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-rw-r--r--src/setup/mouse.c169
1 files changed, 169 insertions, 0 deletions
diff --git a/src/setup/mouse.c b/src/setup/mouse.c
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--- /dev/null
+++ b/src/setup/mouse.c
@@ -0,0 +1,169 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 2006 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+
+#include <stdlib.h>
+
+#include "textscreen.h"
+#include "doomtype.h"
+#include "m_config.h"
+#include "m_controls.h"
+
+#include "execute.h"
+#include "txt_mouseinput.h"
+
+#include "mode.h"
+#include "mouse.h"
+
+static int usemouse = 1;
+
+static int novert = 0;
+static int mouseSensitivity = 5;
+static float mouse_acceleration = 2.0;
+static int mouse_threshold = 10;
+static int grabmouse = 1;
+
+static int *all_mouse_buttons[] = {
+ &mousebfire,
+ &mousebstrafe,
+ &mousebforward,
+ &mousebstrafeleft,
+ &mousebstraferight,
+ &mousebbackward,
+ &mousebuse,
+ &mousebjump,
+ &mousebprevweapon,
+ &mousebnextweapon
+};
+
+static void MouseSetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable))
+{
+ TXT_CAST_ARG(int, variable);
+ unsigned int i;
+
+ // Check if the same mouse button is used for a different action
+ // If so, set the other action(s) to -1 (unset)
+
+ for (i=0; i<arrlen(all_mouse_buttons); ++i)
+ {
+ if (*all_mouse_buttons[i] == *variable
+ && all_mouse_buttons[i] != variable)
+ {
+ *all_mouse_buttons[i] = -1;
+ }
+ }
+}
+
+static void AddMouseControl(txt_table_t *table, char *label, int *var)
+{
+ txt_mouse_input_t *mouse_input;
+
+ TXT_AddWidget(table, TXT_NewLabel(label));
+
+ mouse_input = TXT_NewMouseInput(var);
+ TXT_AddWidget(table, mouse_input);
+
+ TXT_SignalConnect(mouse_input, "set", MouseSetCallback, var);
+}
+
+static void ConfigExtraButtons(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused))
+{
+ txt_window_t *window;
+ txt_table_t *buttons_table;
+
+ window = TXT_NewWindow("Additional mouse buttons");
+
+ TXT_AddWidgets(window,
+ buttons_table = TXT_NewTable(2),
+ NULL);
+
+ TXT_SetColumnWidths(buttons_table, 29, 5);
+
+ AddMouseControl(buttons_table, "Move backward", &mousebbackward);
+ AddMouseControl(buttons_table, "Use", &mousebuse);
+ AddMouseControl(buttons_table, "Strafe left", &mousebstrafeleft);
+ AddMouseControl(buttons_table, "Strafe right", &mousebstraferight);
+
+ if (gamemission == hexen)
+ {
+ AddMouseControl(buttons_table, "Jump", &mousebjump);
+ }
+
+ AddMouseControl(buttons_table, "Previous weapon", &mousebprevweapon);
+ AddMouseControl(buttons_table, "Next weapon", &mousebnextweapon);
+}
+
+void ConfigMouse(void)
+{
+ txt_window_t *window;
+ txt_table_t *motion_table;
+ txt_table_t *buttons_table;
+
+ window = TXT_NewWindow("Mouse configuration");
+
+ TXT_AddWidgets(window,
+ TXT_NewCheckBox("Enable mouse", &usemouse),
+ TXT_NewInvertedCheckBox("Allow vertical mouse movement",
+ &novert),
+ TXT_NewCheckBox("Grab mouse in windowed mode",
+ &grabmouse),
+ TXT_NewCheckBox("Double click acts as \"use\"",
+ &dclick_use),
+
+ TXT_NewSeparator("Mouse motion"),
+ motion_table = TXT_NewTable(2),
+
+ TXT_NewSeparator("Buttons"),
+ buttons_table = TXT_NewTable(2),
+ TXT_NewButton2("More controls...",
+ ConfigExtraButtons,
+ NULL),
+ NULL);
+
+ TXT_SetColumnWidths(motion_table, 27, 5);
+
+ TXT_AddWidgets(motion_table,
+ TXT_NewLabel("Speed"),
+ TXT_NewSpinControl(&mouseSensitivity, 1, 256),
+ TXT_NewLabel("Acceleration"),
+ TXT_NewFloatSpinControl(&mouse_acceleration, 1.0, 5.0),
+ TXT_NewLabel("Acceleration threshold"),
+ TXT_NewSpinControl(&mouse_threshold, 0, 32),
+ NULL);
+
+ TXT_SetColumnWidths(buttons_table, 27, 5);
+
+ AddMouseControl(buttons_table, "Fire/Attack", &mousebfire);
+ AddMouseControl(buttons_table, "Move forward", &mousebforward);
+ AddMouseControl(buttons_table, "Strafe on", &mousebstrafe);
+
+ TXT_SetWindowAction(window, TXT_HORIZ_CENTER, TestConfigAction());
+}
+
+void BindMouseVariables(void)
+{
+ M_BindVariable("use_mouse", &usemouse);
+ M_BindVariable("novert", &novert);
+ M_BindVariable("mouse_sensitivity", &mouseSensitivity);
+ M_BindVariable("mouse_acceleration", &mouse_acceleration);
+ M_BindVariable("mouse_threshold", &mouse_threshold);
+ M_BindVariable("grabmouse", &grabmouse);
+}
+