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-rw-r--r--src/i_video.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/i_video.c b/src/i_video.c
index 55fd21e1..cd5d2ace 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1676,7 +1676,13 @@ static void SetVideoMode(screen_mode_t *mode, int w, int h)
}
else
{
+ // In windowed mode, the window can be resized while the game is
+ // running. This feature is disabled on OS X, as it adds an ugly
+ // scroll handle to the corner of the screen.
+
+#ifndef __MACOSX__
flags |= SDL_RESIZABLE;
+#endif
}
screen = SDL_SetVideoMode(w, h, screen_bpp, flags);