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Diffstat (limited to 'src/strife/info.c')
-rw-r--r--src/strife/info.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/strife/info.c b/src/strife/info.c
index 5a4f208e..0d829f79 100644
--- a/src/strife/info.c
+++ b/src/strife/info.c
@@ -1745,7 +1745,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
10000, //mass
0, //damage
sfx_None, //activesound
- MF_SHOOTABLE|MF_NOSECTOR|MF_INCOMBAT, //flags
+ MF_SHOOTABLE|MF_NOSECTOR|MF_NODIALOG, //flags
NULL, //namepointer
},
@@ -2755,7 +2755,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
50000, //mass
0, //damage
sfx_chant, //activesound
- MF_SOLID|MF_SHOOTABLE|MF_INCOMBAT|MF_NOBLOOD|MF_COUNTKILL, //flags
+ MF_SOLID|MF_SHOOTABLE|MF_NODIALOG|MF_NOBLOOD|MF_COUNTKILL, //flags
NULL, //namepointer
},
@@ -3160,7 +3160,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
500, //mass
0, //damage
sfx_revact, //activesound
- MF_SOLID|MF_SHOOTABLE|MF_INCOMBAT|MF_NOBLOOD|MF_COUNTKILL, //flags
+ MF_SOLID|MF_SHOOTABLE|MF_NODIALOG|MF_NOBLOOD|MF_COUNTKILL, //flags
NULL, //namepointer
},
@@ -3458,7 +3458,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
400, //mass
0, //damage
sfx_rb2act, //activesound
- MF_SOLID|MF_SHOOTABLE|MF_INCOMBAT|MF_NOBLOOD|MF_COUNTKILL, //flags
+ MF_SOLID|MF_SHOOTABLE|MF_NODIALOG|MF_NOBLOOD|MF_COUNTKILL, //flags
NULL, //namepointer
},
@@ -3485,7 +3485,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
500, //mass
0, //damage
sfx_rb2act, //activesound
- MF_SOLID|MF_SHOOTABLE|MF_INCOMBAT|MF_NOBLOOD|MF_COUNTKILL
+ MF_SOLID|MF_SHOOTABLE|MF_NODIALOG|MF_NOBLOOD|MF_COUNTKILL
|MF_NOTDMATCH, //flags
NULL, //namepointer
},
@@ -3541,7 +3541,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, //damage
sfx_tend, //activesound
MF_SOLID|MF_SHOOTABLE|MF_NOGRAVITY|MF_GIVEQUEST|MF_FLOAT
- |MF_INCOMBAT|MF_NOBLOOD|MF_COUNTKILL|MF_NOTDMATCH, //flags
+ |MF_NODIALOG|MF_NOBLOOD|MF_COUNTKILL|MF_NOTDMATCH, //flags
"PRIEST", //namepointer
},
@@ -3569,7 +3569,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, //damage
sfx_alnact, //activesound
MF_SPECIAL|MF_SOLID|MF_SHOOTABLE|MF_NOGRAVITY|MF_GIVEQUEST
- |MF_FLOAT|MF_INCOMBAT|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
+ |MF_FLOAT|MF_NODIALOG|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
|MF_MVIS|MF_SPECTRAL, //flags
NULL, //namepointer
},
@@ -3652,7 +3652,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, //damage
sfx_alnact, //activesound
MF_SPECIAL|MF_SOLID|MF_SHOOTABLE|MF_NOGRAVITY|MF_GIVEQUEST
- |MF_FLOAT|MF_INCOMBAT|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
+ |MF_FLOAT|MF_NODIALOG|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
|MF_MVIS|MF_SPECTRAL, //flags
NULL, //namepointer
},
@@ -3681,7 +3681,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, //damage
sfx_alnact, //activesound
MF_SPECIAL|MF_SOLID|MF_SHOOTABLE|MF_NOGRAVITY|MF_GIVEQUEST
- |MF_FLOAT|MF_INCOMBAT|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
+ |MF_FLOAT|MF_NODIALOG|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
|MF_MVIS|MF_SPECTRAL, //flags
NULL, //namepointer
},
@@ -3710,7 +3710,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, //damage
sfx_alnact, //activesound
MF_SPECIAL|MF_SOLID|MF_SHOOTABLE|MF_NOGRAVITY|MF_GIVEQUEST
- |MF_FLOAT|MF_INCOMBAT|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
+ |MF_FLOAT|MF_NODIALOG|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
|MF_MVIS|MF_SPECTRAL, //flags
NULL, //namepointer
},
@@ -3739,7 +3739,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, //damage
sfx_alnact, //activesound
MF_SPECIAL|MF_SOLID|MF_SHOOTABLE|MF_NOGRAVITY|MF_GIVEQUEST
- |MF_FLOAT|MF_INCOMBAT|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
+ |MF_FLOAT|MF_NODIALOG|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
|MF_MVIS|MF_SPECTRAL, //flags
NULL, //namepointer
},
@@ -3768,7 +3768,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, //damage
sfx_alnact, //activesound
MF_SPECIAL|MF_SOLID|MF_SHOOTABLE|MF_NOGRAVITY|MF_GIVEQUEST
- |MF_FLOAT|MF_INCOMBAT|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
+ |MF_FLOAT|MF_NODIALOG|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
|MF_MVIS|MF_SPECTRAL, //flags
NULL, //namepointer
},
@@ -3797,7 +3797,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, //damage
sfx_alnact, //activesound
MF_SPECIAL|MF_SOLID|MF_SHOOTABLE|MF_NOGRAVITY|MF_GIVEQUEST
- |MF_FLOAT|MF_INCOMBAT|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
+ |MF_FLOAT|MF_NODIALOG|MF_SHADOW|MF_COUNTKILL|MF_NOTDMATCH
|MF_MVIS|MF_SPECTRAL, //flags
NULL, //namepointer
},
@@ -4231,7 +4231,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, //damage
sfx_sntact, //activesound
MF_SOLID|MF_SHOOTABLE|MF_SPAWNCEILING|MF_NOGRAVITY|MF_GIVEQUEST
- |MF_FLOAT|MF_INCOMBAT|MF_NOBLOOD|MF_COUNTKILL, //flags
+ |MF_FLOAT|MF_NODIALOG|MF_NOBLOOD|MF_COUNTKILL, //flags
NULL, //namepointer
},
@@ -4259,7 +4259,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, //damage
sfx_spisit, //activesound
MF_SOLID|MF_SHOOTABLE|MF_SPAWNCEILING|MF_NOGRAVITY|MF_DROPOFF
- |MF_INCOMBAT|MF_NOBLOOD|MF_COUNTKILL, //flags
+ |MF_NODIALOG|MF_NOBLOOD|MF_COUNTKILL, //flags
NULL, //namepointer
},
@@ -5098,7 +5098,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
10000000, //mass
0, //damage
sfx_None, //activesound
- MF_SOLID|MF_SHOOTABLE|MF_GIVEQUEST|MF_INCOMBAT|MF_NOBLOOD, //flags
+ MF_SOLID|MF_SHOOTABLE|MF_GIVEQUEST|MF_NODIALOG|MF_NOBLOOD, //flags
NULL, //namepointer
},
@@ -5125,7 +5125,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
100000, //mass
0, //damage
sfx_None, //activesound
- MF_SOLID|MF_SHOOTABLE|MF_GIVEQUEST|MF_INCOMBAT|MF_NOBLOOD, //flags
+ MF_SOLID|MF_SHOOTABLE|MF_GIVEQUEST|MF_NODIALOG|MF_NOBLOOD, //flags
NULL, //namepointer
},
@@ -5233,7 +5233,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
10, //mass
0, //damage
sfx_None, //activesound
- MF_SPECIAL|MF_SOLID|MF_SHOOTABLE|MF_INCOMBAT|MF_NOBLOOD, //flags
+ MF_SPECIAL|MF_SOLID|MF_SHOOTABLE|MF_NODIALOG|MF_NOBLOOD, //flags
"Degnin_Ore", //namepointer
},
@@ -7231,7 +7231,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
100, //mass
0, //damage
sfx_ratact, //activesound
- MF_INCOMBAT|MF_NOBLOOD|MF_COUNTKILL, //flags
+ MF_NODIALOG|MF_NOBLOOD|MF_COUNTKILL, //flags
"rat_buddy", //namepointer
},
@@ -7258,7 +7258,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
100, //mass
0, //damage
sfx_None, //activesound
- MF_SOLID|MF_SHOOTABLE|MF_INCOMBAT|MF_NOBLOOD, //flags
+ MF_SOLID|MF_SHOOTABLE|MF_NODIALOG|MF_NOBLOOD, //flags
NULL, //namepointer
},
@@ -7285,7 +7285,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
100, //mass
0, //damage
sfx_None, //activesound
- MF_SOLID|MF_SHOOTABLE|MF_INCOMBAT|MF_NOBLOOD, //flags
+ MF_SOLID|MF_SHOOTABLE|MF_NODIALOG|MF_NOBLOOD, //flags
NULL, //namepointer
},
@@ -7312,7 +7312,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
9999999, //mass
0, //damage
sfx_None, //activesound
- MF_SOLID|MF_SHOOTABLE|MF_INCOMBAT|MF_NOBLOOD, //flags
+ MF_SOLID|MF_SHOOTABLE|MF_NODIALOG|MF_NOBLOOD, //flags
NULL, //namepointer
},
@@ -9553,7 +9553,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
999999, //mass
0, //damage
sfx_None, //activesound
- MF_SOLID|MF_SHOOTABLE|MF_GIVEQUEST|MF_INCOMBAT|MF_DROPPED
+ MF_SOLID|MF_SHOOTABLE|MF_GIVEQUEST|MF_NODIALOG|MF_DROPPED
|MF_NOBLOOD|MF_NOTDMATCH, //flags
NULL, //namepointer
},