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-rw-r--r--src/hexen/v_video.c356
1 files changed, 356 insertions, 0 deletions
diff --git a/src/hexen/v_video.c b/src/hexen/v_video.c
new file mode 100644
index 00000000..8d88c944
--- /dev/null
+++ b/src/hexen/v_video.c
@@ -0,0 +1,356 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 1993-2008 Raven Software
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
+
+
+#include "h2def.h"
+
+#define SC_INDEX 0x3c4
+
+byte *screen;
+int dirtybox[4];
+int usegamma;
+
+byte gammatable[5][256] = {
+ {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38,
+ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
+ 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92,
+ 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
+ 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122,
+ 123, 124, 125, 126, 127, 128, 128, 129, 130, 131, 132, 133, 134, 135,
+ 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163,
+ 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177,
+ 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
+ 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205,
+ 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
+ 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233,
+ 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247,
+ 248, 249, 250, 251, 252, 253, 254, 255},
+
+ {2, 4, 5, 7, 8, 10, 11, 12, 14, 15, 16, 18, 19, 20, 21, 23, 24, 25, 26,
+ 27, 29, 30, 31, 32, 33, 34, 36, 37, 38, 39, 40, 41, 42, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
+ 67, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85,
+ 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102,
+ 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116,
+ 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 129,
+ 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
+ 144, 145, 146, 147, 148, 148, 149, 150, 151, 152, 153, 154, 155, 156,
+ 157, 158, 159, 160, 161, 162, 163, 163, 164, 165, 166, 167, 168, 169,
+ 170, 171, 172, 173, 174, 175, 175, 176, 177, 178, 179, 180, 181, 182,
+ 183, 184, 185, 186, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195,
+ 196, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 205, 206, 207,
+ 208, 209, 210, 211, 212, 213, 214, 214, 215, 216, 217, 218, 219, 220,
+ 221, 222, 222, 223, 224, 225, 226, 227, 228, 229, 230, 230, 231, 232,
+ 233, 234, 235, 236, 237, 237, 238, 239, 240, 241, 242, 243, 244, 245,
+ 245, 246, 247, 248, 249, 250, 251, 252, 252, 253, 254, 255},
+
+ {4, 7, 9, 11, 13, 15, 17, 19, 21, 22, 24, 26, 27, 29, 30, 32, 33, 35, 36,
+ 38, 39, 40, 42, 43, 45, 46, 47, 48, 50, 51, 52, 54, 55, 56, 57, 59, 60,
+ 61, 62, 63, 65, 66, 67, 68, 69, 70, 72, 73, 74, 75, 76, 77, 78, 79, 80,
+ 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 100,
+ 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114,
+ 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
+ 128, 129, 130, 131, 132, 133, 133, 134, 135, 136, 137, 138, 139, 140,
+ 141, 142, 143, 144, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153,
+ 153, 154, 155, 156, 157, 158, 159, 160, 160, 161, 162, 163, 164, 165,
+ 166, 166, 167, 168, 169, 170, 171, 172, 172, 173, 174, 175, 176, 177,
+ 178, 178, 179, 180, 181, 182, 183, 183, 184, 185, 186, 187, 188, 188,
+ 189, 190, 191, 192, 193, 193, 194, 195, 196, 197, 197, 198, 199, 200,
+ 201, 201, 202, 203, 204, 205, 206, 206, 207, 208, 209, 210, 210, 211,
+ 212, 213, 213, 214, 215, 216, 217, 217, 218, 219, 220, 221, 221, 222,
+ 223, 224, 224, 225, 226, 227, 228, 228, 229, 230, 231, 231, 232, 233,
+ 234, 235, 235, 236, 237, 238, 238, 239, 240, 241, 241, 242, 243, 244,
+ 244, 245, 246, 247, 247, 248, 249, 250, 251, 251, 252, 253, 254, 254,
+ 255},
+
+ {8, 12, 16, 19, 22, 24, 27, 29, 31, 34, 36, 38, 40, 41, 43, 45, 47, 49,
+ 50, 52, 53, 55, 57, 58, 60, 61, 63, 64, 65, 67, 68, 70, 71, 72, 74, 75,
+ 76, 77, 79, 80, 81, 82, 84, 85, 86, 87, 88, 90, 91, 92, 93, 94, 95, 96,
+ 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112,
+ 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126,
+ 127, 128, 129, 130, 131, 132, 133, 134, 135, 135, 136, 137, 138, 139,
+ 140, 141, 142, 143, 143, 144, 145, 146, 147, 148, 149, 150, 150, 151,
+ 152, 153, 154, 155, 155, 156, 157, 158, 159, 160, 160, 161, 162, 163,
+ 164, 165, 165, 166, 167, 168, 169, 169, 170, 171, 172, 173, 173, 174,
+ 175, 176, 176, 177, 178, 179, 180, 180, 181, 182, 183, 183, 184, 185,
+ 186, 186, 187, 188, 189, 189, 190, 191, 192, 192, 193, 194, 195, 195,
+ 196, 197, 197, 198, 199, 200, 200, 201, 202, 202, 203, 204, 205, 205,
+ 206, 207, 207, 208, 209, 210, 210, 211, 212, 212, 213, 214, 214, 215,
+ 216, 216, 217, 218, 219, 219, 220, 221, 221, 222, 223, 223, 224, 225,
+ 225, 226, 227, 227, 228, 229, 229, 230, 231, 231, 232, 233, 233, 234,
+ 235, 235, 236, 237, 237, 238, 238, 239, 240, 240, 241, 242, 242, 243,
+ 244, 244, 245, 246, 246, 247, 247, 248, 249, 249, 250, 251, 251, 252,
+ 253, 253, 254, 254, 255},
+
+ {16, 23, 28, 32, 36, 39, 42, 45, 48, 50, 53, 55, 57, 60, 62, 64, 66, 68,
+ 69, 71, 73, 75, 76, 78, 80, 81, 83, 84, 86, 87, 89, 90, 92, 93, 94, 96,
+ 97, 98, 100, 101, 102, 103, 105, 106, 107, 108, 109, 110, 112, 113, 114,
+ 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 128, 128,
+ 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142,
+ 143, 143, 144, 145, 146, 147, 148, 149, 150, 150, 151, 152, 153, 154,
+ 155, 155, 156, 157, 158, 159, 159, 160, 161, 162, 163, 163, 164, 165,
+ 166, 166, 167, 168, 169, 169, 170, 171, 172, 172, 173, 174, 175, 175,
+ 176, 177, 177, 178, 179, 180, 180, 181, 182, 182, 183, 184, 184, 185,
+ 186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194, 195,
+ 195, 196, 196, 197, 198, 198, 199, 200, 200, 201, 202, 202, 203, 203,
+ 204, 205, 205, 206, 207, 207, 208, 208, 209, 210, 210, 211, 211, 212,
+ 213, 213, 214, 214, 215, 216, 216, 217, 217, 218, 219, 219, 220, 220,
+ 221, 221, 222, 223, 223, 224, 224, 225, 225, 226, 227, 227, 228, 228,
+ 229, 229, 230, 230, 231, 232, 232, 233, 233, 234, 234, 235, 235, 236,
+ 236, 237, 237, 238, 239, 239, 240, 240, 241, 241, 242, 242, 243, 243,
+ 244, 244, 245, 245, 246, 246, 247, 247, 248, 248, 249, 249, 250, 250,
+ 251, 251, 252, 252, 253, 254, 254, 255, 255}
+};
+
+//---------------------------------------------------------------------------
+//
+// PROC V_DrawPatch
+//
+// Draws a column based masked pic to the screen.
+//
+//---------------------------------------------------------------------------
+
+void V_DrawPatch(int x, int y, patch_t * patch)
+{
+ int count;
+ int col;
+ column_t *column;
+ byte *desttop;
+ byte *dest;
+ byte *source;
+ int w;
+
+ y -= SHORT(patch->topoffset);
+ x -= SHORT(patch->leftoffset);
+ if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0
+ || y + SHORT(patch->height) > SCREENHEIGHT)
+ {
+ I_Error("Bad V_DrawPatch");
+ }
+ col = 0;
+ desttop = screen + y * SCREENWIDTH + x;
+ w = SHORT(patch->width);
+ for (; col < w; x++, col++, desttop++)
+ {
+ column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));
+ // Step through the posts in a column
+ while (column->topdelta != 0xff)
+ {
+ source = (byte *) column + 3;
+ dest = desttop + column->topdelta * SCREENWIDTH;
+ count = column->length;
+ while (count--)
+ {
+ *dest = *source++;
+ dest += SCREENWIDTH;
+ }
+ column = (column_t *) ((byte *) column + column->length + 4);
+ }
+ }
+}
+
+/*
+==================
+=
+= V_DrawFuzzPatch
+=
+= Masks a column based translucent masked pic to the screen.
+=
+==================
+*/
+extern byte *tinttable;
+
+void V_DrawFuzzPatch(int x, int y, patch_t * patch)
+{
+ int count, col;
+ column_t *column;
+ byte *desttop, *dest, *source;
+ int w;
+
+ y -= SHORT(patch->topoffset);
+ x -= SHORT(patch->leftoffset);
+
+ if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0
+ || y + SHORT(patch->height) > SCREENHEIGHT)
+ I_Error("Bad V_DrawPatch");
+
+ col = 0;
+ desttop = screen + y * SCREENWIDTH + x;
+
+ w = SHORT(patch->width);
+ for (; col < w; x++, col++, desttop++)
+ {
+ column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));
+
+// step through the posts in a column
+
+ while (column->topdelta != 0xff)
+ {
+ source = (byte *) column + 3;
+ dest = desttop + column->topdelta * SCREENWIDTH;
+ count = column->length;
+
+ while (count--)
+ {
+ *dest = tinttable[*dest + ((*source++) << 8)];
+ dest += SCREENWIDTH;
+ }
+ column = (column_t *) ((byte *) column + column->length + 4);
+ }
+ }
+}
+
+/*
+==================
+=
+= V_DrawAltFuzzPatch
+=
+= Masks a column based translucent masked pic to the screen.
+=
+==================
+*/
+extern byte *tinttable;
+
+void V_DrawAltFuzzPatch(int x, int y, patch_t * patch)
+{
+ int count, col;
+ column_t *column;
+ byte *desttop, *dest, *source;
+ int w;
+
+ y -= SHORT(patch->topoffset);
+ x -= SHORT(patch->leftoffset);
+
+ if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0
+ || y + SHORT(patch->height) > SCREENHEIGHT)
+ {
+ I_Error("Bad V_DrawPatch");
+ }
+
+ col = 0;
+ desttop = screen + y * SCREENWIDTH + x;
+
+ w = SHORT(patch->width);
+ for (; col < w; x++, col++, desttop++)
+ {
+ column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));
+
+// step through the posts in a column
+
+ while (column->topdelta != 0xff)
+ {
+ source = (byte *) column + 3;
+ dest = desttop + column->topdelta * SCREENWIDTH;
+ count = column->length;
+
+ while (count--)
+ {
+ *dest = tinttable[((*dest) << 8) + *source++];
+ dest += SCREENWIDTH;
+ }
+ column = (column_t *) ((byte *) column + column->length + 4);
+ }
+ }
+}
+
+/*
+==================
+=
+= V_DrawShadowedPatch
+=
+= Masks a column based masked pic to the screen.
+=
+==================
+*/
+
+void V_DrawShadowedPatch(int x, int y, patch_t * patch)
+{
+ int count, col;
+ column_t *column;
+ byte *desttop, *dest, *source;
+ byte *desttop2, *dest2;
+ int w;
+
+ y -= SHORT(patch->topoffset);
+ x -= SHORT(patch->leftoffset);
+
+ if (x < 0 || x + SHORT(patch->width) > SCREENWIDTH || y < 0
+ || y + SHORT(patch->height) > SCREENHEIGHT)
+ I_Error("Bad V_DrawPatch");
+
+ col = 0;
+ desttop = screen + y * SCREENWIDTH + x;
+ desttop2 = screen + (y + 2) * SCREENWIDTH + x + 2;
+
+ w = SHORT(patch->width);
+ for (; col < w; x++, col++, desttop++, desttop2++)
+ {
+ column = (column_t *) ((byte *) patch + LONG(patch->columnofs[col]));
+
+// step through the posts in a column
+
+ while (column->topdelta != 0xff)
+ {
+ source = (byte *) column + 3;
+ dest = desttop + column->topdelta * SCREENWIDTH;
+ dest2 = desttop2 + column->topdelta * SCREENWIDTH;
+ count = column->length;
+
+ while (count--)
+ {
+ *dest2 = tinttable[((*dest2) << 8)];
+ dest2 += SCREENWIDTH;
+ *dest = *source++;
+ dest += SCREENWIDTH;
+
+ }
+ column = (column_t *) ((byte *) column + column->length + 4);
+ }
+ }
+}
+
+//---------------------------------------------------------------------------
+//
+// PROC V_DrawRawScreen
+//
+//---------------------------------------------------------------------------
+
+void V_DrawRawScreen(byte * raw)
+{
+ memcpy(screen, raw, SCREENWIDTH * SCREENHEIGHT);
+}
+
+//---------------------------------------------------------------------------
+//
+// PROC V_Init
+//
+//---------------------------------------------------------------------------
+
+void V_Init(void)
+{
+ // I_AllocLow will put screen in low dos memory on PCs.
+ screen = I_AllocLow(SCREENWIDTH * SCREENHEIGHT);
+}