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-rw-r--r--src/s_sound.c16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/s_sound.c b/src/s_sound.c
index 8c4b571a..30d7add2 100644
--- a/src/s_sound.c
+++ b/src/s_sound.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: s_sound.c 75 2005-09-05 22:50:56Z fraggle $
+// $Id: s_sound.c 110 2005-09-17 20:25:56Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,11 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.7 2005/09/17 20:25:56 fraggle
+// Set the default values for variables in their initialisers. Remove the
+// "defaultvalue" parameter and associated code from the configuration
+// file parsing code.
+//
// Revision 1.6 2005/09/05 22:50:56 fraggle
// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass
// length of data when registering music.
@@ -50,7 +55,7 @@
static const char
-rcsid[] = "$Id: s_sound.c 75 2005-09-05 22:50:56Z fraggle $";
+rcsid[] = "$Id: s_sound.c 110 2005-09-17 20:25:56Z fraggle $";
@@ -138,10 +143,10 @@ static channel_t* channels;
// These are not used, but should be (menu).
// Maximum volume of a sound effect.
// Internal default is max out of 0-15.
-int snd_SfxVolume = 15;
+int snd_SfxVolume = 8;
// Maximum volume of music. Useless so far.
-int snd_MusicVolume = 15;
+int snd_MusicVolume = 8;
@@ -154,7 +159,8 @@ static musicinfo_t* mus_playing=0;
// following is set
// by the defaults code in M_misc:
// number of channels available
-int numChannels;
+
+int numChannels = 3;
static int nextcleanup;