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Diffstat (limited to 'src/net_server.c')
-rw-r--r--src/net_server.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/net_server.c b/src/net_server.c
index a90ed4fd..383608be 100644
--- a/src/net_server.c
+++ b/src/net_server.c
@@ -119,7 +119,7 @@ typedef struct
} net_client_recv_t;
static net_server_state_t server_state;
-static boolean server_initialised = false;
+static boolean server_initialized = false;
static net_client_t clients[MAXNETNODES];
static net_client_t *sv_players[MAXPLAYERS];
static net_context_t *server_context;
@@ -612,7 +612,7 @@ static void NET_SV_ParseSYN(net_packet_t *packet,
return;
}
- // Activate, initialise connection
+ // Activate, initialize connection
NET_SV_InitNewClient(client, addr, player_name);
@@ -1489,13 +1489,13 @@ void NET_SV_AddModule(net_module_t *module)
NET_AddModule(server_context, module);
}
-// Initialise server and wait for connections
+// Initialize server and wait for connections
void NET_SV_Init(void)
{
int i;
- // initialise send/receive context
+ // initialize send/receive context
server_context = NET_NewContext();
@@ -1510,7 +1510,7 @@ void NET_SV_Init(void)
server_state = SERVER_WAITING_START;
sv_gamemode = indetermined;
- server_initialised = true;
+ server_initialized = true;
}
// Run server code to check for new packets/send packets as the server
@@ -1522,7 +1522,7 @@ void NET_SV_Run(void)
net_packet_t *packet;
int i;
- if (!server_initialised)
+ if (!server_initialized)
{
return;
}
@@ -1564,7 +1564,7 @@ void NET_SV_Shutdown(void)
boolean running;
int start_time;
- if (!server_initialised)
+ if (!server_initialized)
{
return;
}