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-rw-r--r--src/strife/info.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/strife/info.c b/src/strife/info.c
index fd12f05d..af62a5cf 100644
--- a/src/strife/info.c
+++ b/src/strife/info.c
@@ -143,7 +143,7 @@ void A_EntityDeath();
void A_SpawnZombie();
void A_ZombieInSpecialSector();
void A_CrystalExplode();
-void A_DeathMsg();
+void A_QuestMsg();
void A_ExtraLightOff();
void A_CrystalRadiusAtk();
void A_DeathExplode5();
@@ -1360,7 +1360,7 @@ state_t states[NUMSTATES] =
/*S_PSTN_01*/ { SPR_PSTN, 1, 8, { NULL }, S_PSTN_00 }, //1159
/*S_PSTN_02*/ { SPR_PSTN, 32768, 4, { A_Scream }, S_PSTN_03 }, //1160
/*S_PSTN_03*/ { SPR_PSTN, 32769, 4, { A_Fall }, S_PSTN_04 }, //1161
-/*S_PSTN_04*/ { SPR_PSTN, 32770, 4, { A_DeathMsg }, S_PSTN_05 }, //1162
+/*S_PSTN_04*/ { SPR_PSTN, 32770, 4, { A_QuestMsg }, S_PSTN_05 }, //1162
/*S_PSTN_05*/ { SPR_PSTN, 32771, 4, { A_SpawnSparkPuff }, S_PSTN_06 }, //1163
/*S_PSTN_06*/ { SPR_PSTN, 32772, 4, { A_BodyParts }, S_PSTN_07 }, //1164
/*S_PSTN_07*/ { SPR_PSTN, 32773, 4, { NULL }, S_PSTN_08 }, //1165
@@ -1373,7 +1373,7 @@ state_t states[NUMSTATES] =
/*S_SECR_03*/ { SPR_SECR, 32771, 4, { NULL }, S_SECR_00 }, //1172
/*S_SECR_04*/ { SPR_SECR, 32772, 5, { A_SpawnSparkPuff }, S_SECR_05 }, //1173
/*S_SECR_05*/ { SPR_SECR, 32773, 5, { A_Fall }, S_SECR_06 }, //1174
-/*S_SECR_06*/ { SPR_SECR, 32774, 5, { A_DeathMsg }, S_SECR_07 }, //1175
+/*S_SECR_06*/ { SPR_SECR, 32774, 5, { A_QuestMsg }, S_SECR_07 }, //1175
/*S_SECR_07*/ { SPR_SECR, 32775, 5, { A_BodyParts }, S_SECR_08 }, //1176
/*S_SECR_08*/ { SPR_SECR, 32776, 5, { A_SpawnSparkPuff }, S_SECR_09 }, //1177
/*S_SECR_09*/ { SPR_SECR, 9, 5, { NULL }, S_SECR_10 }, //1178
@@ -1390,7 +1390,7 @@ state_t states[NUMSTATES] =
/*S_EARS_00*/ { SPR_EARS, 0, -1, { NULL }, S_NULL }, //1189
/*S_COMM_00*/ { SPR_COMM, 0, -1, { NULL }, S_NULL }, //1190
/*S_BOOM_00*/ { SPR_BOOM, 32768, 1, { A_CrystalRadiusAtk }, S_BOOM_01 }, //1191
-/*S_BOOM_01*/ { SPR_BOOM, 32769, 3, { A_DeathMsg }, S_BOOM_02 }, //1192
+/*S_BOOM_01*/ { SPR_BOOM, 32769, 3, { A_QuestMsg }, S_BOOM_02 }, //1192
/*S_BOOM_02*/ { SPR_BOOM, 32770, 2, { A_CrystalExplode }, S_BOOM_03 }, //1193
/*S_BOOM_03*/ { SPR_BOOM, 32771, 3, { A_SpawnSparkPuff }, S_BOOM_04 }, //1194
/*S_BOOM_04*/ { SPR_BOOM, 32772, 3, { NULL }, S_BOOM_05 }, //1195