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-rw-r--r--src/strife/p_inter.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/strife/p_inter.c b/src/strife/p_inter.c
index 9e9aea7a..3800d844 100644
--- a/src/strife/p_inter.c
+++ b/src/strife/p_inter.c
@@ -119,6 +119,8 @@ boolean P_GiveAmmo(player_t* player, ammotype_t ammo, int num)
// villsa [STRIFE] ammo update
// where's the check for grenades? - haleyjd: verified no switch to grenades
+ // haleyjd 10/03/10: don't change to electric bow when picking up poison
+ // arrows.
if(!player->readyweapon)
{
switch(ammo)
@@ -129,7 +131,6 @@ boolean P_GiveAmmo(player_t* player, ammotype_t ammo, int num)
break;
case am_elecbolts:
- case am_poisonbolts:
if(player->weaponowned[wp_elecbow])
player->pendingweapon = wp_elecbow;
break;