diff options
Diffstat (limited to 'src/strife/p_mobj.c')
-rw-r--r-- | src/strife/p_mobj.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/strife/p_mobj.c b/src/strife/p_mobj.c index f8676a95..30c6ac41 100644 --- a/src/strife/p_mobj.c +++ b/src/strife/p_mobj.c @@ -737,6 +737,12 @@ void P_RemoveMobj (mobj_t* mobj) itemrespawntime[iquehead] = leveltime + 30*TICRATE; // [STRIFE] iquehead = (iquehead+1)&(ITEMQUESIZE-1); + // [STRIFE] FIXME/TODO: - haleyjd 20110629 + // -random parameter affects the behavior of respawning items here. + // However, this requires addition of randomparm to the transmission + // of variables during netgame initialization, and the netcode is not + // functional yet - so, I haven't added this yet! + // lose one off the end? if (iquehead == iquetail) iquetail = (iquetail+1)&(ITEMQUESIZE-1); |