diff options
Diffstat (limited to 'src/i_sound.c')
-rw-r--r-- | src/i_sound.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/i_sound.c b/src/i_sound.c index 0c0322b5..127720d1 100644 --- a/src/i_sound.c +++ b/src/i_sound.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: i_sound.c 257 2006-01-07 16:26:50Z fraggle $ +// $Id: i_sound.c 271 2006-01-08 17:51:53Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -22,6 +22,9 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.24 2006/01/08 17:51:53 fraggle +// Add S_MusicPlaying function to query if music is still playing. +// // Revision 1.23 2006/01/07 16:26:50 fraggle // Fix the behavior when expanding sound effects (again). Doom actually // does play sounds of any sample rate, but the sound effects in @@ -116,7 +119,7 @@ //----------------------------------------------------------------------------- static const char -rcsid[] = "$Id: i_sound.c 257 2006-01-07 16:26:50Z fraggle $"; +rcsid[] = "$Id: i_sound.c 271 2006-01-08 17:51:53Z fraggle $"; #include <stdio.h> #include <stdlib.h> @@ -728,7 +731,7 @@ void *I_RegisterSong(void *data, int len) } // Is the song playing? -int I_QrySongPlaying(void *handle) +boolean I_QrySongPlaying(void *handle) { if (!music_initialised) return false; |