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-rw-r--r--src/hexen/st_start.c514
1 files changed, 262 insertions, 252 deletions
diff --git a/src/hexen/st_start.c b/src/hexen/st_start.c
index 3c943d5c..4dc642b7 100644
--- a/src/hexen/st_start.c
+++ b/src/hexen/st_start.c
@@ -1,38 +1,50 @@
-
-//**************************************************************************
-//**
-//** st_start.c : Heretic 2 : Raven Software, Corp.
-//**
-//** $RCSfile: st_start.c,v $
-//** $Revision: 1.21 $
-//** $Date: 95/12/21 15:03:51 $
-//** $Author: bgokey $
-//**
-//**************************************************************************
-
-
-// HEADER FILES ------------------------------------------------------------
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 1993-2008 Raven Software
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
+
+
+
+// HEADER FILES ------------------------------------------------------------
#ifdef __WATCOMC__
- #include <sys\stat.h>
- #include <sys\types.h>
- #include <io.h>
+#include <sys\stat.h>
+#include <sys\types.h>
+#include <io.h>
#else
- #include <libc.h>
- #include <ctype.h>
- #define O_BINARY 0
+#include <libc.h>
+#include <ctype.h>
+#define O_BINARY 0
#endif
-#include "h2def.h"
-#include <fcntl.h>
-#include <stdarg.h> // Needed for next as well as dos
-#include "st_start.h"
-
-
-// MACROS ------------------------------------------------------------------
+#include "h2def.h"
+#include <fcntl.h>
+#include <stdarg.h> // Needed for next as well as dos
+#include "st_start.h"
+
+
+// MACROS ------------------------------------------------------------------
#define ST_MAX_NOTCHES 32
#define ST_NOTCH_WIDTH 16
#define ST_NOTCH_HEIGHT 23
-#define ST_PROGRESS_X 64 // Start of notches x screen pos.
-#define ST_PROGRESS_Y 441 // Start of notches y screen pos.
+#define ST_PROGRESS_X 64 // Start of notches x screen pos.
+#define ST_PROGRESS_Y 441 // Start of notches y screen pos.
#define ST_NETPROGRESS_X 288
#define ST_NETPROGRESS_Y 32
@@ -40,123 +52,121 @@
#define ST_NETNOTCH_HEIGHT 16
#define ST_MAX_NETNOTCHES 8
-// TYPES -------------------------------------------------------------------
-
-// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
-extern void SetVideoModeHR(void);
-extern void ClearScreenHR(void);
+// TYPES -------------------------------------------------------------------
+
+// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
+extern void SetVideoModeHR(void);
+extern void ClearScreenHR(void);
extern void SlamHR(char *buffer);
extern void SlamBlockHR(int x, int y, int w, int h, char *src);
-extern void InitPaletteHR(void);
-extern void SetPaletteHR(byte *palette);
-extern void GetPaletteHR(byte *palette);
-extern void FadeToPaletteHR(byte *palette);
-extern void FadeToBlackHR(void);
-extern void BlackPaletteHR(void);
+extern void InitPaletteHR(void);
+extern void SetPaletteHR(byte * palette);
+extern void GetPaletteHR(byte * palette);
+extern void FadeToPaletteHR(byte * palette);
+extern void FadeToBlackHR(void);
+extern void BlackPaletteHR(void);
extern void I_StartupReadKeys(void);
-// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
-
-// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
-char *ST_LoadScreen(void);
+// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
+
+// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
+char *ST_LoadScreen(void);
void ST_UpdateNotches(int notchPosition);
void ST_UpdateNetNotches(int notchPosition);
-// EXTERNAL DATA DECLARATIONS ----------------------------------------------
-
-// PUBLIC DATA DEFINITIONS -------------------------------------------------
-
-// PRIVATE DATA DEFINITIONS ------------------------------------------------
+// EXTERNAL DATA DECLARATIONS ----------------------------------------------
+
+// PUBLIC DATA DEFINITIONS -------------------------------------------------
+
+// PRIVATE DATA DEFINITIONS ------------------------------------------------
char *bitmap = NULL;
-char notchTable[]=
-{
- // plane 0
- 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40,
- 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xC0,
- 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xBC, 0x3F, 0xFC, 0x20, 0x08, 0x20, 0x08,
- 0x2F, 0xD8, 0x37, 0xD8, 0x37, 0xF8, 0x1F, 0xF8, 0x1C, 0x50,
-
- // plane 1
- 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0xA0,
- 0x30, 0x6C, 0x24, 0x94, 0x42, 0x4A, 0x60, 0x0E, 0x60, 0x06, 0x7F, 0xF6,
- 0x7F, 0xF6, 0x7F, 0xF6, 0x5E, 0xF6, 0x38, 0x16, 0x23, 0xAC,
-
- // plane 2
- 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40,
- 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xE0,
- 0x30, 0x6C, 0x24, 0x94, 0x52, 0x6A, 0x7F, 0xFE, 0x60, 0x0E, 0x60, 0x0E,
- 0x6F, 0xD6, 0x77, 0xD6, 0x56, 0xF6, 0x38, 0x36, 0x23, 0xAC,
-
- // plane 3
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
- 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x80, 0x02, 0x40,
- 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xB4, 0x1F, 0xF0, 0x1F, 0xF8, 0x1F, 0xF8,
- 0x10, 0x28, 0x08, 0x28, 0x29, 0x08, 0x07, 0xE8, 0x1C, 0x50
+char notchTable[] = {
+ // plane 0
+ 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40,
+ 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xC0,
+ 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xBC, 0x3F, 0xFC, 0x20, 0x08, 0x20, 0x08,
+ 0x2F, 0xD8, 0x37, 0xD8, 0x37, 0xF8, 0x1F, 0xF8, 0x1C, 0x50,
+
+ // plane 1
+ 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0xA0,
+ 0x30, 0x6C, 0x24, 0x94, 0x42, 0x4A, 0x60, 0x0E, 0x60, 0x06, 0x7F, 0xF6,
+ 0x7F, 0xF6, 0x7F, 0xF6, 0x5E, 0xF6, 0x38, 0x16, 0x23, 0xAC,
+
+ // plane 2
+ 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40,
+ 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xE0,
+ 0x30, 0x6C, 0x24, 0x94, 0x52, 0x6A, 0x7F, 0xFE, 0x60, 0x0E, 0x60, 0x0E,
+ 0x6F, 0xD6, 0x77, 0xD6, 0x56, 0xF6, 0x38, 0x36, 0x23, 0xAC,
+
+ // plane 3
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
+ 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x80, 0x02, 0x40,
+ 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xB4, 0x1F, 0xF0, 0x1F, 0xF8, 0x1F, 0xF8,
+ 0x10, 0x28, 0x08, 0x28, 0x29, 0x08, 0x07, 0xE8, 0x1C, 0x50
};
// Red Network Progress notches
-char netnotchTable[]=
-{
- // plane 0
- 0x80, 0x50, 0xD0, 0xf0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xD0, 0xF0, 0xC0,
- 0x70, 0x50, 0x80, 0x60,
+char netnotchTable[] = {
+ // plane 0
+ 0x80, 0x50, 0xD0, 0xf0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xD0, 0xF0, 0xC0,
+ 0x70, 0x50, 0x80, 0x60,
+
+ // plane 1
+ 0x60, 0xE0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0,
+ 0xA0, 0xE0, 0x60, 0x00,
+
+ // plane 2
+ 0x80, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00,
+ 0x10, 0x10, 0x80, 0x60,
+
+ // plane 3
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00
+};
- // plane 1
- 0x60, 0xE0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0,
- 0xA0, 0xE0, 0x60, 0x00,
+// CODE --------------------------------------------------------------------
- // plane 2
- 0x80, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00,
- 0x10, 0x10, 0x80, 0x60,
- // plane 3
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00
-};
-// CODE --------------------------------------------------------------------
-
-
-
-//--------------------------------------------------------------------------
-//
-// Startup Screen Functions
-//
-//--------------------------------------------------------------------------
-
-
-//==========================================================================
-//
-// ST_Init - Do the startup screen
-//
-//==========================================================================
-
+//--------------------------------------------------------------------------
+//
+// Startup Screen Functions
+//
+//--------------------------------------------------------------------------
+
+
+//==========================================================================
+//
+// ST_Init - Do the startup screen
+//
+//==========================================================================
+
void ST_Init(void)
{
#ifdef __WATCOMC__
- char *pal;
- char *buffer;
-
- if (!debugmode)
- {
- // Set 640x480x16 mode
- SetVideoModeHR();
- ClearScreenHR();
- InitPaletteHR();
- BlackPaletteHR();
-
- // Load graphic
- buffer = ST_LoadScreen();
- pal = buffer;
- bitmap = buffer + 16*3;
-
- SlamHR(bitmap);
- FadeToPaletteHR(pal);
- Z_Free(buffer);
- }
+ char *pal;
+ char *buffer;
+
+ if (!debugmode)
+ {
+ // Set 640x480x16 mode
+ SetVideoModeHR();
+ ClearScreenHR();
+ InitPaletteHR();
+ BlackPaletteHR();
+
+ // Load graphic
+ buffer = ST_LoadScreen();
+ pal = buffer;
+ bitmap = buffer + 16 * 3;
+
+ SlamHR(bitmap);
+ FadeToPaletteHR(pal);
+ Z_Free(buffer);
+ }
#endif
}
@@ -164,184 +174,184 @@ void ST_Init(void)
void ST_Done(void)
{
#ifdef __WATCOMC__
- ClearScreenHR();
+ ClearScreenHR();
#endif
}
-//==========================================================================
-//
+//==========================================================================
+//
// ST_UpdateNotches
-//
-//==========================================================================
+//
+//==========================================================================
void ST_UpdateNotches(int notchPosition)
{
#ifdef __WATCOMC__
- int x = ST_PROGRESS_X + notchPosition*ST_NOTCH_WIDTH;
- int y = ST_PROGRESS_Y;
- SlamBlockHR(x,y, ST_NOTCH_WIDTH,ST_NOTCH_HEIGHT, notchTable);
+ int x = ST_PROGRESS_X + notchPosition * ST_NOTCH_WIDTH;
+ int y = ST_PROGRESS_Y;
+ SlamBlockHR(x, y, ST_NOTCH_WIDTH, ST_NOTCH_HEIGHT, notchTable);
#endif
}
-//==========================================================================
+//==========================================================================
//
// ST_UpdateNetNotches - indicates network progress
-//
-//==========================================================================
+//
+//==========================================================================
void ST_UpdateNetNotches(int notchPosition)
{
#ifdef __WATCOMC__
- int x = ST_NETPROGRESS_X + notchPosition*ST_NETNOTCH_WIDTH;
- int y = ST_NETPROGRESS_Y;
- SlamBlockHR(x,y, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT, netnotchTable);
+ int x = ST_NETPROGRESS_X + notchPosition * ST_NETNOTCH_WIDTH;
+ int y = ST_NETPROGRESS_Y;
+ SlamBlockHR(x, y, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT, netnotchTable);
#endif
}
-//==========================================================================
-//
-// ST_Progress - increments progress indicator
-//
-//==========================================================================
+//==========================================================================
+//
+// ST_Progress - increments progress indicator
+//
+//==========================================================================
-void ST_Progress(void)
+void ST_Progress(void)
{
#ifdef __WATCOMC__
- static int notchPosition=0;
-
- // Check for ESC press -- during startup all events eaten here
- I_StartupReadKeys();
-
- if (debugmode)
- {
- printf(".");
- }
- else
- {
- if(notchPosition<ST_MAX_NOTCHES)
- {
- ST_UpdateNotches(notchPosition);
- S_StartSound(NULL, SFX_STARTUP_TICK);
- notchPosition++;
- }
- }
+ static int notchPosition = 0;
+
+ // Check for ESC press -- during startup all events eaten here
+ I_StartupReadKeys();
+
+ if (debugmode)
+ {
+ printf(".");
+ }
+ else
+ {
+ if (notchPosition < ST_MAX_NOTCHES)
+ {
+ ST_UpdateNotches(notchPosition);
+ S_StartSound(NULL, SFX_STARTUP_TICK);
+ notchPosition++;
+ }
+ }
#else
- printf(".");
+ printf(".");
#endif
-}
+}
-//==========================================================================
+//==========================================================================
//
// ST_NetProgress - indicates network progress
-//
-//==========================================================================
+//
+//==========================================================================
void ST_NetProgress(void)
{
#ifdef __WATCOMC__
- static int netnotchPosition=0;
- if (debugmode)
- {
- printf("*");
- }
- else
- {
- if(netnotchPosition<ST_MAX_NETNOTCHES)
- {
- ST_UpdateNetNotches(netnotchPosition);
- S_StartSound(NULL, SFX_DRIP);
- netnotchPosition++;
- }
- }
+ static int netnotchPosition = 0;
+ if (debugmode)
+ {
+ printf("*");
+ }
+ else
+ {
+ if (netnotchPosition < ST_MAX_NETNOTCHES)
+ {
+ ST_UpdateNetNotches(netnotchPosition);
+ S_StartSound(NULL, SFX_DRIP);
+ netnotchPosition++;
+ }
+ }
#endif
}
-//==========================================================================
-//
+//==========================================================================
+//
// ST_NetDone - net progress complete
-//
-//==========================================================================
+//
+//==========================================================================
void ST_NetDone(void)
{
- S_StartSound(NULL, SFX_PICKUP_WEAPON);
+ S_StartSound(NULL, SFX_PICKUP_WEAPON);
}
-//==========================================================================
-//
+//==========================================================================
+//
// ST_Message - gives debug message
-//
-//==========================================================================
-
-void ST_Message(char *message, ...)
-{
- va_list argptr;
- char buffer[80];
-
- va_start(argptr, message);
- vsprintf(buffer, message, argptr);
- va_end(argptr);
-
- if ( strlen(buffer) >= 80 )
- {
- I_Error("Long debug message has overwritten memory");
- }
-
+//
+//==========================================================================
+
+void ST_Message(char *message, ...)
+{
+ va_list argptr;
+ char buffer[80];
+
+ va_start(argptr, message);
+ vsprintf(buffer, message, argptr);
+ va_end(argptr);
+
+ if (strlen(buffer) >= 80)
+ {
+ I_Error("Long debug message has overwritten memory");
+ }
+
#ifdef __WATCOMC__
- if (debugmode)
- {
- printf(buffer);
- }
+ if (debugmode)
+ {
+ printf(buffer);
+ }
#else
- printf(buffer);
+ printf(buffer);
#endif
-}
+}
-//==========================================================================
-//
+//==========================================================================
+//
// ST_RealMessage - gives user message
-//
-//==========================================================================
-
+//
+//==========================================================================
+
void ST_RealMessage(char *message, ...)
{
- va_list argptr;
- char buffer[80];
-
- va_start(argptr, message);
- vsprintf(buffer, message, argptr);
- va_end(argptr);
-
- if ( strlen(buffer) >= 80 )
- {
- I_Error("Long debug message has overwritten memory\n");
- }
-
- printf(buffer); // Always print these messages
-}
-
-
-
-//==========================================================================
-//
-// ST_LoadScreen - loads startup graphic
-//
-//==========================================================================
-
-
-char *ST_LoadScreen(void)
+ va_list argptr;
+ char buffer[80];
+
+ va_start(argptr, message);
+ vsprintf(buffer, message, argptr);
+ va_end(argptr);
+
+ if (strlen(buffer) >= 80)
+ {
+ I_Error("Long debug message has overwritten memory\n");
+ }
+
+ printf(buffer); // Always print these messages
+}
+
+
+
+//==========================================================================
+//
+// ST_LoadScreen - loads startup graphic
+//
+//==========================================================================
+
+
+char *ST_LoadScreen(void)
{
- int length,lump;
- char *buffer;
-
- lump = W_GetNumForName("STARTUP");
- length = W_LumpLength(lump);
- buffer = (char *)Z_Malloc(length, PU_STATIC, NULL);
- W_ReadLump(lump, buffer);
- return(buffer);
-}
+ int length, lump;
+ char *buffer;
+
+ lump = W_GetNumForName("STARTUP");
+ length = W_LumpLength(lump);
+ buffer = (char *) Z_Malloc(length, PU_STATIC, NULL);
+ W_ReadLump(lump, buffer);
+ return (buffer);
+}