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Diffstat (limited to 'src/strife/d_think.h')
-rw-r--r-- | src/strife/d_think.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/strife/d_think.h b/src/strife/d_think.h new file mode 100644 index 00000000..1405230d --- /dev/null +++ b/src/strife/d_think.h @@ -0,0 +1,76 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 2005 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +// DESCRIPTION: +// MapObj data. Map Objects or mobjs are actors, entities, +// thinker, take-your-pick... anything that moves, acts, or +// suffers state changes of more or less violent nature. +// +//----------------------------------------------------------------------------- + + +#ifndef __D_THINK__ +#define __D_THINK__ + + + + + +// +// Experimental stuff. +// To compile this as "ANSI C with classes" +// we will need to handle the various +// action functions cleanly. +// +typedef void (*actionf_v)(); +typedef void (*actionf_p1)( void* ); +typedef void (*actionf_p2)( void*, void* ); + +typedef union +{ + actionf_v acv; + actionf_p1 acp1; + actionf_p2 acp2; + +} actionf_t; + + + + + +// Historically, "think_t" is yet another +// function pointer to a routine to handle +// an actor. +typedef actionf_t think_t; + + +// Doubly linked list of actors. +typedef struct thinker_s +{ + struct thinker_s* prev; + struct thinker_s* next; + think_t function; + +} thinker_t; + + + +#endif |