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Diffstat (limited to 'src/hexen/st_start.c')
-rw-r--r-- | src/hexen/st_start.c | 354 |
1 files changed, 354 insertions, 0 deletions
diff --git a/src/hexen/st_start.c b/src/hexen/st_start.c new file mode 100644 index 00000000..54ab9006 --- /dev/null +++ b/src/hexen/st_start.c @@ -0,0 +1,354 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 1993-2008 Raven Software +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +//----------------------------------------------------------------------------- + + + +// HEADER FILES ------------------------------------------------------------ +#include <ctype.h> +#include <fcntl.h> +#include <stdarg.h> + +#ifndef O_BINARY +#define O_BINARY 0 +#endif + +#include "h2def.h" +#include "st_start.h" + + +// MACROS ------------------------------------------------------------------ +#define ST_MAX_NOTCHES 32 +#define ST_NOTCH_WIDTH 16 +#define ST_NOTCH_HEIGHT 23 +#define ST_PROGRESS_X 64 // Start of notches x screen pos. +#define ST_PROGRESS_Y 441 // Start of notches y screen pos. + +#define ST_NETPROGRESS_X 288 +#define ST_NETPROGRESS_Y 32 +#define ST_NETNOTCH_WIDTH 8 +#define ST_NETNOTCH_HEIGHT 16 +#define ST_MAX_NETNOTCHES 8 + +// TYPES ------------------------------------------------------------------- + +// EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- +extern void SetVideoModeHR(void); +extern void ClearScreenHR(void); +extern void SlamHR(char *buffer); +extern void SlamBlockHR(int x, int y, int w, int h, char *src); +extern void InitPaletteHR(void); +extern void SetPaletteHR(byte * palette); +extern void GetPaletteHR(byte * palette); +extern void FadeToPaletteHR(byte * palette); +extern void FadeToBlackHR(void); +extern void BlackPaletteHR(void); +extern void I_StartupReadKeys(void); + +// PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- + +// PRIVATE FUNCTION PROTOTYPES --------------------------------------------- +char *ST_LoadScreen(void); +void ST_UpdateNotches(int notchPosition); +void ST_UpdateNetNotches(int notchPosition); + +// EXTERNAL DATA DECLARATIONS ---------------------------------------------- + +// PUBLIC DATA DEFINITIONS ------------------------------------------------- + +// PRIVATE DATA DEFINITIONS ------------------------------------------------ +char *bitmap = NULL; + +char notchTable[] = { + // plane 0 + 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, + 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xC0, + 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xBC, 0x3F, 0xFC, 0x20, 0x08, 0x20, 0x08, + 0x2F, 0xD8, 0x37, 0xD8, 0x37, 0xF8, 0x1F, 0xF8, 0x1C, 0x50, + + // plane 1 + 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0xA0, + 0x30, 0x6C, 0x24, 0x94, 0x42, 0x4A, 0x60, 0x0E, 0x60, 0x06, 0x7F, 0xF6, + 0x7F, 0xF6, 0x7F, 0xF6, 0x5E, 0xF6, 0x38, 0x16, 0x23, 0xAC, + + // plane 2 + 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, + 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xE0, + 0x30, 0x6C, 0x24, 0x94, 0x52, 0x6A, 0x7F, 0xFE, 0x60, 0x0E, 0x60, 0x0E, + 0x6F, 0xD6, 0x77, 0xD6, 0x56, 0xF6, 0x38, 0x36, 0x23, 0xAC, + + // plane 3 + 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, + 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x80, 0x02, 0x40, + 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xB4, 0x1F, 0xF0, 0x1F, 0xF8, 0x1F, 0xF8, + 0x10, 0x28, 0x08, 0x28, 0x29, 0x08, 0x07, 0xE8, 0x1C, 0x50 +}; + + +// Red Network Progress notches +char netnotchTable[] = { + // plane 0 + 0x80, 0x50, 0xD0, 0xf0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xD0, 0xF0, 0xC0, + 0x70, 0x50, 0x80, 0x60, + + // plane 1 + 0x60, 0xE0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, + 0xA0, 0xE0, 0x60, 0x00, + + // plane 2 + 0x80, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, + 0x10, 0x10, 0x80, 0x60, + + // plane 3 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00 +}; + +// CODE -------------------------------------------------------------------- + + + +//-------------------------------------------------------------------------- +// +// Startup Screen Functions +// +//-------------------------------------------------------------------------- + + +//========================================================================== +// +// ST_Init - Do the startup screen +// +//========================================================================== + +void ST_Init(void) +{ +#ifdef __WATCOMC__ + char *pal; + char *buffer; + + if (!debugmode) + { + // Set 640x480x16 mode + SetVideoModeHR(); + ClearScreenHR(); + InitPaletteHR(); + BlackPaletteHR(); + + // Load graphic + buffer = ST_LoadScreen(); + pal = buffer; + bitmap = buffer + 16 * 3; + + SlamHR(bitmap); + FadeToPaletteHR(pal); + Z_Free(buffer); + } +#endif +} + + +void ST_Done(void) +{ +#ifdef __WATCOMC__ + ClearScreenHR(); +#endif +} + + +//========================================================================== +// +// ST_UpdateNotches +// +//========================================================================== + +void ST_UpdateNotches(int notchPosition) +{ +#ifdef __WATCOMC__ + int x = ST_PROGRESS_X + notchPosition * ST_NOTCH_WIDTH; + int y = ST_PROGRESS_Y; + SlamBlockHR(x, y, ST_NOTCH_WIDTH, ST_NOTCH_HEIGHT, notchTable); +#endif +} + + +//========================================================================== +// +// ST_UpdateNetNotches - indicates network progress +// +//========================================================================== + +void ST_UpdateNetNotches(int notchPosition) +{ +#ifdef __WATCOMC__ + int x = ST_NETPROGRESS_X + notchPosition * ST_NETNOTCH_WIDTH; + int y = ST_NETPROGRESS_Y; + SlamBlockHR(x, y, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT, netnotchTable); +#endif +} + + +//========================================================================== +// +// ST_Progress - increments progress indicator +// +//========================================================================== + +void ST_Progress(void) +{ +#ifdef __WATCOMC__ + static int notchPosition = 0; + + // Check for ESC press -- during startup all events eaten here + I_StartupReadKeys(); + + if (debugmode) + { + printf("."); + } + else + { + if (notchPosition < ST_MAX_NOTCHES) + { + ST_UpdateNotches(notchPosition); + S_StartSound(NULL, SFX_STARTUP_TICK); + notchPosition++; + } + } +#else + printf("."); +#endif +} + + +//========================================================================== +// +// ST_NetProgress - indicates network progress +// +//========================================================================== + +void ST_NetProgress(void) +{ +#ifdef __WATCOMC__ + static int netnotchPosition = 0; + if (debugmode) + { + printf("*"); + } + else + { + if (netnotchPosition < ST_MAX_NETNOTCHES) + { + ST_UpdateNetNotches(netnotchPosition); + S_StartSound(NULL, SFX_DRIP); + netnotchPosition++; + } + } +#endif +} + + +//========================================================================== +// +// ST_NetDone - net progress complete +// +//========================================================================== +void ST_NetDone(void) +{ + S_StartSound(NULL, SFX_PICKUP_WEAPON); +} + + +//========================================================================== +// +// ST_Message - gives debug message +// +//========================================================================== + +void ST_Message(char *message, ...) +{ + va_list argptr; + char buffer[80]; + + va_start(argptr, message); + vsprintf(buffer, message, argptr); + va_end(argptr); + + if (strlen(buffer) >= 80) + { + I_Error("Long debug message has overwritten memory"); + } + +#ifdef __WATCOMC__ + if (debugmode) + { + printf(buffer); + } +#else + printf(buffer); +#endif +} + +//========================================================================== +// +// ST_RealMessage - gives user message +// +//========================================================================== + +void ST_RealMessage(char *message, ...) +{ + va_list argptr; + char buffer[80]; + + va_start(argptr, message); + vsprintf(buffer, message, argptr); + va_end(argptr); + + if (strlen(buffer) >= 80) + { + I_Error("Long debug message has overwritten memory\n"); + } + + printf(buffer); // Always print these messages +} + + + +//========================================================================== +// +// ST_LoadScreen - loads startup graphic +// +//========================================================================== + + +char *ST_LoadScreen(void) +{ + int length, lump; + char *buffer; + + lump = W_GetNumForName("STARTUP"); + length = W_LumpLength(lump); + buffer = (char *) Z_Malloc(length, PU_STATIC, NULL); + W_ReadLump(lump, buffer); + return (buffer); +} |