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-rw-r--r--src/hexen/am_data.h2
-rw-r--r--src/hexen/am_map.h2
2 files changed, 0 insertions, 4 deletions
diff --git a/src/hexen/am_data.h b/src/hexen/am_data.h
index 70522cdb..db964598 100644
--- a/src/hexen/am_data.h
+++ b/src/hexen/am_data.h
@@ -26,8 +26,6 @@
#ifndef __AMDATA_H__
#define __AMDATA_H__
-#pragma once
-
// a line drawing of the player pointing right, starting from the middle.
#define R ((8*PLAYERRADIUS)/7)
diff --git a/src/hexen/am_map.h b/src/hexen/am_map.h
index 21734592..803add40 100644
--- a/src/hexen/am_map.h
+++ b/src/hexen/am_map.h
@@ -26,8 +26,6 @@
#ifndef __AMMAP_H__
#define __AMMAP_H__
-#pragma once
-
// For use if I do walls with outsides/insides
#define REDS 12*8
#define REDRANGE 1 //16