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-rw-r--r--src/strife/deh_frame.c168
1 files changed, 168 insertions, 0 deletions
diff --git a/src/strife/deh_frame.c b/src/strife/deh_frame.c
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+++ b/src/strife/deh_frame.c
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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
+//
+// Parses "Frame" sections in dehacked files
+//
+//-----------------------------------------------------------------------------
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "doomtype.h"
+#include "d_items.h"
+#include "info.h"
+
+#include "deh_defs.h"
+#include "deh_io.h"
+#include "deh_main.h"
+#include "deh_mapping.h"
+
+DEH_BEGIN_MAPPING(state_mapping, state_t)
+ DEH_MAPPING("Sprite number", sprite)
+ DEH_MAPPING("Sprite subnumber", frame)
+ DEH_MAPPING("Duration", tics)
+ DEH_MAPPING("Next frame", nextstate)
+ DEH_UNSUPPORTED_MAPPING("Action pointer")
+DEH_END_MAPPING
+
+static void *DEH_FrameStart(deh_context_t *context, char *line)
+{
+ int frame_number = 0;
+ state_t *state;
+
+ if (sscanf(line, "Frame %i", &frame_number) != 1)
+ {
+ DEH_Warning(context, "Parse error on section start");
+ return NULL;
+ }
+
+ if (frame_number < 0 || frame_number >= NUMSTATES)
+ {
+ DEH_Warning(context, "Invalid frame number: %i", frame_number);
+ return NULL;
+ }
+
+ if (frame_number >= DEH_VANILLA_NUMSTATES)
+ {
+ DEH_Warning(context, "Attempt to modify frame %i: this will cause "
+ "problems in Vanilla dehacked.", frame_number);
+ }
+
+ state = &states[frame_number];
+
+ return state;
+}
+
+// Simulate a frame overflow: Doom has 967 frames in the states[] array, but
+// DOS dehacked internally only allocates memory for 966. As a result,
+// attempts to set frame 966 (the last frame) will overflow the dehacked
+// array and overwrite the weaponinfo[] array instead.
+//
+// This is noticable in Batman Doom where it is impossible to switch weapons
+// away from the fist once selected.
+
+static void DEH_FrameOverflow(deh_context_t *context, char *varname, int value)
+{
+ if (!strcasecmp(varname, "Duration"))
+ {
+ weaponinfo[0].ammo = value;
+ }
+ else if (!strcasecmp(varname, "Codep frame"))
+ {
+ weaponinfo[0].upstate = value;
+ }
+ else if (!strcasecmp(varname, "Next frame"))
+ {
+ weaponinfo[0].downstate = value;
+ }
+ else if (!strcasecmp(varname, "Unknown 1"))
+ {
+ weaponinfo[0].readystate = value;
+ }
+ else if (!strcasecmp(varname, "Unknown 2"))
+ {
+ weaponinfo[0].atkstate = value;
+ }
+ else
+ {
+ DEH_Error(context, "Unable to simulate frame overflow: field '%s'",
+ varname);
+ }
+}
+
+static void DEH_FrameParseLine(deh_context_t *context, char *line, void *tag)
+{
+ state_t *state;
+ char *variable_name, *value;
+ int ivalue;
+
+ if (tag == NULL)
+ return;
+
+ state = (state_t *) tag;
+
+ // Parse the assignment
+
+ if (!DEH_ParseAssignment(line, &variable_name, &value))
+ {
+ // Failed to parse
+
+ DEH_Warning(context, "Failed to parse assignment");
+ return;
+ }
+
+ // all values are integers
+
+ ivalue = atoi(value);
+
+ if (state == &states[NUMSTATES - 1])
+ {
+ DEH_FrameOverflow(context, variable_name, ivalue);
+ }
+ else
+ {
+ // set the appropriate field
+
+ DEH_SetMapping(context, &state_mapping, state, variable_name, ivalue);
+ }
+}
+
+static void DEH_FrameMD5Sum(md5_context_t *context)
+{
+ int i;
+
+ for (i=0; i<NUMSTATES; ++i)
+ {
+ DEH_StructMD5Sum(context, &state_mapping, &states[i]);
+ }
+}
+
+deh_section_t deh_section_frame =
+{
+ "Frame",
+ NULL,
+ DEH_FrameStart,
+ DEH_FrameParseLine,
+ NULL,
+ DEH_FrameMD5Sum,
+};
+