diff options
Diffstat (limited to 'src/hexen/st_start.c')
-rw-r--r-- | src/hexen/st_start.c | 514 |
1 files changed, 262 insertions, 252 deletions
diff --git a/src/hexen/st_start.c b/src/hexen/st_start.c index 3c943d5c..4dc642b7 100644 --- a/src/hexen/st_start.c +++ b/src/hexen/st_start.c @@ -1,38 +1,50 @@ -
-//**************************************************************************
-//**
-//** st_start.c : Heretic 2 : Raven Software, Corp.
-//**
-//** $RCSfile: st_start.c,v $
-//** $Revision: 1.21 $
-//** $Date: 95/12/21 15:03:51 $
-//** $Author: bgokey $
-//**
-//**************************************************************************
-
-
-// HEADER FILES ------------------------------------------------------------
+// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 1993-2008 Raven Software +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- + + + +// HEADER FILES ------------------------------------------------------------ #ifdef __WATCOMC__ - #include <sys\stat.h>
- #include <sys\types.h>
- #include <io.h>
+#include <sys\stat.h> +#include <sys\types.h> +#include <io.h> #else - #include <libc.h> - #include <ctype.h> - #define O_BINARY 0 +#include <libc.h> +#include <ctype.h> +#define O_BINARY 0 #endif -#include "h2def.h"
-#include <fcntl.h>
-#include <stdarg.h> // Needed for next as well as dos
-#include "st_start.h"
-
-
-// MACROS ------------------------------------------------------------------
+#include "h2def.h" +#include <fcntl.h> +#include <stdarg.h> // Needed for next as well as dos +#include "st_start.h" + + +// MACROS ------------------------------------------------------------------ #define ST_MAX_NOTCHES 32 #define ST_NOTCH_WIDTH 16 #define ST_NOTCH_HEIGHT 23 -#define ST_PROGRESS_X 64 // Start of notches x screen pos. -#define ST_PROGRESS_Y 441 // Start of notches y screen pos. +#define ST_PROGRESS_X 64 // Start of notches x screen pos. +#define ST_PROGRESS_Y 441 // Start of notches y screen pos. #define ST_NETPROGRESS_X 288 #define ST_NETPROGRESS_Y 32 @@ -40,123 +52,121 @@ #define ST_NETNOTCH_HEIGHT 16 #define ST_MAX_NETNOTCHES 8 -// TYPES -------------------------------------------------------------------
-
-// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
-extern void SetVideoModeHR(void);
-extern void ClearScreenHR(void);
+// TYPES ------------------------------------------------------------------- + +// EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- +extern void SetVideoModeHR(void); +extern void ClearScreenHR(void); extern void SlamHR(char *buffer); extern void SlamBlockHR(int x, int y, int w, int h, char *src); -extern void InitPaletteHR(void);
-extern void SetPaletteHR(byte *palette);
-extern void GetPaletteHR(byte *palette);
-extern void FadeToPaletteHR(byte *palette);
-extern void FadeToBlackHR(void);
-extern void BlackPaletteHR(void);
+extern void InitPaletteHR(void); +extern void SetPaletteHR(byte * palette); +extern void GetPaletteHR(byte * palette); +extern void FadeToPaletteHR(byte * palette); +extern void FadeToBlackHR(void); +extern void BlackPaletteHR(void); extern void I_StartupReadKeys(void); -// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
-
-// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
-char *ST_LoadScreen(void);
+// PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- + +// PRIVATE FUNCTION PROTOTYPES --------------------------------------------- +char *ST_LoadScreen(void); void ST_UpdateNotches(int notchPosition); void ST_UpdateNetNotches(int notchPosition); -// EXTERNAL DATA DECLARATIONS ----------------------------------------------
-
-// PUBLIC DATA DEFINITIONS -------------------------------------------------
-
-// PRIVATE DATA DEFINITIONS ------------------------------------------------
+// EXTERNAL DATA DECLARATIONS ---------------------------------------------- + +// PUBLIC DATA DEFINITIONS ------------------------------------------------- + +// PRIVATE DATA DEFINITIONS ------------------------------------------------ char *bitmap = NULL; -char notchTable[]= -{ - // plane 0 - 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, - 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xC0, - 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xBC, 0x3F, 0xFC, 0x20, 0x08, 0x20, 0x08, - 0x2F, 0xD8, 0x37, 0xD8, 0x37, 0xF8, 0x1F, 0xF8, 0x1C, 0x50, - - // plane 1 - 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0xA0, - 0x30, 0x6C, 0x24, 0x94, 0x42, 0x4A, 0x60, 0x0E, 0x60, 0x06, 0x7F, 0xF6, - 0x7F, 0xF6, 0x7F, 0xF6, 0x5E, 0xF6, 0x38, 0x16, 0x23, 0xAC, - - // plane 2 - 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, - 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xE0, - 0x30, 0x6C, 0x24, 0x94, 0x52, 0x6A, 0x7F, 0xFE, 0x60, 0x0E, 0x60, 0x0E, - 0x6F, 0xD6, 0x77, 0xD6, 0x56, 0xF6, 0x38, 0x36, 0x23, 0xAC, - - // plane 3 - 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, - 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x80, 0x02, 0x40, - 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xB4, 0x1F, 0xF0, 0x1F, 0xF8, 0x1F, 0xF8, - 0x10, 0x28, 0x08, 0x28, 0x29, 0x08, 0x07, 0xE8, 0x1C, 0x50 +char notchTable[] = { + // plane 0 + 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, + 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xC0, + 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xBC, 0x3F, 0xFC, 0x20, 0x08, 0x20, 0x08, + 0x2F, 0xD8, 0x37, 0xD8, 0x37, 0xF8, 0x1F, 0xF8, 0x1C, 0x50, + + // plane 1 + 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0xA0, + 0x30, 0x6C, 0x24, 0x94, 0x42, 0x4A, 0x60, 0x0E, 0x60, 0x06, 0x7F, 0xF6, + 0x7F, 0xF6, 0x7F, 0xF6, 0x5E, 0xF6, 0x38, 0x16, 0x23, 0xAC, + + // plane 2 + 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, + 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xE0, + 0x30, 0x6C, 0x24, 0x94, 0x52, 0x6A, 0x7F, 0xFE, 0x60, 0x0E, 0x60, 0x0E, + 0x6F, 0xD6, 0x77, 0xD6, 0x56, 0xF6, 0x38, 0x36, 0x23, 0xAC, + + // plane 3 + 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, + 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x80, 0x02, 0x40, + 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xB4, 0x1F, 0xF0, 0x1F, 0xF8, 0x1F, 0xF8, + 0x10, 0x28, 0x08, 0x28, 0x29, 0x08, 0x07, 0xE8, 0x1C, 0x50 }; // Red Network Progress notches -char netnotchTable[]= -{ - // plane 0 - 0x80, 0x50, 0xD0, 0xf0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xD0, 0xF0, 0xC0, - 0x70, 0x50, 0x80, 0x60, +char netnotchTable[] = { + // plane 0 + 0x80, 0x50, 0xD0, 0xf0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xD0, 0xF0, 0xC0, + 0x70, 0x50, 0x80, 0x60, + + // plane 1 + 0x60, 0xE0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, + 0xA0, 0xE0, 0x60, 0x00, + + // plane 2 + 0x80, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, + 0x10, 0x10, 0x80, 0x60, + + // plane 3 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00 +}; - // plane 1 - 0x60, 0xE0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, - 0xA0, 0xE0, 0x60, 0x00, +// CODE -------------------------------------------------------------------- - // plane 2 - 0x80, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, - 0x10, 0x10, 0x80, 0x60, - // plane 3 - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00 -}; -// CODE --------------------------------------------------------------------
-
-
-
-//--------------------------------------------------------------------------
-//
-// Startup Screen Functions
-//
-//--------------------------------------------------------------------------
-
-
-//==========================================================================
-//
-// ST_Init - Do the startup screen
-//
-//==========================================================================
-
+//-------------------------------------------------------------------------- +// +// Startup Screen Functions +// +//-------------------------------------------------------------------------- + + +//========================================================================== +// +// ST_Init - Do the startup screen +// +//========================================================================== + void ST_Init(void) { #ifdef __WATCOMC__ - char *pal; - char *buffer; - - if (!debugmode) - { - // Set 640x480x16 mode - SetVideoModeHR(); - ClearScreenHR(); - InitPaletteHR(); - BlackPaletteHR(); - - // Load graphic - buffer = ST_LoadScreen(); - pal = buffer; - bitmap = buffer + 16*3; - - SlamHR(bitmap); - FadeToPaletteHR(pal); - Z_Free(buffer); - } + char *pal; + char *buffer; + + if (!debugmode) + { + // Set 640x480x16 mode + SetVideoModeHR(); + ClearScreenHR(); + InitPaletteHR(); + BlackPaletteHR(); + + // Load graphic + buffer = ST_LoadScreen(); + pal = buffer; + bitmap = buffer + 16 * 3; + + SlamHR(bitmap); + FadeToPaletteHR(pal); + Z_Free(buffer); + } #endif } @@ -164,184 +174,184 @@ void ST_Init(void) void ST_Done(void) { #ifdef __WATCOMC__ - ClearScreenHR(); + ClearScreenHR(); #endif } -//==========================================================================
-//
+//========================================================================== +// // ST_UpdateNotches -//
-//==========================================================================
+// +//========================================================================== void ST_UpdateNotches(int notchPosition) { #ifdef __WATCOMC__ - int x = ST_PROGRESS_X + notchPosition*ST_NOTCH_WIDTH; - int y = ST_PROGRESS_Y; - SlamBlockHR(x,y, ST_NOTCH_WIDTH,ST_NOTCH_HEIGHT, notchTable); + int x = ST_PROGRESS_X + notchPosition * ST_NOTCH_WIDTH; + int y = ST_PROGRESS_Y; + SlamBlockHR(x, y, ST_NOTCH_WIDTH, ST_NOTCH_HEIGHT, notchTable); #endif } -//==========================================================================
+//========================================================================== // // ST_UpdateNetNotches - indicates network progress -//
-//==========================================================================
+// +//========================================================================== void ST_UpdateNetNotches(int notchPosition) { #ifdef __WATCOMC__ - int x = ST_NETPROGRESS_X + notchPosition*ST_NETNOTCH_WIDTH; - int y = ST_NETPROGRESS_Y; - SlamBlockHR(x,y, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT, netnotchTable); + int x = ST_NETPROGRESS_X + notchPosition * ST_NETNOTCH_WIDTH; + int y = ST_NETPROGRESS_Y; + SlamBlockHR(x, y, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT, netnotchTable); #endif } -//==========================================================================
-//
-// ST_Progress - increments progress indicator
-//
-//==========================================================================
+//========================================================================== +// +// ST_Progress - increments progress indicator +// +//========================================================================== -void ST_Progress(void)
+void ST_Progress(void) { #ifdef __WATCOMC__ - static int notchPosition=0; - - // Check for ESC press -- during startup all events eaten here - I_StartupReadKeys(); - - if (debugmode) - { - printf("."); - } - else - { - if(notchPosition<ST_MAX_NOTCHES) - { - ST_UpdateNotches(notchPosition); - S_StartSound(NULL, SFX_STARTUP_TICK); - notchPosition++; - } - } + static int notchPosition = 0; + + // Check for ESC press -- during startup all events eaten here + I_StartupReadKeys(); + + if (debugmode) + { + printf("."); + } + else + { + if (notchPosition < ST_MAX_NOTCHES) + { + ST_UpdateNotches(notchPosition); + S_StartSound(NULL, SFX_STARTUP_TICK); + notchPosition++; + } + } #else - printf("."); + printf("."); #endif -}
+} -//==========================================================================
+//========================================================================== // // ST_NetProgress - indicates network progress -//
-//==========================================================================
+// +//========================================================================== void ST_NetProgress(void) { #ifdef __WATCOMC__ - static int netnotchPosition=0; - if (debugmode) - { - printf("*"); - } - else - { - if(netnotchPosition<ST_MAX_NETNOTCHES) - { - ST_UpdateNetNotches(netnotchPosition); - S_StartSound(NULL, SFX_DRIP); - netnotchPosition++; - } - } + static int netnotchPosition = 0; + if (debugmode) + { + printf("*"); + } + else + { + if (netnotchPosition < ST_MAX_NETNOTCHES) + { + ST_UpdateNetNotches(netnotchPosition); + S_StartSound(NULL, SFX_DRIP); + netnotchPosition++; + } + } #endif } -//==========================================================================
-//
+//========================================================================== +// // ST_NetDone - net progress complete -//
-//==========================================================================
+// +//========================================================================== void ST_NetDone(void) { - S_StartSound(NULL, SFX_PICKUP_WEAPON); + S_StartSound(NULL, SFX_PICKUP_WEAPON); } -//==========================================================================
-//
+//========================================================================== +// // ST_Message - gives debug message -//
-//==========================================================================
-
-void ST_Message(char *message, ...)
-{
- va_list argptr;
- char buffer[80];
-
- va_start(argptr, message);
- vsprintf(buffer, message, argptr);
- va_end(argptr);
-
- if ( strlen(buffer) >= 80 )
- {
- I_Error("Long debug message has overwritten memory");
- }
-
+// +//========================================================================== + +void ST_Message(char *message, ...) +{ + va_list argptr; + char buffer[80]; + + va_start(argptr, message); + vsprintf(buffer, message, argptr); + va_end(argptr); + + if (strlen(buffer) >= 80) + { + I_Error("Long debug message has overwritten memory"); + } + #ifdef __WATCOMC__ - if (debugmode)
- {
- printf(buffer);
- }
+ if (debugmode) + { + printf(buffer); + } #else - printf(buffer); + printf(buffer); #endif -}
+} -//==========================================================================
-//
+//========================================================================== +// // ST_RealMessage - gives user message -//
-//==========================================================================
-
+// +//========================================================================== + void ST_RealMessage(char *message, ...) { - va_list argptr; - char buffer[80]; - - va_start(argptr, message); - vsprintf(buffer, message, argptr); - va_end(argptr); -
- if ( strlen(buffer) >= 80 ) - { - I_Error("Long debug message has overwritten memory\n"); - } -
- printf(buffer); // Always print these messages -}
- -
- -//==========================================================================
-//
-// ST_LoadScreen - loads startup graphic
-//
-//==========================================================================
- -
-char *ST_LoadScreen(void)
+ va_list argptr; + char buffer[80]; + + va_start(argptr, message); + vsprintf(buffer, message, argptr); + va_end(argptr); + + if (strlen(buffer) >= 80) + { + I_Error("Long debug message has overwritten memory\n"); + } + + printf(buffer); // Always print these messages +} + + + +//========================================================================== +// +// ST_LoadScreen - loads startup graphic +// +//========================================================================== + + +char *ST_LoadScreen(void) { - int length,lump; - char *buffer; - - lump = W_GetNumForName("STARTUP"); - length = W_LumpLength(lump); - buffer = (char *)Z_Malloc(length, PU_STATIC, NULL); - W_ReadLump(lump, buffer); - return(buffer); -}
+ int length, lump; + char *buffer; + + lump = W_GetNumForName("STARTUP"); + length = W_LumpLength(lump); + buffer = (char *) Z_Malloc(length, PU_STATIC, NULL); + W_ReadLump(lump, buffer); + return (buffer); +} |