diff options
Diffstat (limited to 'src/strife/d_main.c')
-rw-r--r-- | src/strife/d_main.c | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/strife/d_main.c b/src/strife/d_main.c index 635711e4..bd4ac6a1 100644 --- a/src/strife/d_main.c +++ b/src/strife/d_main.c @@ -110,6 +110,7 @@ boolean devparm; // started game with -devparm boolean nomonsters; // checkparm of -nomonsters boolean respawnparm; // checkparm of -respawn boolean fastparm; // checkparm of -fast +boolean flipparm; // [STRIFE] haleyjd 20110629: checkparm of -flip boolean showintro = true; // [STRIFE] checkparm of -nograph, disables intro boolean singletics = false; // debug flag to cancel adaptiveness @@ -1511,6 +1512,22 @@ void D_DoomMain (void) nomonsters = M_CheckParm ("-nomonsters"); //! + // @category strife + // + // Sets Rogue playtesting mode (godmode, noclip toggled by backspace) + // + + workparm = M_CheckParm ("-work"); + + //! + // @category strife + // + // Attemps to flip player gun sprites, but is broken. + // + + flipparm = M_CheckParm ("-flip"); + + //! // @vanilla // // Monsters respawn after being killed. |