summaryrefslogtreecommitdiff
path: root/src/setup/txt_joyaxis.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/setup/txt_joyaxis.c')
-rw-r--r--src/setup/txt_joyaxis.c527
1 files changed, 527 insertions, 0 deletions
diff --git a/src/setup/txt_joyaxis.c b/src/setup/txt_joyaxis.c
new file mode 100644
index 00000000..927c0473
--- /dev/null
+++ b/src/setup/txt_joyaxis.c
@@ -0,0 +1,527 @@
+//
+// Copyright(C) 2014 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "SDL.h"
+
+#include "joystick.h"
+#include "i_joystick.h"
+#include "i_system.h"
+#include "m_controls.h"
+#include "m_misc.h"
+
+#include "textscreen.h"
+#include "txt_gui.h"
+#include "txt_io.h"
+#include "txt_joyaxis.h"
+
+#define JOYSTICK_AXIS_WIDTH 24
+
+static char *CalibrationLabel(txt_joystick_axis_t *joystick_axis)
+{
+ switch (joystick_axis->config_stage)
+ {
+ case CONFIG_CENTER:
+ return "Center the D-pad or joystick,\n"
+ "and press a button.";
+
+ case CONFIG_STAGE1:
+ if (joystick_axis->dir == JOYSTICK_AXIS_VERTICAL)
+ {
+ return "Push the D-pad or joystick up,\n"
+ "and press the button.";
+ }
+ else
+ {
+ return "Push the D-pad or joystick to the\n"
+ "left, and press the button.";
+ }
+
+ case CONFIG_STAGE2:
+ if (joystick_axis->dir == JOYSTICK_AXIS_VERTICAL)
+ {
+ return "Push the D-pad or joystick down,\n"
+ "and press the button.";
+ }
+ else
+ {
+ return "Push the D-pad or joystick to the\n"
+ "right, and press the button.";
+ }
+ }
+}
+
+static void SetCalibrationLabel(txt_joystick_axis_t *joystick_axis)
+{
+ TXT_SetLabel(joystick_axis->config_label, CalibrationLabel(joystick_axis));
+}
+
+// Search all axes on joystick being configured; find a button that is
+// pressed (other than the calibrate button). Returns the button number.
+
+static int FindPressedAxisButton(txt_joystick_axis_t *joystick_axis)
+{
+ int i;
+
+ for (i = 0; i < SDL_JoystickNumButtons(joystick_axis->joystick); ++i)
+ {
+ if (i == joystick_axis->config_button)
+ {
+ continue;
+ }
+
+ if (SDL_JoystickGetButton(joystick_axis->joystick, i))
+ {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+// Look for a hat that isn't centered. Returns the encoded hat axis.
+
+static int FindUncenteredHat(SDL_Joystick *joystick, int *axis_invert)
+{
+ int i, hatval;
+
+ for (i = 0; i < SDL_JoystickNumHats(joystick); ++i)
+ {
+ hatval = SDL_JoystickGetHat(joystick, i);
+
+ switch (hatval)
+ {
+ case SDL_HAT_LEFT:
+ case SDL_HAT_RIGHT:
+ *axis_invert = hatval != SDL_HAT_LEFT;
+ return CREATE_HAT_AXIS(i, HAT_AXIS_HORIZONTAL);
+
+ case SDL_HAT_UP:
+ case SDL_HAT_DOWN:
+ *axis_invert = hatval != SDL_HAT_UP;
+ return CREATE_HAT_AXIS(i, HAT_AXIS_VERTICAL);
+
+ // If the hat is centered, or is not pointing in a
+ // definite direction, then ignore it. We don't accept
+ // the hat being pointed to the upper-left for example,
+ // because it's ambiguous.
+ case SDL_HAT_CENTERED:
+ default:
+ break;
+ }
+ }
+
+ // None found.
+ return -1;
+}
+
+static boolean CalibrateAxis(txt_joystick_axis_t *joystick_axis)
+{
+ int best_axis;
+ int best_value;
+ int best_invert;
+ Sint16 axis_value;
+ int i;
+
+ // Check all axes to find which axis has the largest value. We test
+ // for one axis at a time, so eg. when we prompt to push the joystick
+ // left, whichever axis has the largest value is the left axis.
+
+ best_axis = 0;
+ best_value = 0;
+ best_invert = 0;
+
+ for (i = 0; i < SDL_JoystickNumAxes(joystick_axis->joystick); ++i)
+ {
+ //if (bad_axis[i])
+ //{
+ // continue;
+ //}
+
+ axis_value = SDL_JoystickGetAxis(joystick_axis->joystick, i);
+
+ if (abs(axis_value) > best_value)
+ {
+ best_value = abs(axis_value);
+ best_invert = axis_value > 0;
+ best_axis = i;
+ }
+ }
+
+ // Did we find one axis that had a significant value?
+
+ if (best_value > 32768 / 4)
+ {
+ // Save the best values we have found
+
+ *joystick_axis->axis = best_axis;
+ *joystick_axis->invert = best_invert;
+ return true;
+ }
+
+ // Otherwise, maybe this is a "button axis", like the PS3 SIXAXIS
+ // controller that exposes the D-pad as four individual buttons.
+ // Search for a button.
+
+ i = FindPressedAxisButton(joystick_axis);
+
+ if (i >= 0)
+ {
+ *joystick_axis->axis = CREATE_BUTTON_AXIS(i, 0);
+ *joystick_axis->invert = 0;
+ return true;
+ }
+
+ // Maybe it's a D-pad that is presented as a hat. This sounds weird
+ // but gamepads like this really do exist; an example is the
+ // Nyko AIRFLO Ex.
+
+ i = FindUncenteredHat(joystick_axis->joystick, joystick_axis->invert);
+
+ if (i >= 0)
+ {
+ *joystick_axis->axis = i;
+ return true;
+ }
+
+ // User pressed the button without pushing the joystick anywhere.
+ return false;
+}
+
+static boolean SetButtonAxisPositive(txt_joystick_axis_t *joystick_axis)
+{
+ int button;
+
+ button = FindPressedAxisButton(joystick_axis);
+
+ if (button >= 0)
+ {
+ *joystick_axis->axis |= CREATE_BUTTON_AXIS(0, button);
+ return true;
+ }
+
+ return false;
+}
+
+static void IdentifyBadAxes(txt_joystick_axis_t *joystick_axis)
+{
+ int i, val;
+
+ free(joystick_axis->bad_axis);
+
+ joystick_axis->bad_axis
+ = calloc(SDL_JoystickNumAxes(joystick_axis->joystick),
+ sizeof(boolean));
+
+ // Look for uncentered axes.
+
+ for (i = 0; i < SDL_JoystickNumAxes(joystick_axis->joystick); ++i)
+ {
+ val = SDL_JoystickGetAxis(joystick_axis->joystick, i);
+
+ joystick_axis->bad_axis[i] = abs(val) > (32768 / 5);
+
+ if (joystick_axis->bad_axis[i])
+ {
+ printf("Ignoring uncentered joystick axis #%i: %i\n", i, val);
+ }
+ }
+}
+
+static int NextCalibrateStage(txt_joystick_axis_t *joystick_axis)
+{
+ switch (joystick_axis->config_stage)
+ {
+ case CONFIG_CENTER:
+ return CONFIG_STAGE1;
+
+ // After pushing to the left, there are two possibilities:
+ // either it is a button axis, in which case we need to find
+ // the other button, or we can just move on to the next axis.
+ case CONFIG_STAGE1:
+ if (IS_BUTTON_AXIS(*joystick_axis->axis))
+ {
+ return CONFIG_STAGE2;
+ }
+ else
+ {
+ return CONFIG_CENTER;
+ }
+
+ case CONFIG_STAGE2:
+ return CONFIG_CENTER;
+ }
+}
+
+static int EventCallback(SDL_Event *event, TXT_UNCAST_ARG(joystick_axis))
+{
+ TXT_CAST_ARG(txt_joystick_axis_t, joystick_axis);
+ boolean advance;
+
+ if (event->type != SDL_JOYBUTTONDOWN)
+ {
+ return 0;
+ }
+
+ // At this point, we have a button press.
+ // In the first "center" stage, we're just trying to work out which
+ // joystick is being configured and which button the user is pressing.
+ if (joystick_axis->config_stage == CONFIG_CENTER)
+ {
+ joystick_index = event->jbutton.which;
+ joystick_axis->config_button = event->jbutton.button;
+ IdentifyBadAxes(joystick_axis);
+
+ // Advance to next stage.
+ joystick_axis->config_stage = CONFIG_STAGE1;
+ SetCalibrationLabel(joystick_axis);
+
+ return 1;
+ }
+
+ // In subsequent stages, the user is asked to push in a specific
+ // direction and press the button. They must push the same button
+ // as they did before; this is necessary to support button axes.
+ if (event->jbutton.which == joystick_index
+ && event->jbutton.button == joystick_axis->config_button)
+ {
+ switch (joystick_axis->config_stage)
+ {
+ default:
+ case CONFIG_STAGE1:
+ advance = CalibrateAxis(joystick_axis);
+ break;
+
+ case CONFIG_STAGE2:
+ advance = SetButtonAxisPositive(joystick_axis);
+ break;
+ }
+
+ // Advance to the next calibration stage?
+
+ if (advance)
+ {
+ joystick_axis->config_stage = NextCalibrateStage(joystick_axis);
+ SetCalibrationLabel(joystick_axis);
+
+ // Finished?
+ if (joystick_axis->config_stage == CONFIG_CENTER)
+ {
+ TXT_CloseWindow(joystick_axis->config_window);
+
+ if (joystick_axis->callback != NULL)
+ {
+ joystick_axis->callback();
+ }
+ }
+
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+static void CalibrateWindowClosed(TXT_UNCAST_ARG(widget),
+ TXT_UNCAST_ARG(joystick_axis))
+{
+ TXT_CAST_ARG(txt_joystick_axis_t, joystick_axis);
+
+ free(joystick_axis->bad_axis);
+ joystick_axis->bad_axis = NULL;
+
+ SDL_JoystickClose(joystick_axis->joystick);
+ SDL_JoystickEventState(SDL_DISABLE);
+ SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
+ TXT_SDL_SetEventCallback(NULL, NULL);
+}
+
+void TXT_ConfigureJoystickAxis(txt_joystick_axis_t *joystick_axis,
+ int using_button,
+ txt_joystick_axis_callback_t callback)
+{
+ // Open the joystick first.
+ if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
+ {
+ return;
+ }
+
+ joystick_axis->joystick = SDL_JoystickOpen(joystick_index);
+ if (joystick_axis->joystick == NULL)
+ {
+ // TODO: OpenErrorWindow();
+ return;
+ }
+
+ SDL_JoystickEventState(SDL_ENABLE);
+
+ // Build the prompt window.
+
+ joystick_axis->config_window
+ = TXT_NewWindow("Gamepad/Joystick calibration");
+ TXT_AddWidgets(joystick_axis->config_window,
+ TXT_NewStrut(0, 1),
+ joystick_axis->config_label = TXT_NewLabel(""),
+ TXT_NewStrut(0, 1),
+ NULL);
+
+ TXT_SetWindowAction(joystick_axis->config_window, TXT_HORIZ_LEFT, NULL);
+ TXT_SetWindowAction(joystick_axis->config_window, TXT_HORIZ_CENTER,
+ TXT_NewWindowAbortAction(joystick_axis->config_window));
+ TXT_SetWindowAction(joystick_axis->config_window, TXT_HORIZ_RIGHT, NULL);
+ TXT_SetWidgetAlign(joystick_axis->config_window, TXT_HORIZ_CENTER);
+
+ if (using_button >= 0)
+ {
+ joystick_axis->config_stage = CONFIG_STAGE1;
+ joystick_axis->config_button = using_button;
+ IdentifyBadAxes(joystick_axis);
+ }
+ else
+ {
+ joystick_axis->config_stage = CONFIG_CENTER;
+ }
+
+ SetCalibrationLabel(joystick_axis);
+
+ // Close the joystick and shut down joystick subsystem when the window
+ // is closed.
+ TXT_SignalConnect(joystick_axis->config_window, "closed",
+ CalibrateWindowClosed, joystick_axis);
+
+ TXT_SDL_SetEventCallback(EventCallback, joystick_axis);
+
+ // When successfully calibrated, invoke this callback:
+ joystick_axis->callback = callback;
+}
+
+static void TXT_JoystickAxisSizeCalc(TXT_UNCAST_ARG(joystick_axis))
+{
+ TXT_CAST_ARG(txt_joystick_axis_t, joystick_axis);
+
+ // All joystickinputs are the same size.
+
+ joystick_axis->widget.w = JOYSTICK_AXIS_WIDTH;
+ joystick_axis->widget.h = 1;
+}
+
+static void TXT_JoystickAxisDrawer(TXT_UNCAST_ARG(joystick_axis))
+{
+ TXT_CAST_ARG(txt_joystick_axis_t, joystick_axis);
+ char buf[JOYSTICK_AXIS_WIDTH + 1];
+ int i;
+
+ if (*joystick_axis->axis < 0)
+ {
+ M_StringCopy(buf, "(None)", sizeof(buf));
+ }
+ else if (IS_BUTTON_AXIS(*joystick_axis->axis))
+ {
+ int neg, pos;
+
+ neg = BUTTON_AXIS_NEG(*joystick_axis->axis);
+ pos = BUTTON_AXIS_POS(*joystick_axis->axis);
+ M_snprintf(buf, sizeof(buf), "BUTTONS #%i+#%i", neg, pos);
+ }
+ else if (IS_HAT_AXIS(*joystick_axis->axis))
+ {
+ int hat, dir;
+
+ hat = HAT_AXIS_HAT(*joystick_axis->axis);
+ dir = HAT_AXIS_DIRECTION(*joystick_axis->axis);
+
+ M_snprintf(buf, sizeof(buf), "HAT #%i (%s)", hat,
+ dir == HAT_AXIS_HORIZONTAL ? "horizontal" : "vertical");
+ }
+ else
+ {
+ M_snprintf(buf, sizeof(buf), "AXIS #%i", *joystick_axis->axis);
+ }
+
+ TXT_SetWidgetBG(joystick_axis);
+ TXT_FGColor(TXT_COLOR_BRIGHT_WHITE);
+
+ TXT_DrawString(buf);
+
+ for (i=strlen(buf); i<JOYSTICK_AXIS_WIDTH; ++i)
+ {
+ TXT_DrawString(" ");
+ }
+}
+
+static void TXT_JoystickAxisDestructor(TXT_UNCAST_ARG(joystick_axis))
+{
+}
+
+static int TXT_JoystickAxisKeyPress(TXT_UNCAST_ARG(joystick_axis), int key)
+{
+ TXT_CAST_ARG(txt_joystick_axis_t, joystick_axis);
+
+ if (key == KEY_ENTER)
+ {
+ TXT_ConfigureJoystickAxis(joystick_axis, -1, NULL);
+ return 1;
+ }
+
+ if (key == KEY_BACKSPACE || key == KEY_DEL)
+ {
+ *joystick_axis->axis = -1;
+ }
+
+ return 0;
+}
+
+static void TXT_JoystickAxisMousePress(TXT_UNCAST_ARG(widget),
+ int x, int y, int b)
+{
+ TXT_CAST_ARG(txt_joystick_axis_t, widget);
+
+ // Clicking is like pressing enter
+
+ if (b == TXT_MOUSE_LEFT)
+ {
+ TXT_JoystickAxisKeyPress(widget, KEY_ENTER);
+ }
+}
+
+txt_widget_class_t txt_joystick_axis_class =
+{
+ TXT_AlwaysSelectable,
+ TXT_JoystickAxisSizeCalc,
+ TXT_JoystickAxisDrawer,
+ TXT_JoystickAxisKeyPress,
+ TXT_JoystickAxisDestructor,
+ TXT_JoystickAxisMousePress,
+ NULL,
+};
+
+txt_joystick_axis_t *TXT_NewJoystickAxis(int *axis, int *invert,
+ txt_joystick_axis_direction_t dir)
+{
+ txt_joystick_axis_t *joystick_axis;
+
+ joystick_axis = malloc(sizeof(txt_joystick_axis_t));
+
+ TXT_InitWidget(joystick_axis, &txt_joystick_axis_class);
+ joystick_axis->axis = axis;
+ joystick_axis->invert = invert;
+ joystick_axis->dir = dir;
+ joystick_axis->bad_axis = NULL;
+
+ return joystick_axis;
+}
+