diff options
Diffstat (limited to 'src/p_saveg.h')
-rw-r--r-- | src/p_saveg.h | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/src/p_saveg.h b/src/p_saveg.h index d6f95f11..3217e9d3 100644 --- a/src/p_saveg.h +++ b/src/p_saveg.h @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: p_saveg.h 202 2005-10-16 01:18:10Z fraggle $ +// $Id: p_saveg.h 300 2006-01-19 18:46:24Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -30,10 +30,23 @@ #ifndef __P_SAVEG__ #define __P_SAVEG__ +// maximum size of a savegame description + +#define SAVESTRINGSIZE 24 + // filename to use for a savegame slot char *P_SaveGameFile(int slot); +// Savegame file header read/write functions + +boolean P_ReadSaveGameHeader(void); +void P_WriteSaveGameHeader(char *description); + +// Savegame end-of-file read/write functions + +boolean P_ReadSaveGameEOF(void); +void P_WriteSaveGameEOF(void); // Persistent storage/archiving. // These are the load / save game routines. @@ -53,6 +66,9 @@ extern byte* save_p; //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.5 2006/01/19 18:46:24 fraggle +// Move savegame header read/write code into p_saveg.c +// // Revision 1.4 2005/10/16 01:18:10 fraggle // Global "configdir" variable with directory to store config files in. // Create a function to find the filename for a savegame slot. Store |