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-rw-r--r--src/strife/deh_misc.h92
1 files changed, 0 insertions, 92 deletions
diff --git a/src/strife/deh_misc.h b/src/strife/deh_misc.h
deleted file mode 100644
index a589b104..00000000
--- a/src/strife/deh_misc.h
+++ /dev/null
@@ -1,92 +0,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 2005 Simon Howard
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-//-----------------------------------------------------------------------------
-//
-// Parses "Misc" sections in dehacked files
-//
-//-----------------------------------------------------------------------------
-
-#ifndef DEH_MISC_H
-#define DEH_MISC_H
-
-#include "doomfeatures.h"
-
-#define DEH_DEFAULT_INITIAL_HEALTH 100
-#define DEH_DEFAULT_INITIAL_BULLETS 50
-#define DEH_DEFAULT_MAX_HEALTH 200
-#define DEH_DEFAULT_MAX_ARMOR 200
-#define DEH_DEFAULT_GREEN_ARMOR_CLASS 1
-#define DEH_DEFAULT_BLUE_ARMOR_CLASS 2
-#define DEH_DEFAULT_MAX_SOULSPHERE 200
-#define DEH_DEFAULT_SOULSPHERE_HEALTH 100
-#define DEH_DEFAULT_MEGASPHERE_HEALTH 200
-#define DEH_DEFAULT_GOD_MODE_HEALTH 100
-#define DEH_DEFAULT_IDFA_ARMOR 200
-#define DEH_DEFAULT_IDFA_ARMOR_CLASS 2
-#define DEH_DEFAULT_IDKFA_ARMOR 200
-#define DEH_DEFAULT_IDKFA_ARMOR_CLASS 2
-#define DEH_DEFAULT_BFG_CELLS_PER_SHOT 40
-#define DEH_DEFAULT_SPECIES_INFIGHTING 0
-
-#ifdef FEATURE_DEHACKED
-
-extern int deh_initial_health;
-extern int deh_initial_bullets;
-extern int deh_max_health;
-extern int deh_max_armor;
-extern int deh_green_armor_class;
-extern int deh_blue_armor_class;
-extern int deh_max_soulsphere;
-extern int deh_soulsphere_health;
-extern int deh_megasphere_health;
-extern int deh_god_mode_health;
-extern int deh_idfa_armor;
-extern int deh_idfa_armor_class;
-extern int deh_idkfa_armor;
-extern int deh_idkfa_armor_class;
-extern int deh_bfg_cells_per_shot;
-extern int deh_species_infighting;
-
-#else
-
-// If dehacked is disabled, hard coded values
-
-#define deh_initial_health DEH_DEFAULT_INITIAL_HEALTH
-#define deh_initial_bullets DEH_DEFAULT_INITIAL_BULLETS
-#define deh_max_health DEH_DEFAULT_MAX_HEALTH
-#define deh_max_armor DEH_DEFAULT_MAX_ARMOR
-#define deh_green_armor_class DEH_DEFAULT_GREEN_ARMOR_CLASS
-#define deh_blue_armor_class DEH_DEFAULT_BLUE_ARMOR_CLASS
-#define deh_max_soulsphere DEH_DEFAULT_MAX_SOULSPHERE
-#define deh_soulsphere_health DEH_DEFAULT_SOULSPHERE_HEALTH
-#define deh_megasphere_health DEH_DEFAULT_MEGASPHERE_HEALTH
-#define deh_god_mode_health DEH_DEFAULT_GOD_MODE_HEALTH
-#define deh_idfa_armor DEH_DEFAULT_IDFA_ARMOR
-#define deh_idfa_armor_class DEH_DEFAULT_IDFA_ARMOR_CLASS
-#define deh_idkfa_armor DEH_DEFAULT_IDKFA_ARMOR
-#define deh_idkfa_armor_class DEH_DEFAULT_IDKFA_ARMOR_CLASS
-#define deh_bfg_cells_per_shot DEH_DEFAULT_BFG_CELLS_PER_SHOT
-#define deh_species_infighting DEH_DEFAULT_SPECIES_INFIGHTING
-
-#endif
-
-#endif /* #ifndef DEH_MISC_H */
-