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-rw-r--r--src/strife/doomdef.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/strife/doomdef.h b/src/strife/doomdef.h
index 50db2fc8..c73a0b78 100644
--- a/src/strife/doomdef.h
+++ b/src/strife/doomdef.h
@@ -79,9 +79,9 @@ typedef enum
//
// Skill flags.
-#define MTF_EASY 1
-#define MTF_NORMAL 2
-#define MTF_HARD 4
+#define MTF_EASY 1
+#define MTF_NORMAL 2
+#define MTF_HARD 4
// villsa [STRIFE] standing monsters
#define MTF_STAND 8
// villsa [STRIFE] don't spawn in single player
@@ -91,13 +91,13 @@ typedef enum
// villsa [STRIFE] friendly to players
#define MTF_FRIEND 64
// villsa [STRIFE] TODO - identify
-#define MTF_UNKNOWN 128
-// villsa [STRIFE] thing is translucent
+#define MTF_UNKNOWN1 128
+// villsa [STRIFE] thing is translucent - STRIFE-TODO: But how much?
#define MTF_TRANSLUCENT 256
-// villsa [STRIFE] TODO - identify
+// villsa [STRIFE] thing is more - or less? - translucent - STRIFE-TODO
#define MTF_MVIS 512
// villsa [STRIFE] TODO - identify
-#define MTF_RESERVED 1024
+#define MTF_UNKNOWN2 1024