diff options
Diffstat (limited to 'src/m_menu.h')
-rw-r--r-- | src/m_menu.h | 69 |
1 files changed, 0 insertions, 69 deletions
diff --git a/src/m_menu.h b/src/m_menu.h deleted file mode 100644 index c06fe981..00000000 --- a/src/m_menu.h +++ /dev/null @@ -1,69 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// Copyright(C) 1993-1996 Id Software, Inc. -// Copyright(C) 2005 Simon Howard -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -// -// DESCRIPTION: -// Menu widget stuff, episode selection and such. -// -//----------------------------------------------------------------------------- - - -#ifndef __M_MENU__ -#define __M_MENU__ - - - -#include "d_event.h" - -// -// MENUS -// -// Called by main loop, -// saves config file and calls I_Quit when user exits. -// Even when the menu is not displayed, -// this can resize the view and change game parameters. -// Does all the real work of the menu interaction. -boolean M_Responder (event_t *ev); - - -// Called by main loop, -// only used for menu (skull cursor) animation. -void M_Ticker (void); - -// Called by main loop, -// draws the menus directly into the screen buffer. -void M_Drawer (void); - -// Called by D_DoomMain, -// loads the config file. -void M_Init (void); - -// Called by intro code to force menu up upon a keypress, -// does nothing if menu is already up. -void M_StartControlPanel (void); - - - -extern int detailLevel; -extern int screenblocks; - - - -#endif |