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-rw-r--r--src/strife/d_items.c137
1 files changed, 84 insertions, 53 deletions
diff --git a/src/strife/d_items.c b/src/strife/d_items.c
index 8f12be9f..d9da946e 100644
--- a/src/strife/d_items.c
+++ b/src/strife/d_items.c
@@ -42,88 +42,119 @@
// atkstate, i.e. attack/fire/hit frame
// flashstate, muzzle flash
//
+
+// villsa [STRIFE] TODO - set ammo
weaponinfo_t weaponinfo[NUMWEAPONS] =
{
{
// fist
am_noammo,
- S_PUNCHUP,
- S_PUNCHDOWN,
- S_PUNCH,
- S_PUNCH1,
- S_NULL
+ S_PNCH_03,
+ S_PNCH_02,
+ S_PNCH_01,
+ S_PNCH_04,
+ S_NULL,
+ 1
},
{
- // pistol
+ // electric bow
am_clip,
- S_PISTOLUP,
- S_PISTOLDOWN,
- S_PISTOL,
- S_PISTOL1,
- S_PISTOLFLASH
+ S_XBOW_02,
+ S_XBOW_01,
+ S_XBOW_00,
+ S_XBOW_03,
+ S_NULL,
+ 1
},
{
- // shotgun
+ // rifle
am_shell,
- S_SGUNUP,
- S_SGUNDOWN,
- S_SGUN,
- S_SGUN1,
- S_SGUNFLASH1
+ S_RIFG_02,
+ S_RIFG_01,
+ S_RIFG_00,
+ S_RIFF_00,
+ S_NULL,
+ 1
},
{
- // chaingun
+ // missile launcher
am_clip,
- S_CHAINUP,
- S_CHAINDOWN,
- S_CHAIN,
- S_CHAIN1,
- S_CHAINFLASH1
+ S_MMIS_02,
+ S_MMIS_01,
+ S_MMIS_00,
+ S_MMIS_03,
+ S_NULL,
+ 0
},
{
- // missile launcher
+ // grenade launcher
am_misl,
- S_MISSILEUP,
- S_MISSILEDOWN,
- S_MISSILE,
- S_MISSILE1,
- S_MISSILEFLASH1
+ S_GREN_02,
+ S_GREN_01,
+ S_GREN_00,
+ S_GREN_03,
+ 103,
+ 0
},
{
- // plasma rifle
+ // flame thrower
am_cell,
- S_PLASMAUP,
- S_PLASMADOWN,
- S_PLASMA,
- S_PLASMA1,
- S_PLASMAFLASH1
+ S_FLMT_03,
+ S_FLMT_02,
+ S_FLMT_00,
+ S_FLMF_00,
+ S_NULL,
+ 1
},
{
- // bfg 9000
+ // mauler
am_cell,
- S_BFGUP,
- S_BFGDOWN,
- S_BFG,
- S_BFG1,
- S_BFGFLASH1
+ S_BLST_05,
+ S_BLST_04,
+ S_BLST_00,
+ S_BLSF_00,
+ S_NULL,
+ 0
},
{
- // chainsaw
+ // sigil
am_noammo,
- S_SAWUP,
- S_SAWDOWN,
- S_SAW,
- S_SAW1,
- S_NULL
+ S_SIGH_06,
+ S_SIGH_05,
+ S_SIGH_00,
+ S_SIGH_07,
+ S_SIGF_00,
+ 0
+ },
+ {
+ // poison bow
+ am_shell,
+ S_XBOW_15,
+ S_XBOW_14,
+ S_XBOW_13,
+ S_XBOW_16,
+ S_NULL,
+ 1
+ },
+ {
+ // wp grenade launcher
+ am_shell,
+ S_GREN_10,
+ S_GREN_09,
+ S_GREN_08,
+ S_GREN_11,
+ S_GREF_03,
+ 0
},
{
- // super shotgun
+ // torpedo
am_shell,
- S_DSGUNUP,
- S_DSGUNDOWN,
- S_DSGUN,
- S_DSGUN1,
- S_DSGUNFLASH1
+ S_BLST_18,
+ S_BLST_17,
+ S_BLST_13,
+ S_BLST_19,
+ S_NULL,
+ 0
},
};