diff options
Diffstat (limited to 'src/setup')
-rw-r--r-- | src/setup/compatibility.c | 4 | ||||
-rw-r--r-- | src/setup/display.c | 26 | ||||
-rw-r--r-- | src/setup/joystick.c | 18 | ||||
-rw-r--r-- | src/setup/keyboard.c | 2 | ||||
-rw-r--r-- | src/setup/mode.c | 19 | ||||
-rw-r--r-- | src/setup/mouse.c | 12 | ||||
-rw-r--r-- | src/setup/multiplayer.c | 4 | ||||
-rw-r--r-- | src/setup/sound.c | 50 |
8 files changed, 69 insertions, 66 deletions
diff --git a/src/setup/compatibility.c b/src/setup/compatibility.c index 83dabdc8..df202117 100644 --- a/src/setup/compatibility.c +++ b/src/setup/compatibility.c @@ -43,8 +43,8 @@ void BindCompatibilityVariables(void) { if (gamemission == doom || gamemission == strife) { - M_BindVariable("vanilla_savegame_limit", &vanilla_savegame_limit); - M_BindVariable("vanilla_demo_limit", &vanilla_demo_limit); + M_BindIntVariable("vanilla_savegame_limit", &vanilla_savegame_limit); + M_BindIntVariable("vanilla_demo_limit", &vanilla_demo_limit); } } diff --git a/src/setup/display.c b/src/setup/display.c index 090fd445..1398aaf0 100644 --- a/src/setup/display.c +++ b/src/setup/display.c @@ -700,28 +700,28 @@ void ConfigDisplay(void) void BindDisplayVariables(void) { - M_BindVariable("autoadjust_video_settings", &autoadjust_video_settings); - M_BindVariable("aspect_ratio_correct", &aspect_ratio_correct); - M_BindVariable("fullscreen", &fullscreen); - M_BindVariable("screen_width", &screen_width); - M_BindVariable("screen_height", &screen_height); - M_BindVariable("screen_bpp", &screen_bpp); - M_BindVariable("startup_delay", &startup_delay); - M_BindVariable("video_driver", &video_driver); - M_BindVariable("window_position", &window_position); - M_BindVariable("usegamma", &usegamma); - M_BindVariable("png_screenshots", &png_screenshots); + M_BindIntVariable("autoadjust_video_settings", &autoadjust_video_settings); + M_BindIntVariable("aspect_ratio_correct", &aspect_ratio_correct); + M_BindIntVariable("fullscreen", &fullscreen); + M_BindIntVariable("screen_width", &screen_width); + M_BindIntVariable("screen_height", &screen_height); + M_BindIntVariable("screen_bpp", &screen_bpp); + M_BindIntVariable("startup_delay", &startup_delay); + M_BindStringVariable("video_driver", &video_driver); + M_BindStringVariable("window_position", &window_position); + M_BindIntVariable("usegamma", &usegamma); + M_BindIntVariable("png_screenshots", &png_screenshots); if (gamemission == doom || gamemission == heretic || gamemission == strife) { - M_BindVariable("show_endoom", &show_endoom); + M_BindIntVariable("show_endoom", &show_endoom); } if (gamemission == heretic || gamemission == hexen || gamemission == strife) { - M_BindVariable("graphical_startup", &graphical_startup); + M_BindIntVariable("graphical_startup", &graphical_startup); } // Windows Vista or later? Set screen color depth to diff --git a/src/setup/joystick.c b/src/setup/joystick.c index 49931312..dc94b2f0 100644 --- a/src/setup/joystick.c +++ b/src/setup/joystick.c @@ -757,20 +757,20 @@ void BindJoystickVariables(void) { int i; - M_BindVariable("use_joystick", &usejoystick); - M_BindVariable("joystick_index", &joystick_index); - M_BindVariable("joystick_x_axis", &joystick_x_axis); - M_BindVariable("joystick_y_axis", &joystick_y_axis); - M_BindVariable("joystick_strafe_axis", &joystick_strafe_axis); - M_BindVariable("joystick_x_invert", &joystick_x_invert); - M_BindVariable("joystick_y_invert", &joystick_y_invert); - M_BindVariable("joystick_strafe_invert",&joystick_strafe_invert); + M_BindIntVariable("use_joystick", &usejoystick); + M_BindIntVariable("joystick_index", &joystick_index); + M_BindIntVariable("joystick_x_axis", &joystick_x_axis); + M_BindIntVariable("joystick_y_axis", &joystick_y_axis); + M_BindIntVariable("joystick_strafe_axis", &joystick_strafe_axis); + M_BindIntVariable("joystick_x_invert", &joystick_x_invert); + M_BindIntVariable("joystick_y_invert", &joystick_y_invert); + M_BindIntVariable("joystick_strafe_invert", &joystick_strafe_invert); for (i = 0; i < NUM_VIRTUAL_BUTTONS; ++i) { char name[32]; M_snprintf(name, sizeof(name), "joystick_physical_button%i", i); - M_BindVariable(name, &joystick_physical_buttons[i]); + M_BindIntVariable(name, &joystick_physical_buttons[i]); } } diff --git a/src/setup/keyboard.c b/src/setup/keyboard.c index 2964606b..0d672436 100644 --- a/src/setup/keyboard.c +++ b/src/setup/keyboard.c @@ -408,5 +408,5 @@ void ConfigKeyboard(void) void BindKeyboardVariables(void) { - M_BindVariable("vanilla_keyboard_mapping", &vanilla_keyboard_mapping); + M_BindIntVariable("vanilla_keyboard_mapping", &vanilla_keyboard_mapping); } diff --git a/src/setup/mode.c b/src/setup/mode.c index d0e1f201..ed637849 100644 --- a/src/setup/mode.c +++ b/src/setup/mode.c @@ -115,14 +115,14 @@ static void BindMiscVariables(void) { if (gamemission == doom) { - M_BindVariable("detaillevel", &detailLevel); - M_BindVariable("show_messages", &showMessages); + M_BindIntVariable("detaillevel", &detailLevel); + M_BindIntVariable("show_messages", &showMessages); } if (gamemission == hexen) { - M_BindVariable("savedir", &savedir); - M_BindVariable("messageson", &showMessages); + M_BindStringVariable("savedir", &savedir); + M_BindIntVariable("messageson", &showMessages); // Hexen has a variable to control the savegame directory // that is used. @@ -140,14 +140,15 @@ static void BindMiscVariables(void) if (gamemission == strife) { - M_BindVariable("back_flat", &back_flat); - M_BindVariable("screensize" , &screenblocks); - M_BindVariable("comport", &comport); - M_BindVariable("nickname", &nickname); + M_BindStringVariable("back_flat", &back_flat); + M_BindStringVariable("nickname", &nickname); + + M_BindIntVariable("screensize", &screenblocks); + M_BindIntVariable("comport", &comport); } else { - M_BindVariable("screenblocks", &screenblocks); + M_BindIntVariable("screenblocks", &screenblocks); } } diff --git a/src/setup/mouse.c b/src/setup/mouse.c index 1d7ed68e..9fdfc833 100644 --- a/src/setup/mouse.c +++ b/src/setup/mouse.c @@ -153,10 +153,10 @@ void ConfigMouse(void) void BindMouseVariables(void) { - M_BindVariable("use_mouse", &usemouse); - M_BindVariable("novert", &novert); - M_BindVariable("mouse_sensitivity", &mouseSensitivity); - M_BindVariable("mouse_acceleration", &mouse_acceleration); - M_BindVariable("mouse_threshold", &mouse_threshold); - M_BindVariable("grabmouse", &grabmouse); + M_BindIntVariable("use_mouse", &usemouse); + M_BindIntVariable("novert", &novert); + M_BindIntVariable("grabmouse", &grabmouse); + M_BindIntVariable("mouse_sensitivity", &mouseSensitivity); + M_BindIntVariable("mouse_threshold", &mouse_threshold); + M_BindFloatVariable("mouse_acceleration", &mouse_acceleration); } diff --git a/src/setup/multiplayer.c b/src/setup/multiplayer.c index 8e123b03..6b294077 100644 --- a/src/setup/multiplayer.c +++ b/src/setup/multiplayer.c @@ -1127,13 +1127,13 @@ void BindMultiplayerVariables(void) int i; #ifdef FEATURE_MULTIPLAYER - M_BindVariable("player_name", &net_player_name); + M_BindStringVariable("player_name", &net_player_name); #endif for (i=0; i<10; ++i) { M_snprintf(buf, sizeof(buf), "chatmacro%i", i); - M_BindVariable(buf, &chat_macros[i]); + M_BindStringVariable(buf, &chat_macros[i]); } switch (gamemission) diff --git a/src/setup/sound.c b/src/setup/sound.c index 2b9bfcbb..e7670feb 100644 --- a/src/setup/sound.c +++ b/src/setup/sound.c @@ -81,7 +81,7 @@ static float libsamplerate_scale = 0.65; static char *timidity_cfg_path = NULL; static char *gus_patch_path = NULL; -static unsigned int gus_ram_kb = 1024; +static int gus_ram_kb = 1024; // DOS specific variables: these are unused but should be maintained // so that the config file can be shared between chocolate @@ -297,32 +297,34 @@ void ConfigSound(void) void BindSoundVariables(void) { - M_BindVariable("snd_sfxdevice", &snd_sfxdevice); - M_BindVariable("snd_musicdevice", &snd_musicdevice); - M_BindVariable("snd_channels", &numChannels); - M_BindVariable("sfx_volume", &sfxVolume); - M_BindVariable("music_volume", &musicVolume); - M_BindVariable("snd_samplerate", &snd_samplerate); - M_BindVariable("use_libsamplerate", &use_libsamplerate); - M_BindVariable("libsamplerate_scale", &libsamplerate_scale); - M_BindVariable("timidity_cfg_path", &timidity_cfg_path); - M_BindVariable("gus_patch_path", &gus_patch_path); - M_BindVariable("gus_ram_kb", &gus_ram_kb); - - M_BindVariable("snd_sbport", &snd_sbport); - M_BindVariable("snd_sbirq", &snd_sbirq); - M_BindVariable("snd_sbdma", &snd_sbdma); - M_BindVariable("snd_mport", &snd_mport); - M_BindVariable("snd_maxslicetime_ms", &snd_maxslicetime_ms); - M_BindVariable("snd_musiccmd", &snd_musiccmd); - - M_BindVariable("snd_cachesize", &snd_cachesize); - M_BindVariable("opl_io_port", &opl_io_port); + M_BindIntVariable("snd_sfxdevice", &snd_sfxdevice); + M_BindIntVariable("snd_musicdevice", &snd_musicdevice); + M_BindIntVariable("snd_channels", &numChannels); + M_BindIntVariable("snd_samplerate", &snd_samplerate); + M_BindIntVariable("sfx_volume", &sfxVolume); + M_BindIntVariable("music_volume", &musicVolume); + + M_BindIntVariable("use_libsamplerate", &use_libsamplerate); + M_BindFloatVariable("libsamplerate_scale", &libsamplerate_scale); + + M_BindIntVariable("gus_ram_kb", &gus_ram_kb); + M_BindStringVariable("gus_patch_path", &gus_patch_path); + M_BindStringVariable("timidity_cfg_path", &timidity_cfg_path); + + M_BindIntVariable("snd_sbport", &snd_sbport); + M_BindIntVariable("snd_sbirq", &snd_sbirq); + M_BindIntVariable("snd_sbdma", &snd_sbdma); + M_BindIntVariable("snd_mport", &snd_mport); + M_BindIntVariable("snd_maxslicetime_ms", &snd_maxslicetime_ms); + M_BindStringVariable("snd_musiccmd", &snd_musiccmd); + + M_BindIntVariable("snd_cachesize", &snd_cachesize); + M_BindIntVariable("opl_io_port", &opl_io_port); if (gamemission == strife) { - M_BindVariable("voice_volume", &voiceVolume); - M_BindVariable("show_talk", &show_talk); + M_BindIntVariable("voice_volume", &voiceVolume); + M_BindIntVariable("show_talk", &show_talk); } timidity_cfg_path = M_StringDuplicate(""); |