstart[b2] = x; + b2--; + } +} + +//========================================================================== +// +// R_DrawPlanes +// +//========================================================================== + +#define SKYTEXTUREMIDSHIFTED 200 + +void R_DrawPlanes(void) +{ + visplane_t *pl; + int light; + int x, stop; + int angle; + byte *tempSource; + byte *source; + byte *source2; + byte *dest; + int count; + int offset; + int skyTexture; + int offset2; + int skyTexture2; + int scrollOffset; + + extern byte *ylookup[MAXHEIGHT]; + extern int columnofs[MAXWIDTH]; + +#ifdef RANGECHECK + if (ds_p - drawsegs > MAXDRAWSEGS) + { + I_Error("R_DrawPlanes: drawsegs overflow (%i)", ds_p - drawsegs); + } + if (lastvisplane - visplanes > MAXVISPLANES) + { + I_Error("R_DrawPlanes: visplane overflow (%i)", + lastvisplane - visplanes); + } + if (lastopening - openings > MAXOPENINGS) + { + I_Error("R_DrawPlanes: opening overflow (%i)", + lastopening - openings); + } +#endif + + for (pl = visplanes; pl < lastvisplane; pl++) + { + if (pl->minx > pl->maxx) + { + continue; + } + if (pl->picnum == skyflatnum) + { // Sky flat + if (DoubleSky) + { // Render 2 layers, sky 1 in front + offset = Sky1ColumnOffset >> 16; + skyTexture = texturetranslation[Sky1Texture]; + offset2 = Sky2ColumnOffset >> 16; + skyTexture2 = texturetranslation[Sky2Texture]; + for (x = pl->minx; x <= pl->maxx; x++) + { + dc_yl = pl->top[x]; + dc_yh = pl->bottom[x]; + if (dc_yl <= dc_yh) + { + count = dc_yh - dc_yl; + if (count < 0) + { + return; + } + angle = (viewangle + xtoviewangle[x]) + >> ANGLETOSKYSHIFT; + source = R_GetColumn(skyTexture, angle + offset) + + SKYTEXTUREMIDSHIFTED + (dc_yl - centery); + source2 = R_GetColumn(skyTexture2, angle + offset2) + + SKYTEXTUREMIDSHIFTED + (dc_yl - centery); + dest = ylookup[dc_yl] + columnofs[x]; + do + { + if (*source) + { + *dest = *source++; + source2++; + } + else + { + *dest = *source2++; + source++; + } + dest += SCREENWIDTH; + } + while (count--); + } + } + continue; // Next visplane + } + else + { // Render single layer + if (pl->special == 200) + { // Use sky 2 + offset = Sky2ColumnOffset >> 16; + skyTexture = texturetranslation[Sky2Texture]; + } + else + { // Use sky 1 + offset = Sky1ColumnOffset >> 16; + skyTexture = texturetranslation[Sky1Texture]; + } + for (x = pl->minx; x <= pl->maxx; x++) + { + dc_yl = pl->top[x]; + dc_yh = pl->bottom[x]; + if (dc_yl <= dc_yh) + { + count = dc_yh - dc_yl; + if (count < 0) + { + return; + } + angle = (viewangle + xtoviewangle[x]) + >> ANGLETOSKYSHIFT; + source = R_GetColumn(skyTexture, angle + offset) + + SKYTEXTUREMIDSHIFTED + (dc_yl - centery); + dest = ylookup[dc_yl] + columnofs[x]; + do + { + *dest = *source++; + dest += SCREENWIDTH; + } + while (count--); + } + } + continue; // Next visplane + } + } + // Regular flat + tempSource = W_CacheLumpNum(firstflat + + flattranslation[pl->picnum], PU_STATIC); + scrollOffset = leveltime >> 1 & 63; + switch (pl->special) + { // Handle scrolling flats + case 201: + case 202: + case 203: // Scroll_North_xxx + ds_source = tempSource + ((scrollOffset + << (pl->special - 201) & 63) << 6); + break; + case 204: + case 205: + case 206: // Scroll_East_xxx + ds_source = tempSource + ((63 - scrollOffset) + << (pl->special - 204) & 63); + break; + case 207: + case 208: + case 209: // Scroll_South_xxx + ds_source = tempSource + (((63 - scrollOffset) + << (pl->special - 207) & 63) << 6); + break; + case 210: + case 211: + case 212: // Scroll_West_xxx + ds_source = tempSource + (scrollOffset + << (pl->special - 210) & 63); + break; + case 213: + case 214: + case 215: // Scroll_NorthWest_xxx + ds_source = tempSource + (scrollOffset + << (pl->special - 213) & 63) + + ((scrollOffset << (pl->special - 213) & 63) << 6); + break; + case 216: + case 217: + case 218: // Scroll_NorthEast_xxx + ds_source = tempSource + ((63 - scrollOffset) + << (pl->special - 216) & 63) + + ((scrollOffset << (pl->special - 216) & 63) << 6); + break; + case 219: + case 220: + case 221: // Scroll_SouthEast_xxx + ds_source = tempSource + ((63 - scrollOffset) + << (pl->special - 219) & 63) + + (((63 - scrollOffset) << (pl->special - 219) & 63) << 6); + break; + case 222: + case 223: + case 224: // Scroll_SouthWest_xxx + ds_source = tempSource + (scrollOffset + << (pl->special - 222) & 63) + + (((63 - scrollOffset) << (pl->special - 222) & 63) << 6); + break; + default: + ds_source = tempSource; + break; + } + planeheight = abs(pl->height - viewz); + light = (pl->lightlevel >> LIGHTSEGSHIFT) + extralight; + if (light >= LIGHTLEVELS) + { + light = LIGHTLEVELS - 1; + } + if (light < 0) + { + light = 0; + } + planezlight = zlight[light]; + + pl->top[pl->maxx + 1] = 0xff; + pl->top[pl->minx - 1] = 0xff; + + stop = pl->maxx + 1; + for (x = pl->minx; x <= stop; x++) + { + R_MakeSpans(x, pl->top[x - 1], pl->bottom[x - 1], + pl->top[x], pl->bottom[x]); + } + W_ReleaseLumpNum(firstflat + flattranslation[pl->picnum]); + } +} |