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-rw-r--r--src/setup/keyboard.c143
1 files changed, 143 insertions, 0 deletions
diff --git a/src/setup/keyboard.c b/src/setup/keyboard.c
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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 2006 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+#include "textscreen.h"
+#include "doomtype.h"
+
+#include "execute.h"
+#include "txt_keyinput.h"
+
+#include "joystick.h"
+#include "keyboard.h"
+
+int key_left = KEY_LEFTARROW;
+int key_right = KEY_RIGHTARROW;
+int key_up = KEY_UPARROW;
+int key_down = KEY_DOWNARROW;
+int key_strafeleft = ',';
+int key_straferight = '.';
+int key_fire = KEY_RCTRL;
+int key_use = ' ';
+int key_strafe = KEY_RALT;
+int key_speed = KEY_RSHIFT;
+
+int vanilla_keyboard_mapping = 1;
+
+static int always_run = 0;
+
+static int *allkeys[] = {&key_left, &key_right, &key_up, &key_down,
+ &key_strafeleft, &key_straferight, &key_fire,
+ &key_use, &key_strafe, &key_speed};
+
+static void UpdateJoybSpeed(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(var))
+{
+ if (always_run)
+ {
+ /*
+ <Janizdreg> if you want to pick one for chocolate doom to use,
+ pick 29, since that is the most universal one that
+ also works with heretic, hexen and strife =P
+
+ NB. This choice also works with original, ultimate and final exes.
+ */
+
+ joybspeed = 29;
+ }
+ else
+ {
+ joybspeed = 0;
+ }
+}
+
+// Callback invoked when a key control is set
+
+static void KeySetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable))
+{
+ TXT_CAST_ARG(int, variable);
+ unsigned int i;
+
+ for (i=0; i<arrlen(allkeys); ++i)
+ {
+ if (*variable == *allkeys[i] && allkeys[i] != variable)
+ {
+ // A different key has the same value. Clear the existing
+ // value. This ensures that no two keys can have the same
+ // value.
+
+ *allkeys[i] = 0;
+ }
+ }
+}
+
+static void AddKeyControl(txt_table_t *table, char *name, int *var)
+{
+ txt_key_input_t *key_input;
+
+ TXT_AddWidget(table, TXT_NewLabel(name));
+ key_input = TXT_NewKeyInput(var);
+ TXT_AddWidget(table, key_input);
+ TXT_SignalConnect(key_input, "set", KeySetCallback, var);
+}
+
+void ConfigKeyboard(void)
+{
+ txt_window_t *window;
+ txt_table_t *movement_table;
+ txt_table_t *action_table;
+ txt_checkbox_t *run_control;
+
+ always_run = joybspeed >= 20;
+
+ window = TXT_NewWindow("Keyboard configuration");
+
+ TXT_AddWidgets(window,
+ TXT_NewSeparator("Movement"),
+ movement_table = TXT_NewTable(2),
+
+ TXT_NewSeparator("Action"),
+ action_table = TXT_NewTable(2),
+
+ TXT_NewSeparator("Misc."),
+ run_control = TXT_NewCheckBox("Always run", &always_run),
+ TXT_NewInvertedCheckBox("Use native keyboard mapping",
+ &vanilla_keyboard_mapping),
+ NULL);
+
+ TXT_SetColumnWidths(movement_table, 20, 8);
+
+ TXT_SignalConnect(run_control, "changed", UpdateJoybSpeed, NULL);
+
+ AddKeyControl(movement_table, "Move Forward", &key_up);
+ AddKeyControl(movement_table, "Move Backward", &key_down);
+ AddKeyControl(movement_table, "Turn Left", &key_left);
+ AddKeyControl(movement_table, "Turn Right", &key_right);
+ AddKeyControl(movement_table, "Strafe Left", &key_strafeleft);
+ AddKeyControl(movement_table, "Strafe Right", &key_straferight);
+ AddKeyControl(movement_table, "Speed On", &key_speed);
+ AddKeyControl(movement_table, "Strafe On", &key_strafe);
+
+ TXT_SetColumnWidths(action_table, 20, 8);
+
+ AddKeyControl(action_table, "Use", &key_use);
+ AddKeyControl(action_table, "Fire", &key_fire);
+
+ TXT_SetWindowAction(window, TXT_HORIZ_CENTER, TestConfigAction());
+}
+