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-rw-r--r--src/i_video.h91
1 files changed, 62 insertions, 29 deletions
diff --git a/src/i_video.h b/src/i_video.h
index 44fe1cd2..7cc45dc9 100644
--- a/src/i_video.h
+++ b/src/i_video.h
@@ -30,73 +30,106 @@
#include "doomtype.h"
+// Screen width and height.
+
+#define SCREENWIDTH 320
+#define SCREENHEIGHT 200
+
+// Screen width used for "squash" scale functions
+
+#define SCREENWIDTH_4_3 256
+
+// Screen height used for "stretch" scale functions.
+
+#define SCREENHEIGHT_4_3 240
+
#define MAX_MOUSE_BUTTONS 8
typedef struct
{
- // Screen width and height
+ // Screen width and height
- int width;
- int height;
+ int width;
+ int height;
- // Initialisation function to call when using this mode.
- // Called with a pointer to the Doom palette.
- //
- // If NULL, no init function is called.
+ // Initialisation function to call when using this mode.
+ // Called with a pointer to the Doom palette.
+ //
+ // If NULL, no init function is called.
- void (*InitMode)(byte *palette);
-
- // Function to call to draw the screen from the source buffer.
- // Return true if draw was successful.
+ void (*InitMode)(byte *palette);
+
+ // Function to call to draw the screen from the source buffer.
+ // Return true if draw was successful.
- boolean (*DrawScreen)(int x1, int y1, int x2, int y2);
+ boolean (*DrawScreen)(int x1, int y1, int x2, int y2);
- // If true, this is a "poor quality" mode. The autoadjust
- // code should always attempt to use a different mode to this
- // mode in fullscreen.
+ // If true, this is a "poor quality" mode. The autoadjust
+ // code should always attempt to use a different mode to this
+ // mode in fullscreen.
- boolean poor_quality;
+ boolean poor_quality;
} screen_mode_t;
+typedef boolean (*grabmouse_callback_t)(void);
+
// Called by D_DoomMain,
// determines the hardware configuration
// and sets up the video mode
void I_InitGraphics (void);
+void I_GraphicsCheckCommandLine(void);
void I_ShutdownGraphics(void);
// Takes full 8 bit values.
void I_SetPalette (byte* palette);
+int I_GetPaletteIndex(int r, int g, int b);
void I_UpdateNoBlit (void);
void I_FinishUpdate (void);
-// Wait for vertical retrace or pause a bit.
-void I_WaitVBL(int count);
-
void I_ReadScreen (byte* scr);
void I_BeginRead (void);
void I_EndRead (void);
-void I_SetWindowCaption(void);
-void I_SetWindowIcon(void);
+void I_SetWindowTitle(char *title);
void I_CheckIsScreensaver(void);
+void I_SetGrabMouseCallback(grabmouse_callback_t func);
+
+void I_DisplayFPSDots(boolean dots_on);
+void I_BindVideoVariables(void);
+
+// Called before processing any tics in a frame (just after displaying a frame).
+// Time consuming syncronous operations are performed here (joystick reading).
+
+void I_StartFrame (void);
+
+// Called before processing each tic in a frame.
+// Quick syncronous operations are performed here.
+
+void I_StartTic (void);
+
+// Enable the loading disk image displayed when reading from disk.
+
+void I_EnableLoadingDisk(void);
extern char *video_driver;
-extern int autoadjust_video_settings;
extern boolean screenvisible;
-extern int screen_width, screen_height;
-extern int screen_bpp;
-extern int fullscreen;
-extern int aspect_ratio_correct;
-extern int grabmouse;
+
extern float mouse_acceleration;
extern int mouse_threshold;
-extern int startup_delay;
extern int vanilla_keyboard_mapping;
+extern boolean screensaver_mode;
+extern int usegamma;
+extern byte *I_VideoBuffer;
-#endif
+extern int screen_width;
+extern int screen_height;
+extern int screen_bpp;
+extern int fullscreen;
+extern int aspect_ratio_correct;
+#endif