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-rw-r--r--src/hexen/st_start.c354
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diff --git a/src/hexen/st_start.c b/src/hexen/st_start.c
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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 1993-2008 Raven Software
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
+
+
+
+// HEADER FILES ------------------------------------------------------------
+#include <ctype.h>
+#include <fcntl.h>
+#include <stdarg.h>
+
+#ifndef O_BINARY
+#define O_BINARY 0
+#endif
+
+#include "h2def.h"
+#include "st_start.h"
+
+
+// MACROS ------------------------------------------------------------------
+#define ST_MAX_NOTCHES 32
+#define ST_NOTCH_WIDTH 16
+#define ST_NOTCH_HEIGHT 23
+#define ST_PROGRESS_X 64 // Start of notches x screen pos.
+#define ST_PROGRESS_Y 441 // Start of notches y screen pos.
+
+#define ST_NETPROGRESS_X 288
+#define ST_NETPROGRESS_Y 32
+#define ST_NETNOTCH_WIDTH 8
+#define ST_NETNOTCH_HEIGHT 16
+#define ST_MAX_NETNOTCHES 8
+
+// TYPES -------------------------------------------------------------------
+
+// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
+extern void SetVideoModeHR(void);
+extern void ClearScreenHR(void);
+extern void SlamHR(char *buffer);
+extern void SlamBlockHR(int x, int y, int w, int h, char *src);
+extern void InitPaletteHR(void);
+extern void SetPaletteHR(byte * palette);
+extern void GetPaletteHR(byte * palette);
+extern void FadeToPaletteHR(byte * palette);
+extern void FadeToBlackHR(void);
+extern void BlackPaletteHR(void);
+extern void I_StartupReadKeys(void);
+
+// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
+
+// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
+char *ST_LoadScreen(void);
+void ST_UpdateNotches(int notchPosition);
+void ST_UpdateNetNotches(int notchPosition);
+
+// EXTERNAL DATA DECLARATIONS ----------------------------------------------
+
+// PUBLIC DATA DEFINITIONS -------------------------------------------------
+
+// PRIVATE DATA DEFINITIONS ------------------------------------------------
+char *bitmap = NULL;
+
+char notchTable[] = {
+ // plane 0
+ 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40,
+ 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xC0,
+ 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xBC, 0x3F, 0xFC, 0x20, 0x08, 0x20, 0x08,
+ 0x2F, 0xD8, 0x37, 0xD8, 0x37, 0xF8, 0x1F, 0xF8, 0x1C, 0x50,
+
+ // plane 1
+ 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0xA0,
+ 0x30, 0x6C, 0x24, 0x94, 0x42, 0x4A, 0x60, 0x0E, 0x60, 0x06, 0x7F, 0xF6,
+ 0x7F, 0xF6, 0x7F, 0xF6, 0x5E, 0xF6, 0x38, 0x16, 0x23, 0xAC,
+
+ // plane 2
+ 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40,
+ 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xE0,
+ 0x30, 0x6C, 0x24, 0x94, 0x52, 0x6A, 0x7F, 0xFE, 0x60, 0x0E, 0x60, 0x0E,
+ 0x6F, 0xD6, 0x77, 0xD6, 0x56, 0xF6, 0x38, 0x36, 0x23, 0xAC,
+
+ // plane 3
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
+ 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x80, 0x02, 0x40,
+ 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xB4, 0x1F, 0xF0, 0x1F, 0xF8, 0x1F, 0xF8,
+ 0x10, 0x28, 0x08, 0x28, 0x29, 0x08, 0x07, 0xE8, 0x1C, 0x50
+};
+
+
+// Red Network Progress notches
+char netnotchTable[] = {
+ // plane 0
+ 0x80, 0x50, 0xD0, 0xf0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xD0, 0xF0, 0xC0,
+ 0x70, 0x50, 0x80, 0x60,
+
+ // plane 1
+ 0x60, 0xE0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0,
+ 0xA0, 0xE0, 0x60, 0x00,
+
+ // plane 2
+ 0x80, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00,
+ 0x10, 0x10, 0x80, 0x60,
+
+ // plane 3
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00
+};
+
+// CODE --------------------------------------------------------------------
+
+
+
+//--------------------------------------------------------------------------
+//
+// Startup Screen Functions
+//
+//--------------------------------------------------------------------------
+
+
+//==========================================================================
+//
+// ST_Init - Do the startup screen
+//
+//==========================================================================
+
+void ST_Init(void)
+{
+#ifdef __WATCOMC__
+ char *pal;
+ char *buffer;
+
+ if (!debugmode)
+ {
+ // Set 640x480x16 mode
+ SetVideoModeHR();
+ ClearScreenHR();
+ InitPaletteHR();
+ BlackPaletteHR();
+
+ // Load graphic
+ buffer = ST_LoadScreen();
+ pal = buffer;
+ bitmap = buffer + 16 * 3;
+
+ SlamHR(bitmap);
+ FadeToPaletteHR(pal);
+ Z_Free(buffer);
+ }
+#endif
+}
+
+
+void ST_Done(void)
+{
+#ifdef __WATCOMC__
+ ClearScreenHR();
+#endif
+}
+
+
+//==========================================================================
+//
+// ST_UpdateNotches
+//
+//==========================================================================
+
+void ST_UpdateNotches(int notchPosition)
+{
+#ifdef __WATCOMC__
+ int x = ST_PROGRESS_X + notchPosition * ST_NOTCH_WIDTH;
+ int y = ST_PROGRESS_Y;
+ SlamBlockHR(x, y, ST_NOTCH_WIDTH, ST_NOTCH_HEIGHT, notchTable);
+#endif
+}
+
+
+//==========================================================================
+//
+// ST_UpdateNetNotches - indicates network progress
+//
+//==========================================================================
+
+void ST_UpdateNetNotches(int notchPosition)
+{
+#ifdef __WATCOMC__
+ int x = ST_NETPROGRESS_X + notchPosition * ST_NETNOTCH_WIDTH;
+ int y = ST_NETPROGRESS_Y;
+ SlamBlockHR(x, y, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT, netnotchTable);
+#endif
+}
+
+
+//==========================================================================
+//
+// ST_Progress - increments progress indicator
+//
+//==========================================================================
+
+void ST_Progress(void)
+{
+#ifdef __WATCOMC__
+ static int notchPosition = 0;
+
+ // Check for ESC press -- during startup all events eaten here
+ I_StartupReadKeys();
+
+ if (debugmode)
+ {
+ printf(".");
+ }
+ else
+ {
+ if (notchPosition < ST_MAX_NOTCHES)
+ {
+ ST_UpdateNotches(notchPosition);
+ S_StartSound(NULL, SFX_STARTUP_TICK);
+ notchPosition++;
+ }
+ }
+#else
+ printf(".");
+#endif
+}
+
+
+//==========================================================================
+//
+// ST_NetProgress - indicates network progress
+//
+//==========================================================================
+
+void ST_NetProgress(void)
+{
+#ifdef __WATCOMC__
+ static int netnotchPosition = 0;
+ if (debugmode)
+ {
+ printf("*");
+ }
+ else
+ {
+ if (netnotchPosition < ST_MAX_NETNOTCHES)
+ {
+ ST_UpdateNetNotches(netnotchPosition);
+ S_StartSound(NULL, SFX_DRIP);
+ netnotchPosition++;
+ }
+ }
+#endif
+}
+
+
+//==========================================================================
+//
+// ST_NetDone - net progress complete
+//
+//==========================================================================
+void ST_NetDone(void)
+{
+ S_StartSound(NULL, SFX_PICKUP_WEAPON);
+}
+
+
+//==========================================================================
+//
+// ST_Message - gives debug message
+//
+//==========================================================================
+
+void ST_Message(char *message, ...)
+{
+ va_list argptr;
+ char buffer[80];
+
+ va_start(argptr, message);
+ vsprintf(buffer, message, argptr);
+ va_end(argptr);
+
+ if (strlen(buffer) >= 80)
+ {
+ I_Error("Long debug message has overwritten memory");
+ }
+
+#ifdef __WATCOMC__
+ if (debugmode)
+ {
+ printf(buffer);
+ }
+#else
+ printf(buffer);
+#endif
+}
+
+//==========================================================================
+//
+// ST_RealMessage - gives user message
+//
+//==========================================================================
+
+void ST_RealMessage(char *message, ...)
+{
+ va_list argptr;
+ char buffer[80];
+
+ va_start(argptr, message);
+ vsprintf(buffer, message, argptr);
+ va_end(argptr);
+
+ if (strlen(buffer) >= 80)
+ {
+ I_Error("Long debug message has overwritten memory\n");
+ }
+
+ printf(buffer); // Always print these messages
+}
+
+
+
+//==========================================================================
+//
+// ST_LoadScreen - loads startup graphic
+//
+//==========================================================================
+
+
+char *ST_LoadScreen(void)
+{
+ int length, lump;
+ char *buffer;
+
+ lump = W_GetNumForName("STARTUP");
+ length = W_LumpLength(lump);
+ buffer = (char *) Z_Malloc(length, PU_STATIC, NULL);
+ W_ReadLump(lump, buffer);
+ return (buffer);
+}