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-rw-r--r--src/p_telept.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/p_telept.c b/src/p_telept.c
index 4ccef8ab..5202246f 100644
--- a/src/p_telept.c
+++ b/src/p_telept.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_telept.c 78 2005-09-06 21:15:08Z fraggle $
+// $Id: p_telept.c 223 2005-10-24 18:50:39Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,10 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.6 2005/10/24 18:50:39 fraggle
+// Allow the game version to emulate to be specified from the command line
+// and set compatibility options accordingly.
+//
// Revision 1.5 2005/09/06 21:15:08 fraggle
// Silly me - i misread cph's patch and got the logic backwards
//
@@ -44,7 +48,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: p_telept.c 78 2005-09-06 21:15:08Z fraggle $";
+rcsid[] = "$Id: p_telept.c 223 2005-10-24 18:50:39Z fraggle $";
@@ -129,7 +133,7 @@ EV_Teleport
// fraggle: this was changed in final doom,
// problem between normal doom2 1.9 and final doom
- if (gamemission != pack_tnt && gamemission != pack_plut)
+ if (gameversion >= exe_final)
thing->z = thing->floorz;
if (thing->player)