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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+// DESCRIPTION:
+// MapObj data. Map Objects or mobjs are actors, entities,
+// thinker, take-your-pick... anything that moves, acts, or
+// suffers state changes of more or less violent nature.
+//
+//-----------------------------------------------------------------------------
+
+
+#ifndef __D_THINK__
+#define __D_THINK__
+
+
+
+
+
+//
+// Experimental stuff.
+// To compile this as "ANSI C with classes"
+// we will need to handle the various
+// action functions cleanly.
+//
+typedef void (*actionf_v)();
+typedef void (*actionf_p1)( void* );
+typedef void (*actionf_p2)( void*, void* );
+
+typedef union
+{
+ actionf_v acv;
+ actionf_p1 acp1;
+ actionf_p2 acp2;
+
+} actionf_t;
+
+
+
+
+
+// Historically, "think_t" is yet another
+// function pointer to a routine to handle
+// an actor.
+typedef actionf_t think_t;
+
+
+// Doubly linked list of actors.
+typedef struct thinker_s
+{
+ struct thinker_s* prev;
+ struct thinker_s* next;
+ think_t function;
+
+} thinker_t;
+
+
+
+#endif