diff options
Diffstat (limited to 'src/net_structrw.h')
-rw-r--r-- | src/net_structrw.h | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/net_structrw.h b/src/net_structrw.h index c797162b..d989e621 100644 --- a/src/net_structrw.h +++ b/src/net_structrw.h @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: net_structrw.h 235 2005-12-30 18:58:22Z fraggle $ +// $Id: net_structrw.h 281 2006-01-11 01:37:53Z fraggle $ // // Copyright(C) 2005 Simon Howard // @@ -21,6 +21,10 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.2 2006/01/11 01:37:53 fraggle +// ticcmd diffs: allow compare and patching ticcmds, and reading/writing +// ticdiffs to packets. +// // Revision 1.1 2005/12/30 18:58:22 fraggle // Fix client code to correctly send reply to server on connection. // Add "waiting screen" while waiting for the game to start. @@ -36,6 +40,10 @@ extern void NET_WriteSettings(net_packet_t *packet, net_gamesettings_t *settings); extern boolean NET_ReadSettings(net_packet_t *packet, net_gamesettings_t *settings); +extern void NET_WriteTiccmdDiff(net_packet_t *packet, net_ticdiff_t *diff); +extern boolean NET_ReadTiccmdDiff(net_packet_t *packet, net_ticdiff_t *diff); +extern void NET_TiccmdDiff(ticcmd_t *tic1, ticcmd_t *tic2, net_ticdiff_t *diff); +extern void NET_TiccmdPatch(ticcmd_t *src, net_ticdiff_t *diff, ticcmd_t *dest); #endif /* #ifndef NET_STRUCTRW_H */ |