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-rw-r--r--src/net_gui.c51
1 files changed, 0 insertions, 51 deletions
diff --git a/src/net_gui.c b/src/net_gui.c
index 899090d0..51ceb1f8 100644
--- a/src/net_gui.c
+++ b/src/net_gui.c
@@ -1,8 +1,6 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_gui.c 699 2006-10-14 13:26:17Z fraggle $
-//
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
@@ -20,55 +18,6 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
-// $Log$
-// Revision 1.13 2006/01/23 00:37:14 fraggle
-// Make the network waiting screen not thrash the CPU so much.
-//
-// Revision 1.12 2006/01/14 00:27:16 fraggle
-// Set the window caption and title
-//
-// Revision 1.11 2006/01/14 00:13:04 fraggle
-// Detect if disconnected from the server while waiting for the game start.
-//
-// Revision 1.10 2006/01/14 00:10:54 fraggle
-// Change the format of color commands. Reorganise the waiting dialog.
-//
-// Revision 1.9 2006/01/13 23:56:00 fraggle
-// Add text-mode I/O functions.
-// Use text-mode screen for the waiting screen.
-//
-// Revision 1.8 2006/01/12 02:11:52 fraggle
-// Game start packets
-//
-// Revision 1.7 2006/01/10 22:14:13 fraggle
-// Shut up compiler warnings
-//
-// Revision 1.6 2006/01/09 02:03:39 fraggle
-// Send clients their player number, and indicate on the waiting screen
-// which client we are.
-//
-// Revision 1.5 2006/01/08 17:52:45 fraggle
-// Play some random music for the players while waiting for the game to
-// start.
-//
-// Revision 1.4 2006/01/08 05:04:50 fraggle
-// Don't grab the mouse on the net waiting screen
-//
-// Revision 1.3 2006/01/07 20:08:11 fraggle
-// Send player name and address in the waiting data packets. Display these
-// on the waiting screen, and improve the waiting screen appearance.
-//
-// Revision 1.2 2006/01/02 21:50:26 fraggle
-// Restructure the waiting screen code. Establish our own separate event
-// loop while waiting for the game to start, to avoid affecting the original
-// code too much. Move some _gui variables to net_client.c.
-//
-// Revision 1.1 2005/12/30 18:58:22 fraggle
-// Fix client code to correctly send reply to server on connection.
-// Add "waiting screen" while waiting for the game to start.
-// Hook in the new networking code into the main game code.
-//
-//
// Graphical stuff related to the networking code:
//
// * The client waiting screen when we are waiting for the server to