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-rw-r--r--src/strife/p_ceilng.c332
1 files changed, 0 insertions, 332 deletions
diff --git a/src/strife/p_ceilng.c b/src/strife/p_ceilng.c
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--- a/src/strife/p_ceilng.c
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-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 1993-1996 Id Software, Inc.
-// Copyright(C) 2005 Simon Howard
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-// DESCRIPTION: Ceiling aninmation (lowering, crushing, raising)
-//
-//-----------------------------------------------------------------------------
-
-
-
-#include "z_zone.h"
-#include "doomdef.h"
-#include "p_local.h"
-
-#include "s_sound.h"
-
-// State.
-#include "doomstat.h"
-#include "r_state.h"
-
-// Data.
-#include "sounds.h"
-
-//
-// CEILINGS
-//
-
-
-ceiling_t* activeceilings[MAXCEILINGS];
-
-
-//
-// T_MoveCeiling
-//
-
-void T_MoveCeiling (ceiling_t* ceiling)
-{
- result_e res;
-
- switch(ceiling->direction)
- {
- case 0:
- // IN STASIS
- break;
- case 1:
- // UP
- res = T_MovePlane(ceiling->sector,
- ceiling->speed,
- ceiling->topheight,
- false,1,ceiling->direction);
-
- if (!(leveltime&7))
- {
- switch(ceiling->type)
- {
- case silentCrushAndRaise:
- break;
- default:
- S_StartSound(&ceiling->sector->soundorg, sfx_stnmov);
- // ?
- break;
- }
- }
-
- if (res == pastdest)
- {
- switch(ceiling->type)
- {
- case raiseToHighest:
- P_RemoveActiveCeiling(ceiling);
- break;
-
- case silentCrushAndRaise:
- S_StartSound(&ceiling->sector->soundorg, sfx_pstop);
- case fastCrushAndRaise:
- case crushAndRaise:
- ceiling->direction = -1;
- break;
-
- default:
- break;
- }
-
- }
- break;
-
- case -1:
- // DOWN
- res = T_MovePlane(ceiling->sector,
- ceiling->speed,
- ceiling->bottomheight,
- ceiling->crush,1,ceiling->direction);
-
- if (!(leveltime&7))
- {
- switch(ceiling->type)
- {
- case silentCrushAndRaise: break;
- default:
- S_StartSound(&ceiling->sector->soundorg, sfx_stnmov);
- }
- }
-
- if (res == pastdest)
- {
- switch(ceiling->type)
- {
- case silentCrushAndRaise:
- S_StartSound(&ceiling->sector->soundorg, sfx_pstop);
- case crushAndRaise:
- ceiling->speed = CEILSPEED;
- case fastCrushAndRaise:
- ceiling->direction = 1;
- break;
-
- case lowerAndCrush:
- case lowerToFloor:
- P_RemoveActiveCeiling(ceiling);
- break;
-
- default:
- break;
- }
- }
- else // ( res != pastdest )
- {
- if (res == crushed)
- {
- switch(ceiling->type)
- {
- case silentCrushAndRaise:
- case crushAndRaise:
- case lowerAndCrush:
- ceiling->speed = CEILSPEED / 8;
- break;
-
- default:
- break;
- }
- }
- }
- break;
- }
-}
-
-
-//
-// EV_DoCeiling
-// Move a ceiling up/down and all around!
-//
-int
-EV_DoCeiling
-( line_t* line,
- ceiling_e type )
-{
- int secnum;
- int rtn;
- sector_t* sec;
- ceiling_t* ceiling;
-
- secnum = -1;
- rtn = 0;
-
- // Reactivate in-stasis ceilings...for certain types.
- switch(type)
- {
- case fastCrushAndRaise:
- case silentCrushAndRaise:
- case crushAndRaise:
- P_ActivateInStasisCeiling(line);
- default:
- break;
- }
-
- while ((secnum = P_FindSectorFromLineTag(line,secnum)) >= 0)
- {
- sec = &sectors[secnum];
- if (sec->specialdata)
- continue;
-
- // new door thinker
- rtn = 1;
- ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVSPEC, 0);
- P_AddThinker (&ceiling->thinker);
- sec->specialdata = ceiling;
- ceiling->thinker.function.acp1 = (actionf_p1)T_MoveCeiling;
- ceiling->sector = sec;
- ceiling->crush = false;
-
- switch(type)
- {
- case fastCrushAndRaise:
- ceiling->crush = true;
- ceiling->topheight = sec->ceilingheight;
- ceiling->bottomheight = sec->floorheight + (8*FRACUNIT);
- ceiling->direction = -1;
- ceiling->speed = CEILSPEED * 2;
- break;
-
- case silentCrushAndRaise:
- case crushAndRaise:
- ceiling->crush = true;
- ceiling->topheight = sec->ceilingheight;
- case lowerAndCrush:
- case lowerToFloor:
- ceiling->bottomheight = sec->floorheight;
- if (type != lowerToFloor)
- ceiling->bottomheight += 8*FRACUNIT;
- ceiling->direction = -1;
- ceiling->speed = CEILSPEED;
- break;
-
- case raiseToHighest:
- ceiling->topheight = P_FindHighestCeilingSurrounding(sec);
- ceiling->direction = 1;
- ceiling->speed = CEILSPEED;
- break;
- }
-
- ceiling->tag = sec->tag;
- ceiling->type = type;
- P_AddActiveCeiling(ceiling);
- }
- return rtn;
-}
-
-
-//
-// Add an active ceiling
-//
-void P_AddActiveCeiling(ceiling_t* c)
-{
- int i;
-
- for (i = 0; i < MAXCEILINGS;i++)
- {
- if (activeceilings[i] == NULL)
- {
- activeceilings[i] = c;
- return;
- }
- }
-}
-
-
-
-//
-// Remove a ceiling's thinker
-//
-void P_RemoveActiveCeiling(ceiling_t* c)
-{
- int i;
-
- for (i = 0;i < MAXCEILINGS;i++)
- {
- if (activeceilings[i] == c)
- {
- activeceilings[i]->sector->specialdata = NULL;
- P_RemoveThinker (&activeceilings[i]->thinker);
- activeceilings[i] = NULL;
- break;
- }
- }
-}
-
-
-
-//
-// Restart a ceiling that's in-stasis
-//
-void P_ActivateInStasisCeiling(line_t* line)
-{
- int i;
-
- for (i = 0;i < MAXCEILINGS;i++)
- {
- if (activeceilings[i]
- && (activeceilings[i]->tag == line->tag)
- && (activeceilings[i]->direction == 0))
- {
- activeceilings[i]->direction = activeceilings[i]->olddirection;
- activeceilings[i]->thinker.function.acp1
- = (actionf_p1)T_MoveCeiling;
- }
- }
-}
-
-
-
-//
-// EV_CeilingCrushStop
-// Stop a ceiling from crushing!
-//
-int EV_CeilingCrushStop(line_t *line)
-{
- int i;
- int rtn;
-
- rtn = 0;
- for (i = 0;i < MAXCEILINGS;i++)
- {
- if (activeceilings[i]
- && (activeceilings[i]->tag == line->tag)
- && (activeceilings[i]->direction != 0))
- {
- activeceilings[i]->olddirection = activeceilings[i]->direction;
- activeceilings[i]->thinker.function.acv = (actionf_v)NULL;
- activeceilings[i]->direction = 0; // in-stasis
- rtn = 1;
- }
- }
-
-
- return rtn;
-}