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-rw-r--r--src/i_endoom.c82
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diff --git a/src/i_endoom.c b/src/i_endoom.c
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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 2005-8 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+// DESCRIPTION:
+// Exit text-mode ENDOOM screen.
+//
+//-----------------------------------------------------------------------------
+
+#include <stdio.h>
+#include <string.h>
+
+#include "doomtype.h"
+#include "i_video.h"
+
+#include "txt_main.h"
+
+#define ENDOOM_W 80
+#define ENDOOM_H 25
+
+//
+// Displays the text mode ending screen after the game quits
+//
+
+void I_Endoom(byte *endoom_data)
+{
+ unsigned char *screendata;
+ int y;
+ int indent;
+
+ // Set up text mode screen
+
+ TXT_Init();
+
+ // Write the data to the screen memory
+
+ screendata = TXT_GetScreenData();
+
+ indent = (ENDOOM_W - TXT_SCREEN_W) / 2;
+
+ for (y=0; y<TXT_SCREEN_H; ++y)
+ {
+ memcpy(screendata + (y * TXT_SCREEN_W * 2),
+ endoom_data + (y * ENDOOM_W + indent) * 2,
+ TXT_SCREEN_W * 2);
+ }
+
+ // Wait for a keypress
+
+ while (true)
+ {
+ TXT_UpdateScreen();
+
+ if (TXT_GetChar() >= 0)
+ {
+ break;
+ }
+
+ TXT_Sleep(0);
+ }
+
+ // Shut down text mode screen
+
+ TXT_Shutdown();
+}
+