diff options
Diffstat (limited to 'src/strife/p_mobj.c')
-rw-r--r-- | src/strife/p_mobj.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/strife/p_mobj.c b/src/strife/p_mobj.c index 4e630d91..d52669de 100644 --- a/src/strife/p_mobj.c +++ b/src/strife/p_mobj.c @@ -1177,6 +1177,8 @@ mobj_t* P_SpawnFacingMissile(mobj_t* source, mobj_t* target, mobjtype_t type) // // Tries to aim at a nearby monster // villsa [STRIFE] now returns a mobj +// * Also modified to allow up/down look, and to account for foot-clipping +// by liquid terrain. // mobj_t* P_SpawnPlayerMissile(mobj_t* source, mobjtype_t type) { @@ -1206,7 +1208,9 @@ mobj_t* P_SpawnPlayerMissile(mobj_t* source, mobjtype_t type) if (!linetarget) { an = source->angle; - slope = 0; + + // haleyjd 09/21/10: [STRIFE] Removed, for look up/down support. + //slope = 0; } } |