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-rw-r--r--src/strife/g_game.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/strife/g_game.c b/src/strife/g_game.c
index c443830f..96a17ae4 100644
--- a/src/strife/g_game.c
+++ b/src/strife/g_game.c
@@ -1485,6 +1485,7 @@ void G_DoCompleted (void)
// STRIFE-TODO: save automap powerup state (possibly inlined from G_PlayerFinishLevel);
// set stonecold to 0
+ stonecold = false; // villsa [STRIFE]
if (automapactive)
AM_Stop ();
@@ -1760,6 +1761,7 @@ void G_DoNewGame (void)
playeringame[1] = playeringame[2] = playeringame[3] = 0;
respawnparm = false;
fastparm = false;
+ stonecold = false; // villsa [STRIFE]
nomonsters = false;
consoleplayer = 0;
G_InitNew (d_skill, d_episode, d_map);