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-rw-r--r--src/net_common.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/net_common.h b/src/net_common.h
index 4f5605dc..657804fb 100644
--- a/src/net_common.h
+++ b/src/net_common.h
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_common.h 279 2006-01-10 19:59:26Z fraggle $
+// $Id: net_common.h 374 2006-02-19 13:42:27Z fraggle $
//
// Copyright(C) 2005 Simon Howard
//
@@ -21,6 +21,14 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.4 2006/02/19 13:42:27 fraggle
+// Move tic number expansion code to common code. Parse game data packets
+// received from the server.
+// Strip down d_net.[ch] to work through the new networking code. Remove
+// game sync code.
+// Remove i_net.[ch] as it is no longer needed.
+// Working networking!
+//
// Revision 1.3 2006/01/10 19:59:26 fraggle
// Reliable packet transport mechanism
//
@@ -103,5 +111,7 @@ void NET_Conn_Disconnect(net_connection_t *conn);
void NET_Conn_Run(net_connection_t *conn);
net_packet_t *NET_Conn_NewReliable(net_connection_t *conn, int packet_type);
+unsigned int NET_ExpandTicNum(unsigned int relative, unsigned int b);
+
#endif /* #ifndef NET_COMMON_H */