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-rw-r--r--src/pcsound/pcsound_sdl.c179
1 files changed, 0 insertions, 179 deletions
diff --git a/src/pcsound/pcsound_sdl.c b/src/pcsound/pcsound_sdl.c
deleted file mode 100644
index 50820394..00000000
--- a/src/pcsound/pcsound_sdl.c
+++ /dev/null
@@ -1,179 +0,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 2007 Simon Howard
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-// DESCRIPTION:
-// PC speaker interface.
-//
-//-----------------------------------------------------------------------------
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "SDL.h"
-#include "SDL_mixer.h"
-
-#include "pcsound.h"
-
-#define SQUARE_WAVE_AMP 0x2000
-
-static pcsound_callback_func callback;
-
-// Output sound format
-
-static int mixing_freq;
-static Uint16 mixing_format;
-static int mixing_channels;
-
-// Currently playing sound
-// current_remaining is the number of remaining samples that must be played
-// before we invoke the callback to get the next frequency.
-
-static int current_remaining;
-static int current_freq;
-
-static int phase_offset = 0;
-
-// Mixer function that does the PC speaker emulation
-
-static void PCSound_Mix_Callback(void *udata, Uint8 *stream, int len)
-{
- Sint16 *leftptr;
- Sint16 *rightptr;
- Sint16 this_value;
- int oldfreq;
- int i;
- int nsamples;
-
- // Number of samples is quadrupled, because of 16-bit and stereo
-
- nsamples = len / 4;
-
- leftptr = (Sint16 *) stream;
- rightptr = ((Sint16 *) stream) + 1;
-
- // Fill the output buffer
-
- for (i=0; i<nsamples; ++i)
- {
- // Has this sound expired? If so, invoke the callback to get
- // the next frequency.
-
- while (current_remaining == 0)
- {
- oldfreq = current_freq;
-
- // Get the next frequency to play
-
- callback(&current_remaining, &current_freq);
-
- if (current_freq != 0)
- {
- // Adjust phase to match to the new frequency.
- // This gives us a smooth transition between different tones,
- // with no impulse changes.
-
- phase_offset = (phase_offset * oldfreq) / current_freq;
- }
-
- current_remaining = (current_remaining * mixing_freq) / 1000;
- }
-
- // Set the value for this sample.
-
- if (current_freq == 0)
- {
- // Silence
-
- this_value = 0;
- }
- else
- {
- int frac;
-
- // Determine whether we are at a peak or trough in the current
- // sound. Multiply by 2 so that frac % 2 will give 0 or 1
- // depending on whether we are at a peak or trough.
-
- frac = (phase_offset * current_freq * 2) / mixing_freq;
-
- if ((frac % 2) == 0)
- {
- this_value = SQUARE_WAVE_AMP;
- }
- else
- {
- this_value = -SQUARE_WAVE_AMP;
- }
-
- ++phase_offset;
- }
-
- --current_remaining;
-
- // Use the same value for the left and right channels.
-
- *leftptr += this_value;
- *rightptr += this_value;
-
- leftptr += 2;
- rightptr += 2;
- }
-}
-
-static int PCSound_SDL_Init(pcsound_callback_func callback_func)
-{
- // Check that SDL_mixer has been opened already
- // If not, fail
-
- if (!Mix_QuerySpec(&mixing_freq, &mixing_format, &mixing_channels))
- {
- return 0;
- }
-
- // Only supports AUDIO_S16SYS
-
- if (mixing_format != AUDIO_S16SYS || mixing_channels != 2)
- {
- fprintf(stderr,
- "PCSound_SDL only supports native signed 16-bit LSB, "
- "stereo format!\n");
- return 0;
- }
-
- callback = callback_func;
- current_freq = 0;
- current_remaining = 0;
-
- Mix_SetPostMix(PCSound_Mix_Callback, NULL);
-
- return 1;
-}
-
-static void PCSound_SDL_Shutdown(void)
-{
-}
-
-pcsound_driver_t pcsound_sdl_driver =
-{
- "SDL",
- PCSound_SDL_Init,
- PCSound_SDL_Shutdown,
-};
-