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Diffstat (limited to 'src/strife.appdata.xml.in')
-rw-r--r-- | src/strife.appdata.xml.in | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/strife.appdata.xml.in b/src/strife.appdata.xml.in new file mode 100644 index 00000000..f8345e27 --- /dev/null +++ b/src/strife.appdata.xml.in @@ -0,0 +1,32 @@ +<?xml version="1.0" encoding="UTF-8"?> + +<application> + <id type="desktop">@PROGRAM_PREFIX@strife.desktop</id> + <metadata_license>CC0-1.0</metadata_license> + <project_license>GPL-2.0+</project_license> + <developer_name>@PACKAGE_MAINTAINER@</developer_name> + <url type="homepage">@PACKAGE_URL@</url> + <url type="bugtracker">@PACKAGE_ISSUES@</url> + <description> + <p> + @PACKAGE_SHORTNAME@ Strife is a conservative, + historically-accurate recreation of the Strife engine. It is + completely compatible with the original game and mods created + with the original engine in mind. Made with a great reverse + engineering effort, it has the goal of preserving the original + look, feel, limitations, and bugs of the original DOS + executable. + </p> + <p> + Full support for single- and multi-player games is provided. + Unlike the original executable, network play is implemented on + the IP network stack, allowing it to function on modern LANs and + the Internet. + </p> + </description> + <screenshots> + <!-- TODO: The AppData specification demands that screenshot images be --> + <!-- in a 16:9 aspect ratio. We can create some with the Chocolate Doom --> + <!-- window centered against a transparent background. --> + </screenshots> +</application> |