diff options
Diffstat (limited to 'src/net_common.c')
-rw-r--r-- | src/net_common.c | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/src/net_common.c b/src/net_common.c index ba8d24bf..b9a8487d 100644 --- a/src/net_common.c +++ b/src/net_common.c @@ -1,8 +1,6 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_common.c 461 2006-04-06 17:53:43Z fraggle $ -// // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or @@ -20,30 +18,6 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // -// $Log$ -// Revision 1.5 2006/02/19 13:42:27 fraggle -// Move tic number expansion code to common code. Parse game data packets -// received from the server. -// Strip down d_net.[ch] to work through the new networking code. Remove -// game sync code. -// Remove i_net.[ch] as it is no longer needed. -// Working networking! -// -// Revision 1.4 2006/01/10 19:59:26 fraggle -// Reliable packet transport mechanism -// -// Revision 1.3 2006/01/08 04:52:26 fraggle -// Allow the server to reject clients -// -// Revision 1.2 2006/01/08 02:53:05 fraggle -// Send keepalives if the connection is not doing anything else. -// Send all packets using a new NET_Conn_SendPacket to support this. -// -// Revision 1.1 2006/01/08 00:10:48 fraggle -// Move common connection code into net_common.c, shared by server -// and client code. -// -// // Common code shared between the client and server // |