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Diffstat (limited to 'src/hexen/s_sound.h')
-rw-r--r-- | src/hexen/s_sound.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/hexen/s_sound.h b/src/hexen/s_sound.h new file mode 100644 index 00000000..b66a513e --- /dev/null +++ b/src/hexen/s_sound.h @@ -0,0 +1,99 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 1993-2008 Raven Software +// Copyright(C) 2008 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- + + +#ifndef __S_SOUND__ +#define __S_SOUND__ + +/* +typedef struct +{ + char name[8]; + int p1; +} musicinfo_t; +*/ + +/* +typedef struct sfxinfo_s +{ + char tagName[32]; + char lumpname[12]; // Only need 9 bytes, but padded out to be dword aligned + //struct sfxinfo_s *link; // Make alias for another sound + int priority; // Higher priority takes precendence + int usefulness; // Determines when a sound should be cached out + void *snd_ptr; + int lumpnum; + int numchannels; // total number of channels a sound type may occupy + boolean changePitch; +} sfxinfo_t; +*/ + +typedef struct +{ + mobj_t *mo; + int sound_id; + int handle; + int volume; + int pitch; + int priority; +} channel_t; + +typedef struct +{ + int id; + unsigned short priority; + char *name; + mobj_t *mo; + int distance; +} ChanInfo_t; + +typedef struct +{ + int channelCount; + int musicVolume; + int soundVolume; + ChanInfo_t chan[8]; +} SoundInfo_t; + +extern int snd_MaxVolume; +extern int snd_MusicVolume; +extern int snd_Channels; + +void S_Start(void); +void S_StartSound(mobj_t * origin, int sound_id); +int S_GetSoundID(char *name); +void S_StartSoundAtVolume(mobj_t * origin, int sound_id, int volume); +void S_StopSound(mobj_t * origin); +void S_StopAllSound(void); +void S_PauseSound(void); +void S_ResumeSound(void); +void S_UpdateSounds(mobj_t * listener); +void S_StartSong(int song, boolean loop); +void S_StartSongName(char *songLump, boolean loop); +void S_Init(void); +void S_GetChannelInfo(SoundInfo_t * s); +void S_SetMusicVolume(void); +boolean S_GetSoundPlayingInfo(mobj_t * mobj, int sound_id); + +#endif |