summaryrefslogtreecommitdiff
path: root/src/strife/g_game.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/strife/g_game.c')
-rw-r--r--src/strife/g_game.c47
1 files changed, 23 insertions, 24 deletions
diff --git a/src/strife/g_game.c b/src/strife/g_game.c
index 225891bd..257becef 100644
--- a/src/strife/g_game.c
+++ b/src/strife/g_game.c
@@ -23,8 +23,6 @@
//
//-----------------------------------------------------------------------------
-
-
#include <string.h>
#include <stdlib.h>
#include <math.h>
@@ -41,6 +39,7 @@
#include "m_controls.h"
#include "m_misc.h"
#include "m_menu.h"
+#include "m_saves.h" // STRIFE
#include "m_random.h"
#include "i_system.h"
#include "i_timer.h"
@@ -53,7 +52,6 @@
#include "hu_stuff.h"
#include "st_stuff.h"
#include "am_map.h"
-#include "m_misc.h" // STRIFE
// Needs access to LFB.
#include "v_video.h"
@@ -117,17 +115,17 @@ angle_t riftangle; // player angle saved during exit
int timelimit;
boolean paused;
-boolean sendpause; // send a pause event next tic
-boolean sendsave; // send a save event next tic
+boolean sendpause; // send a pause event next tic
+boolean sendsave; // send a save event next tic
boolean usergame; // ok to save / end game
boolean timingdemo; // if true, exit with report on completion
boolean nodrawers; // for comparative timing purposes
-int starttime; // for comparative timing purposes
+int starttime; // for comparative timing purposes
boolean viewactive;
-boolean deathmatch; // only if started as net death
+boolean deathmatch; // only if started as net death
boolean netgame; // only true if packets are broadcast
boolean playeringame[MAXPLAYERS];
player_t players[MAXPLAYERS];
@@ -149,15 +147,15 @@ boolean netdemo;
byte* demobuffer;
byte* demo_p;
byte* demoend;
-boolean singledemo; // quit after playing a demo from cmdline
+boolean singledemo; // quit after playing a demo from cmdline
boolean precache = true; // if true, load all graphics at start
boolean testcontrols = false; // Invoked by setup to test controls
-wbstartstruct_t wminfo; // parms for world map / intermission
+wbstartstruct_t wminfo; // parms for world map / intermission
-byte consistancy[MAXPLAYERS][BACKUPTICS];
+byte consistancy[MAXPLAYERS][BACKUPTICS];
#define MAXPLMOVE (forwardmove[1])
@@ -1341,23 +1339,23 @@ G_CheckSpot
void G_DeathMatchSpawnPlayer (int playernum)
{
int i,j;
- int selections;
-
+ int selections;
+
selections = deathmatch_p - deathmatchstarts;
if (selections < 4)
- I_Error ("Only %i deathmatch spots, 4 required", selections);
-
+ I_Error ("Only %i deathmatch spots, 4 required", selections);
+
for (j=0 ; j<20 ; j++)
{
- i = P_Random() % selections;
- if (G_CheckSpot (playernum, &deathmatchstarts[i]) )
- {
- deathmatchstarts[i].type = playernum+1;
- P_SpawnPlayer (&deathmatchstarts[i]);
- return;
- }
+ i = P_Random() % selections;
+ if (G_CheckSpot (playernum, &deathmatchstarts[i]) )
+ {
+ deathmatchstarts[i].type = playernum+1;
+ P_SpawnPlayer (&deathmatchstarts[i]);
+ return;
+ }
}
-
+
// no good spot, so the player will probably get stuck
P_SpawnPlayer (&playerstarts[playernum]);
}
@@ -1819,14 +1817,15 @@ boolean G_WriteSaveName()
dword_86280 = eax0;
- // STRIFE-TODO: yeah good luck making THIS work on Linux.
- if(M_CheckParm(DEH_String("-cdrom")))
+#ifdef _WIN32
+ if(M_CheckParm("-cdrom") > 0)
{
sprintf(savepath2, "c:\\strife.cd\\strfsav%d.ssg\\", 6);
v5 = dword_86280;
dirstr = "c:\\strife.cd\\strfsav%d.ssg\\";
}
else
+#endif
{
sprintf(savepath2, "strfsav%d.ssg\\", 6);
v5 = dword_86280;